Player Matchup

Ah Puch
Ah Puch
TingedAnt
Ah Puch
Level 106
God Stats
17W - 12L
1,598 SR
Queue Stats
155W - 182L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
TrySOs0ft
Hou Yi
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
96W - 118L
1,391 Elo+
Party 1
Ymir
Ymir
yeetyeetbruh1
Ymir
Level 38
God Stats
3W - 2L
1,542 SR
Queue Stats
28W - 29L
1,413 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,415 Elo+

VS

Team Averages
Level 107
1,498 SR
1,469 Elo+
Neith
Neith
GREG-9mm
Neith
Level 109
God Stats
4W - 8L
1,497 SR
Queue Stats
238W - 247L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
TheEpicAwesomez
Gilgamesh
Level 65
God Stats
43W - 31L
1,437 SR
Queue Stats
334W - 326L
1,504 Elo+
Solo
Merlin
Merlin
tigeruchiha
Merlin
Level 148
God Stats
18W - 13L
1,561 SR
Queue Stats
295W - 336L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TingedAnt
Ah Puch
13
3 / 5 / 5
10,267
604
12,734
13,280
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
TrySOs0ft
Hou Yi
15
4 / 7 / 6
11,471
675
11,148
21,479
5,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 6 / 4
10,149
597
4,378
20,291
17,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GREG-9mm
Neith
16
2 / 5 / 12
11,642
685
14,224
13,339
4,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheEpicAwesomez
Gilgamesh
15
9 / 6 / 6
12,344
726
15,057
14,808
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
17
7 / 0 / 9
12,357
727
20,085
11,382
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
18
18
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
GREG-9mm
Neith
2
5
12
1.6
W
Gilgamesh
TheEpicAwesomez
Gilgamesh
9
6
6
2
L
Ah Puch
TingedAnt
Ah Puch
3
5
5
1.1
L
Hou Yi
TrySOs0ft
Hou Yi
4
7
6
1
W
Merlin
7
0
9
11.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
49,366
55,050
Taken
39,529
26,742
Mitigated
13,899
13,612
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GREG-9mm
Neith
14,224
4,552
0
3,812
13,339
4,654
1,498
5,399
7,940
0
58,035
W
Gilgamesh
TheEpicAwesomez
Gilgamesh
15,057
3,838
0
1,185
14,808
4,931
140
5,863
7,877
0
44,909
L
Ah Puch
TingedAnt
Ah Puch
12,734
216
525
2,614
13,280
3,737
0
3,837
9,443
41,440
0
L
Hou Yi
TrySOs0ft
Hou Yi
11,148
4,792
504
4,940
21,479
5,148
0
9,557
11,922
0
48,803
W
Merlin
20,085
448
228
3,033
11,382
4,314
1,068
6,609
4,773
47,942
0
L
4,378
1,717
500
4,529
20,291
17,857
0
7,144
13,147
12,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
36,343
163
Minions Killed
215
6
Camps Cleared
9
827,122
Distance Traveled
880,732
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,642
685
113
7
3
269,073
2
W
Gilgamesh
12,344
726
52
3
6
292,594
2
L
Ah Puch
10,267
604
64
4
6
290,120
4
L
Hou Yi
11,471
675
79
5
0
285,763
3
W
Merlin
12,357
727
50
3
0
319,065
1
L
Ymir
10,149
597
20
1
0
251,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role