Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hatter Tha Mad
Xing Tian
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 2
Artemis
Artemis
Jtm024
Artemis
Level 155
God Stats
2W - 2L
1,708 SR
Queue Stats
156W - 153L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
PS4ISSTRAITCRAP
Hun Batz
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 102L
1,342 Elo+
Party 2
Vulcan
Vulcan
drfil04
Vulcan
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 90L
1,468 Elo+
Party 2
Team Averages
Level 110
1,498 SR
1,385 Elo+

VS

Team Averages
Level 118
1,548 SR
1,454 Elo+
Chernobog
Chernobog
ApX Steel
Chernobog
Level 126
God Stats
9W - 7L
1,735 SR
Queue Stats
455W - 480L
1,471 Elo+
Party 1
Geb
Geb
FoxyWhalez
Geb
Level 65
God Stats
6W - 1L
1,671 SR
Queue Stats
141W - 107L
1,501 Elo+
Solo
Danzaburou
Danzaburou
JAG7368
Danzaburou
Level 125
God Stats
32W - 28L
1,340 SR
Queue Stats
1,150W - 1,256L
1,363 Elo+
Party 1
Sol
Sol
RAGINDEVILDOG1
Sol
Level 146
God Stats
7W - 8L
1,490 SR
Queue Stats
464W - 458L
1,438 Elo+
Party 1
Hel
Hel
cmack704
Hel
Level 127
God Stats
5W - 2L
1,506 SR
Queue Stats
412W - 410L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 3 / 11
12,692
747
21,106
19,480
13,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Xing Tian
Hatter Tha Mad
Xing Tian
14
0 / 6 / 8
8,864
521
1,693
11,749
7,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jtm024
Artemis
18
4 / 11 / 8
11,338
667
21,598
18,996
8,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
16
3 / 9 / 3
10,473
616
10,345
15,031
6,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
drfil04
Vulcan
19
5 / 8 / 7
11,481
675
22,309
14,651
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApX Steel
Chernobog
20
13 / 3 / 15
13,641
802
19,161
19,886
9,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 17
12,300
724
12,668
27,785
28,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
JAG7368
Danzaburou
20
5 / 3 / 14
12,611
742
15,830
15,721
7,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 14
12,720
748
15,398
18,666
7,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 2 / 20
11,684
687
8,504
15,558
14,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
17
Kills
37
37
Deaths
18
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
11
3.5
W
Chernobog
ApX Steel
Chernobog
13
3
15
6.83
W
6
7
17
2.07
L
Xing Tian
Hatter Tha Mad
Xing Tian
0
6
8
0.67
W
Danzaburou
JAG7368
Danzaburou
5
3
14
4
L
Artemis
Jtm024
Artemis
4
11
8
0.73
L
Hun Batz
3
9
3
0.5
W
9
3
14
5.33
W
4
2
20
7
L
Vulcan
drfil04
Vulcan
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,051
Damage
71,561
79,907
Taken
97,616
43,016
Mitigated
67,038
19,028
Healing
58,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,106
2,602
1,107
10,364
19,480
13,547
0
10,696
8,784
48,812
0
W
Chernobog
ApX Steel
Chernobog
19,161
11,761
1,552
4,936
19,886
9,031
1,961
10,267
9,619
0
49,314
W
12,668
1,582
1,201
6,952
27,785
28,688
0
12,285
15,500
26,375
0
L
Xing Tian
Hatter Tha Mad
Xing Tian
1,693
75
0
424
11,749
7,729
0
5,350
6,399
4,615
0
W
Danzaburou
JAG7368
Danzaburou
15,830
3,362
2,061
3,961
15,721
7,598
1,629
6,320
9,401
0
35,212
L
Artemis
Jtm024
Artemis
21,598
6,556
446
1,059
18,996
8,133
16
8,414
10,582
0
29,076
L
Hun Batz
10,345
3,092
1,469
1,386
15,031
6,815
0
6,450
8,581
0
26,906
W
15,398
3,300
642
6,181
18,666
7,541
2,742
6,564
12,102
47,599
0
W
8,504
316
19,966
10,908
15,558
14,180
60
9,672
5,886
17,637
0
L
Vulcan
drfil04
Vulcan
22,309
8,740
1,019
1,754
14,651
6,792
0
5,660
8,991
45,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
62,956
153
Minions Killed
209
0
Camps Cleared
0
1,393,804
Distance Traveled
1,570,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,692
747
67
4
0
318,122
2
W
Chernobog
13,641
802
69
4
0
300,153
1
W
Geb
12,300
724
22
1
0
338,743
0
L
Xing Tian
8,864
521
2
0
0
271,899
0
W
Danzaburou
12,611
742
31
2
0
300,533
1
L
Artemis
11,338
667
21
1
0
235,622
0
L
Hun Batz
10,473
616
19
1
0
271,887
0
W
Sol
12,720
748
68
4
0
274,636
0
W
Hel
11,684
687
19
1
0
356,517
0
L
Vulcan
11,481
675
44
3
0
296,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role