Player Matchup

Tiamat
Tiamat
Silver I
C10iRaul
Tiamat
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,142 MMR
Party 2
Artemis
Artemis
Silver I
JaoAkaJohn
Artemis
Silver I
Level 122
God Stats
1W - 3L
1,651 SR
Queue Stats
38W - 32L
1,411 MMR
Party 2
Vamana
Vamana
Bronze III
ROLA D CONCRETO
Vamana
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,295 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,550 SR
1,282 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,658 SR
1,277 MMR
Chaac
Chaac
Bronze III
Ponci7w7
Chaac
Bronze III
Level 38
God Stats
1W - 0L
1,832 SR
Queue Stats
9W - 9L
1,285 MMR
Party 1
Ra
Ra
Gold IV
ThievenDeev
Ra
Gold IV
Level 109
God Stats
7W - 6L
1,597 SR
Queue Stats
394W - 438L
1,229 MMR
Solo
Skadi
Skadi
Bronze III
nachoman618
Skadi
Bronze III
Level 89
God Stats
2W - 0L
1,545 SR
Queue Stats
2W - 4L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C10iRaul
Tiamat
14
3 / 6 / 4
10,400
650
8,559
12,183
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JaoAkaJohn
Artemis
14
2 / 9 / 5
10,093
631
11,050
13,743
4,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 4 / 3
11,001
688
12,099
22,181
9,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ZeusGilgamesh

VS

Bans
HadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ponci7w7
Chaac
16
11 / 5 / 5
12,591
787
16,738
24,494
23,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 10
11,904
744
9,635
12,159
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 3 / 11
11,462
716
12,798
9,511
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
19
19
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
C10iRaul
Tiamat
3
6
4
0.83
L
Artemis
JaoAkaJohn
Artemis
2
9
5
0.5
W
Chaac
Ponci7w7
Chaac
11
5
5
2.7
L
6
4
3
1.88
W
5
3
10
3.33
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
39,171
48,107
Taken
46,164
18,987
Mitigated
31,943
7,556
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
C10iRaul
Tiamat
8,559
1,086
0
2,592
12,183
5,056
0
1,350
10,705
35,641
0
L
Artemis
JaoAkaJohn
Artemis
11,050
3,260
0
1,168
13,743
4,450
0
3,481
10,050
0
44,590
W
Chaac
Ponci7w7
Chaac
16,738
5,662
0
9,606
24,494
23,745
789
5,007
19,406
0
40,040
L
12,099
7,307
0
3,796
22,181
9,481
0
4,331
17,458
0
33,159
W
9,635
466
2,835
5,613
12,159
4,730
866
2,033
10,126
48,196
0
W
12,798
3,866
0
763
9,511
3,468
1,396
2,304
7,207
0
37,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
35,957
156
Minions Killed
191
7
Camps Cleared
7
781,843
Distance Traveled
845,916
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,400
650
52
3
3
261,644
1
L
Artemis
10,093
631
73
5
3
225,269
3
W
Chaac
12,591
787
56
4
4
284,226
3
L
Vamana
11,001
688
31
2
1
294,930
2
W
Ra
11,904
744
86
5
3
296,017
2
W
Skadi
11,462
716
49
3
0
265,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role