Player Matchup

Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
Glaivus
Thor
Masters
Level 160
God Stats
6W - 11L
1,310 SR
Queue Stats
642W - 602L
2,786 MMR
Party 1
Thoth
Thoth
Diamond I
Jaggi
Thoth
Diamond I
Level 160
God Stats
20W - 17L
1,673 SR
Queue Stats
568W - 518L
2,703 MMR
Solo
Loki
Loki
Masters
slaaaaaash
Loki
Masters
Level 129
God Stats
19W - 8L
1,908 SR
Queue Stats
385W - 318L
2,724 MMR
Solo
Fenrir
Fenrir
Masters
thebestotter
Fenrir
Masters
Level 160
God Stats
82W - 64L
1,653 SR
Queue Stats
857W - 815L
2,593 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,609 SR
2,461 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,720 SR
2,703 MMR
He Bo
He Bo
Diamond I
Bandemic
He Bo
Diamond I
Level 127
God Stats
5W - 3L
1,691 SR
Queue Stats
37W - 17L
2,447 MMR
Solo
Chang'e
Chang'e
Masters
NightmareReborn
Chang'e
Masters
Level 160
God Stats
46W - 28L
1,771 SR
Queue Stats
222W - 205L
2,697 MMR
Solo
Fafnir
Fafnir
Diamond I
Spae
Fafnir
Diamond I
Level 160
God Stats
5W - 4L
1,836 SR
Queue Stats
277W - 240L
2,699 MMR
Solo
Anhur
Anhur
Masters
Tanktopss
Anhur
Masters
Level 160
God Stats
63W - 56L
1,703 SR
Queue Stats
683W - 638L
2,673 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
UnscathedMaster
Baba Yaga
Diamond I
Level 158
God Stats
6W - 8L
1,599 SR
Queue Stats
195W - 152L
2,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 2 / 14
15,397
616
28,924
22,989
9,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Glaivus
Thor
20
9 / 1 / 15
15,145
606
19,761
20,438
14,749
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Jaggi
Thoth
20
4 / 2 / 17
14,018
561
21,613
11,411
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 7
16,551
662
18,320
19,597
9,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
6 / 3 / 17
13,810
552
13,115
28,335
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioOdinMorgan Le FayHelTiamat

VS

Bans
GilgameshYemojaCerberusYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bandemic
He Bo
17
4 / 14 / 3
11,433
457
10,409
20,283
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 8 / 5
11,486
459
15,359
28,338
35,377
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
Spae
Fafnir
16
1 / 5 / 3
10,907
436
7,451
27,956
35,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tanktopss
Anhur
17
2 / 11 / 1
10,892
436
12,244
22,307
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
UnscathedMaster
Baba Yaga
18
3 / 6 / 2
11,620
465
18,165
18,285
11,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
44
Kills
11
11
Deaths
44
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
2
14
10
L
He Bo
Bandemic
He Bo
4
14
3
0.39
W
Thor
Glaivus
Thor
9
1
15
16.5
W
Thoth
Jaggi
Thoth
4
2
17
6.25
L
1
8
5
0.44
L
Fafnir
Spae
Fafnir
1
5
3
0.5
L
Anhur
Tanktopss
Anhur
2
11
1
0.23
L
Baba Yaga
UnscathedMaster
Baba Yaga
3
6
2
0.67
W
12
3
7
5.17
W
Fenrir
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,733
Damage
63,628
102,770
Taken
117,169
62,395
Mitigated
93,235
35,290
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
28,924
11,689
0
9,562
22,989
9,381
5,329
11,184
11,805
0
125,751
L
He Bo
Bandemic
He Bo
10,409
149
0
2,517
20,283
4,399
0
2,694
17,407
71,580
0
W
Thor
Glaivus
Thor
19,761
4,993
0
6,915
20,438
14,749
849
10,536
9,902
0
116,799
W
Thoth
Jaggi
Thoth
21,613
262
0
3,544
11,411
4,573
589
7,432
3,979
107,608
0
L
15,359
1,208
1,278
8,786
28,338
35,377
1,004
3,386
24,292
82,446
0
L
Fafnir
Spae
Fafnir
7,451
1,547
0
3,889
27,956
35,673
0
6,640
20,092
20,498
0
L
Anhur
Tanktopss
Anhur
12,244
6,976
0
3,622
22,307
6,098
456
1,844
20,383
0
92,665
L
Baba Yaga
UnscathedMaster
Baba Yaga
18,165
664
0
3,302
18,285
11,688
0
5,818
12,102
98,025
0
W
18,320
6,811
0
7,273
19,597
9,004
245
9,623
9,974
0
145,287
W
Fenrir
13,115
3,459
0
7,996
28,335
24,688
2,189
13,203
15,132
0
54,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,921
Gold Earned
56,338
816
Minions Killed
641
0
Camps Cleared
0
2,648,875
Distance Traveled
2,126,656
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,397
616
183
7
0
506,307
7
L
He Bo
11,433
457
114
5
0
372,398
2
W
Thor
15,145
606
172
7
0
555,961
2
W
Thoth
14,018
561
183
7
0
522,850
11
L
Chang'e
11,486
459
161
6
0
417,609
1
L
Fafnir
10,907
436
26
1
0
493,397
14
L
Anhur
10,892
436
168
7
0
378,656
5
L
Baba Yaga
11,620
465
172
7
0
464,596
5
W
Loki
16,551
662
225
9
0
513,653
5
W
Fenrir
13,810
552
53
2
0
550,104
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role