Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nandes14
Anubis
Level 65
God Stats
66W - 69L
1,409 SR
Queue Stats
201W - 326L
1,405 Elo+
Solo
Jing Wei
Jing Wei
SkorBeuon
Jing Wei
Level 99
God Stats
27W - 28L
1,540 SR
Queue Stats
392W - 380L
1,494 Elo+
Solo
Athena
Athena
mrgamesboys
Athena
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 22L
1,646 Elo+
Solo
Chaac
Chaac
stalker343
Chaac
Level 88
God Stats
7W - 4L
1,540 SR
Queue Stats
214W - 242L
1,386 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,486 Elo+

VS

Team Averages
Level 71
1,574 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Anker18
Loki
Level 95
God Stats
4W - 3L
1,533 SR
Queue Stats
83W - 93L
1,468 Elo+
Solo
Rama
Rama
Bebhar
Rama
Level 44
God Stats
1W - 1L
1,632 SR
Queue Stats
13W - 14L
1,394 Elo+
Party 1
Discordia
Discordia
Lady Mesmer
Discordia
Level 48
God Stats
1W - 1L
1,437 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Tyr
Tyr
Pokemeplz
Tyr
Level 84
God Stats
2W - 3L
1,770 SR
Queue Stats
142W - 134L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 2 / 5
9,828
614
10,249
9,848
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Nandes14
Anubis
15
8 / 3 / 5
9,583
599
14,238
15,535
10,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SkorBeuon
Jing Wei
17
5 / 1 / 4
10,157
635
8,710
10,824
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
2 / 2 / 10
8,381
524
4,856
8,898
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
14
1 / 2 / 1
9,073
567
4,256
11,483
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 4
6,253
391
4,175
16,596
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Anker18
Loki
14
3 / 4 / 4
8,371
523
10,393
10,585
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Bebhar
Rama
9
1 / 9 / 4
6,411
401
4,429
10,272
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Lady Mesmer
Discordia
11
1 / 5 / 2
7,123
445
5,591
7,557
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 0
8,768
548
9,043
10,993
7,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
10
10
Deaths
26
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
5
6.25
L
Fenrir
 
Fenrir
0
5
4
0.4
L
Loki
Anker18
Loki
3
4
4
1.25
L
Rama
Bebhar
Rama
1
9
4
0.33
L
Discordia
Lady Mesmer
Discordia
1
5
2
0.4
W
Anubis
Nandes14
Anubis
8
3
5
3.5
L
5
3
0
1.67
W
Jing Wei
SkorBeuon
Jing Wei
5
1
4
7
W
Athena
2
2
10
3.5
W
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
33,631
56,588
Taken
56,003
43,437
Mitigated
24,955
20,928
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,249
7,756
0
3,494
9,848
6,380
132
200
9,648
0
51,850
L
Fenrir
 
Fenrir
4,175
643
0
3,812
16,596
9,327
0
5,223
11,373
0
16,946
L
Loki
Anker18
Loki
10,393
3,867
0
1,344
10,585
3,550
0
4,945
5,598
0
52,169
L
Rama
Bebhar
Rama
4,429
3,450
0
797
10,272
2,280
0
3,594
6,678
0
20,166
L
Discordia
Lady Mesmer
Discordia
5,591
450
81
1,953
7,557
1,806
0
3,416
4,141
37,926
0
W
Anubis
Nandes14
Anubis
14,238
946
0
9,355
15,535
10,396
1,105
2,257
12,969
66,001
0
L
9,043
1,378
0
3,975
10,993
7,992
309
1,916
8,220
0
40,808
W
Jing Wei
SkorBeuon
Jing Wei
8,710
6,586
0
3,370
10,824
4,155
3,624
66
10,758
0
87,826
W
Athena
4,856
1,534
0
583
8,898
10,062
198
2,541
6,073
19,058
0
W
Chaac
4,256
1,275
0
4,126
11,483
12,444
888
0
11,483
0
46,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
36,926
469
Minions Killed
303
0
Camps Cleared
0
1,486,453
Distance Traveled
1,542,078
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,828
614
80
5
0
349,866
0
L
Fenrir
6,253
391
20
1
0
305,534
4
L
Loki
8,371
523
75
5
0
343,991
4
L
Rama
6,411
401
43
3
0
276,671
3
L
Discordia
7,123
445
86
5
0
302,414
2
W
Anubis
9,583
599
92
6
0
258,198
10
L
Tyr
8,768
548
79
5
0
313,468
1
W
Jing Wei
10,157
635
156
10
0
289,082
5
W
Athena
8,381
524
26
2
0
334,629
4
W
Chaac
9,073
567
115
7
0
254,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role