Player Matchup

Kali
Kali
AGGSoulThief
Kali
Level 17
God Stats
6W - 7L
1,296 SR
Queue Stats
251W - 269L
1,297 Elo+
Solo
Ullr
Ullr
Gant1978
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
980 Elo+
Solo
Ra
Ra
Giovanne39
Ra
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
488W - 552L
1,500 Elo+
Party 2
Chernobog
Chernobog
KidOnKrcidil
Chernobog
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 64L
1,241 Elo+
Solo
Nu Wa
Nu Wa
mistercaips
Nu Wa
Level 28
God Stats
1W - 4L
1,103 SR
Queue Stats
187W - 229L
1,317 Elo+
Party 2
Team Averages
Level 14
1,423 SR
1,267 Elo+

VS

Team Averages
Level 49
1,370 SR
1,462 Elo+
Set
Set
DeathsMorality
Set
Level 123
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1
Chaac
Chaac
FourlnchPounder
Chaac
Level 17
God Stats
10W - 8L
1,411 SR
Queue Stats
338W - 323L
1,323 Elo+
Solo
Kukulkan
Kukulkan
KiriaDemonDog
Kukulkan
Level 4
God Stats
1W - 0L
1,127 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TheCarbonFiberK9
Hou Yi
Level 86
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
buttertuff
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
10,590
424
4,890
18,397
7,124
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
20
20 / 6 / 1
15,402
616
21,216
17,134
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 14 / 8
9,427
377
5,125
15,417
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
KidOnKrcidil
Chernobog
12
0 / 11 / 6
8,864
355
5,615
15,352
2,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 8 / 8
10,831
433
16,614
15,336
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 5 / 5
15,250
610
32,761
23,788
9,540
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 3 / 6
13,578
543
23,990
25,032
17,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KiriaDemonDog
Kukulkan
13
1 / 11 / 4
9,964
399
1,372
10,971
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 7 / 8
13,156
526
4,552
15,535
5,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
10
0 / 5 / 2
8,475
339
163
7,321
5,996
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
29
Kills
46
47
Deaths
31
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
30
5
5
6.5
W
14
3
6
5.67
L
Ullr
20
6
1
3.42
L
1
14
8
0.36
L
Chernobog
KidOnKrcidil
Chernobog
0
11
6
0.27
W
Kukulkan
KiriaDemonDog
Kukulkan
1
11
4
0.27
W
1
7
8
0.71
W
Freya
0
5
2
0.2
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
62,838
81,636
Taken
82,647
23,083
Mitigated
41,483
11,452
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
1,412
0
4,405
18,397
7,124
744
297
18,020
0
37,610
W
32,761
14,412
0
2,407
23,788
9,540
988
5,946
17,412
0
139,820
W
23,990
3,715
0
5,694
25,032
17,685
1,537
6,817
17,557
0
100,799
L
Ullr
21,216
5,525
0
2,185
17,134
6,630
1,467
177
16,917
0
130,957
L
5,125
645
643
1,568
15,417
3,918
1,420
515
14,782
39,117
0
L
Chernobog
KidOnKrcidil
Chernobog
5,615
3,536
0
1,327
15,352
2,549
1,616
92
15,260
0
25,935
W
Kukulkan
KiriaDemonDog
Kukulkan
1,372
375
0
0
10,971
2,700
338
3,907
6,566
26,340
0
W
4,552
1,424
270
3,088
15,535
5,562
6,974
2,155
13,178
0
92,601
W
Freya
163
0
0
92
7,321
5,996
72
1,959
5,038
3,807
0
L
16,614
4,680
108
1,216
15,336
2,862
2,374
174
15,122
45,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,114
Gold Earned
60,423
447
Minions Killed
501
0
Camps Cleared
0
2,031,363
Distance Traveled
1,987,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,590
424
60
2
0
456,534
0
W
Set
15,250
610
145
6
0
474,629
0
W
Chaac
13,578
543
140
6
0
447,739
2
L
Ullr
15,402
616
190
8
0
461,395
3
L
Ra
9,427
377
74
3
0
381,689
0
L
Chernobog
8,864
355
46
2
0
315,026
0
W
Kukulkan
9,964
399
49
2
0
248,317
0
W
Hou Yi
13,156
526
158
6
0
417,280
0
W
Freya
8,475
339
9
0
0
399,096
0
L
Nu Wa
10,831
433
77
3
0
416,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role