Player Matchup

Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Pentã
Geb
Bronze III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 26L
1,656 MMR
Solo
Raijin
Raijin
Gold III
choji400
Raijin
Gold III
Level 64
God Stats
4W - 1L
1,900 SR
Queue Stats
45W - 38L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,580 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,581 SR
1,682 MMR
Apollo
Apollo
Gold I
NavacondaOP
Apollo
Gold I
Level 160
God Stats
5W - 7L
1,499 SR
Queue Stats
397W - 391L
1,467 MMR
Party 1
Thanatos
Thanatos
Gold V
OneTrickDonkey
Thanatos
Gold V
Level 46
God Stats
16W - 14L
1,651 SR
Queue Stats
17W - 17L
1,720 MMR
Party 3
Ganesha
Ganesha
Gold V
XxOddesyxX
Ganesha
Gold V
Level 67
God Stats
0W - 3L
1,894 SR
Queue Stats
23W - 24L
1,644 MMR
Solo
Scylla
Scylla
Platinum III
alexmatagodsfx
Scylla
Platinum III
Level 158
God Stats
17W - 22L
1,551 SR
Queue Stats
355W - 353L
1,921 MMR
Party 1
Thoth
Thoth
Gold III
iAmMerc
Thoth
Gold III
Level 42
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 21L
1,656 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
7 / 0 / 6
9,758
651
6,306
9,322
9,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
 
Hun Batz
16
7 / 2 / 6
9,379
625
8,890
10,640
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
14
4 / 3 / 2
8,816
588
9,564
9,705
2,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Pentã
Geb
12
1 / 2 / 12
7,142
476
6,905
9,162
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
choji400
Raijin
15
5 / 2 / 3
8,808
587
5,465
5,451
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatGilgameshMorgan Le FayAthenaOdin

VS

Bans
PersephoneSobekSolTsukuyomiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 4 / 2
7,112
474
5,365
11,477
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
2 / 8 / 3
6,905
460
5,322
11,446
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
XxOddesyxX
Ganesha
11
1 / 4 / 6
6,908
461
3,803
12,801
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 1
7,521
501
6,469
7,546
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
iAmMerc
Thoth
13
1 / 5 / 1
7,475
498
4,524
10,577
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
9
9
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
6
10
W
Hun Batz
 
Hun Batz
7
2
6
5
W
Anhur
 
Anhur
4
3
2
1.67
L
Apollo
2
4
2
0.75
L
Thanatos
2
8
3
0.44
W
Geb
Pentã
Geb
1
2
12
3.5
L
Ganesha
XxOddesyxX
Ganesha
1
4
6
1
L
3
3
1
1.17
W
Raijin
choji400
Raijin
5
2
3
3.25
L
Thoth
iAmMerc
Thoth
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,130
Damage
25,483
44,280
Taken
53,847
23,638
Mitigated
21,837
13,689
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,306
1,877
0
1,740
9,322
9,355
156
4,642
4,614
52,990
0
W
Hun Batz
 
Hun Batz
8,890
2,616
0
4,792
10,640
3,395
592
2,232
8,332
0
66,984
W
Anhur
 
Anhur
9,564
5,292
0
4,027
9,705
2,486
1,484
2,072
7,633
0
55,107
L
Apollo
5,365
2,809
0
3,645
11,477
3,140
0
2,081
8,979
0
45,366
L
Thanatos
5,322
1,839
0
4,146
11,446
3,120
0
2,014
9,177
0
38,550
W
Geb
Pentã
Geb
6,905
1,285
0
1,478
9,162
6,548
0
3,292
5,752
18,449
0
L
Ganesha
XxOddesyxX
Ganesha
3,803
568
0
2,106
12,801
10,540
0
5,983
5,951
20,686
0
L
6,469
826
0
2,032
7,546
2,228
0
3,089
4,374
51,584
0
W
Raijin
choji400
Raijin
5,465
455
94
1,558
5,451
1,854
0
2,206
3,153
55,140
0
L
Thoth
iAmMerc
Thoth
4,524
403
0
2,844
10,577
2,809
0
3,817
6,690
51,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
35,921
474
Minions Killed
412
0
Camps Cleared
0
1,480,380
Distance Traveled
1,329,114
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,758
651
114
8
0
302,300
4
W
Hun Batz
9,379
625
116
8
0
328,762
4
W
Anhur
8,816
588
91
6
0
269,935
6
L
Apollo
7,112
474
92
6
0
272,310
3
L
Thanatos
6,905
460
64
4
0
289,981
4
W
Geb
7,142
476
18
1
0
291,051
4
L
Ganesha
6,908
461
19
1
0
267,668
3
L
Scylla
7,521
501
126
8
0
258,717
5
W
Raijin
8,808
587
135
9
0
288,332
5
L
Thoth
7,475
498
111
7
0
240,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role