Player Matchup

Ares
Ares
Bumb1eb33TunaQ_Q
Ares
Level 8
God Stats
3W - 0L
1,740 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo
Achilles
Achilles
Ckn Tendies9965
Achilles
Level 4
God Stats
2W - 0L
1,744 SR
Queue Stats
5W - 1L
1,930 Elo+
Solo
Hou Yi
Hou Yi
GrizzlySenpai11
Hou Yi
Level 16
God Stats
2W - 0L
1,246 SR
Queue Stats
15W - 11L
1,735 Elo+
Solo
Olorun
Olorun
The_2ndBreakfast
Olorun
Level 27
God Stats
3W - 3L
1,554 SR
Queue Stats
16W - 13L
1,540 Elo+
Party 2
Thor
Thor
xTH3H1GHGROUNDx
Thor
Level 25
God Stats
1W - 0L
1,859 SR
Queue Stats
17W - 10L
1,648 Elo+
Party 2
Team Averages
Level 16
1,628 SR
1,716 Elo+

VS

Team Averages
Level 15
1,639 SR
1,611 Elo+
Ao Kuang
Ao Kuang
AumanJoyy
Ao Kuang
Level 14
God Stats
4W - 7L
1,503 SR
Queue Stats
14W - 13L
1,582 Elo+
Party 1
Chaac
Chaac
Babushhka
Chaac
Level 26
God Stats
25W - 13L
1,858 SR
Queue Stats
252W - 168L
1,655 Elo+
Solo
Merlin
Merlin
CallMeShujin
Merlin
Level 16
God Stats
1W - 1L
1,855 SR
Queue Stats
36W - 24L
1,643 Elo+
Solo
Medusa
Medusa
TrainOfPain_
Medusa
Level 8
God Stats
3W - 2L
1,564 SR
Queue Stats
18W - 11L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
iDemon 0
Amaterasu
Level 11
God Stats
5W - 6L
1,417 SR
Queue Stats
5W - 7L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,326
618
183
3,118
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
7
0 / 0 / 0
4,041
577
1,642
3,900
2,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 2
4,421
632
2,852
3,871
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 0 / 4
5,084
726
2,477
2,367
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 1
5,815
831
3,191
3,502
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AumanJoyy
Ao Kuang
3
0 / 0 / 0
3,447
492
0
1,227
227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Babushhka
Chaac
9
0 / 0 / 0
4,851
693
1,860
3,713
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
6
0 / 3 / 1
4,083
583
700
3,348
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
8
1 / 2 / 0
4,544
649
2,596
3,988
1,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
iDemon 0
Amaterasu
5
0 / 5 / 0
3,562
509
1,451
5,504
1,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AumanJoyy
Ao Kuang
0
0
0
0
L
Chaac
Babushhka
Chaac
0
0
0
0
W
1
1
0
1
L
Merlin
0
3
1
0.17
W
Achilles
0
0
0
0
W
1
0
2
2
W
2
0
4
4
L
Medusa
1
2
0
0.5
L
Amaterasu
iDemon 0
Amaterasu
0
5
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,345
Damage
6,607
16,758
Taken
17,780
6,251
Mitigated
5,190
7,467
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AumanJoyy
Ao Kuang
0
0
0
666
1,227
227
0
0
1,227
5,416
0
L
Chaac
Babushhka
Chaac
1,860
574
0
2,712
3,713
1,356
0
0
3,476
0
27,248
W
183
23
0
759
3,118
1,564
38
387
2,731
7,445
0
L
Merlin
700
0
0
215
3,348
744
0
550
2,798
15,298
0
W
Achilles
1,642
475
0
1,448
3,900
2,136
0
0
3,900
0
12,224
W
2,852
1,586
0
1,593
3,871
998
72
16
3,855
0
20,800
W
2,477
933
86
1,305
2,367
600
546
297
2,070
24,686
0
L
Medusa
2,596
1,108
0
914
3,988
1,057
0
97
3,891
0
21,762
L
Amaterasu
iDemon 0
Amaterasu
1,451
896
0
808
5,504
1,806
56
2,013
3,491
0
9,711
W
3,191
1,504
0
2,276
3,502
953
0
0
3,502
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
20,487
212
Minions Killed
196
0
Camps Cleared
0
691,590
Distance Traveled
646,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,447
492
23
3
0
63,729
0
L
Chaac
4,851
693
69
10
0
166,288
2
W
Ares
4,326
618
22
3
0
149,398
0
L
Merlin
4,083
583
42
6
0
130,927
1
W
Achilles
4,041
577
29
4
0
141,116
3
W
Hou Yi
4,421
632
44
6
0
129,572
1
W
Olorun
5,084
726
50
7
0
130,621
0
L
Medusa
4,544
649
45
6
0
138,184
2
L
Amaterasu
3,562
509
17
2
0
147,217
0
W
Thor
5,815
831
67
10
0
140,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role