Player Matchup

Janus
Janus
ChickenManPhil
Janus
Level 16
God Stats
4W - 4L
1,373 SR
Queue Stats
20W - 25L
1,193 Elo+
Solo
Bakasura
Bakasura
RicemanleeTTV
Bakasura
Level 15
God Stats
6W - 7L
1,651 SR
Queue Stats
19W - 26L
1,330 Elo+
Solo
Cupid
Cupid
TecoNiko
Cupid
Level 26
God Stats
3W - 2L
1,839 SR
Queue Stats
10W - 12L
1,307 Elo+
Solo
Cthulhu
Cthulhu
Zerovirus 219
Cthulhu
Level 6
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ousmane234
Neith
Level 27
God Stats
4W - 5L
1,499 SR
Queue Stats
60W - 69L
1,302 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,326 Elo+

VS

Team Averages
Level 11
1,451 SR
1,368 Elo+
Fenrir
Fenrir
COLESKIII-
Fenrir
Level 18
God Stats
10W - 14L
1,365 SR
Queue Stats
20W - 26L
1,333 Elo+
Solo
Heimdallr
Heimdallr
GuanDirectionn
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
MR_REDSTONE574
Thanatos
Level 18
God Stats
3W - 4L
1,453 SR
Queue Stats
59W - 64L
1,323 Elo+
Solo
Hades
Hades
Venom9491
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
cynicalnic
Vamana
Level 15
God Stats
10W - 20L
1,436 SR
Queue Stats
27W - 32L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 3
7,711
514
6,877
9,766
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
RicemanleeTTV
Bakasura
12
6 / 3 / 1
8,093
540
7,327
9,336
3,476
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
TecoNiko
Cupid
10
0 / 6 / 2
6,422
428
4,637
7,469
1,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
6
0 / 12 / 1
5,108
341
3,262
13,347
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
1 / 6 / 5
7,370
491
5,303
9,771
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COLESKIII-
Fenrir
13
13 / 2 / 4
9,192
613
7,674
10,319
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
GuanDirectionn
Heimdallr
15
12 / 1 / 8
9,507
634
14,553
9,141
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
13
6 / 2 / 7
8,336
556
7,509
10,937
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Venom9491
Hades
10
1 / 10 / 8
6,714
448
3,975
12,624
5,655
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
cynicalnic
Vamana
14
1 / 0 / 2
7,891
526
3,724
6,974
3,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
33
33
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
COLESKIII-
Fenrir
13
2
4
7.5
L
6
6
3
1.25
W
Heimdallr
GuanDirectionn
Heimdallr
12
1
8
16
W
Thanatos
6
2
7
4.75
L
Bakasura
RicemanleeTTV
Bakasura
6
3
1
2.17
L
Cupid
TecoNiko
Cupid
0
6
2
0.17
W
Hades
Venom9491
Hades
1
10
8
0.5
L
Cthulhu
0
12
1
0.04
W
Vamana
cynicalnic
Vamana
1
0
2
2
L
Neith
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
37,435
49,689
Taken
49,995
16,302
Mitigated
23,395
6,868
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
COLESKIII-
Fenrir
7,674
1,729
0
958
10,319
6,636
1,379
1,970
7,339
0
23,950
L
6,877
971
0
1,449
9,766
2,471
1,208
2,031
7,735
40,654
0
W
Heimdallr
GuanDirectionn
Heimdallr
14,553
7,050
0
2,730
9,141
3,455
946
1,218
7,693
0
69,650
W
Thanatos
7,509
2,207
0
9,838
10,937
3,905
1,287
1,549
9,260
0
52,136
L
Bakasura
RicemanleeTTV
Bakasura
7,327
4,943
0
1,920
9,336
3,476
1,224
848
8,488
0
29,170
L
Cupid
TecoNiko
Cupid
4,637
2,259
0
618
7,469
1,829
180
476
6,993
0
22,982
W
Hades
Venom9491
Hades
3,975
840
30
1,726
12,624
5,655
673
4,185
8,077
20,447
0
L
Cthulhu
3,262
506
87
571
13,347
5,645
22
242
13,102
6,697
0
W
Vamana
cynicalnic
Vamana
3,724
1,293
0
3,456
6,974
3,744
1,293
754
6,042
0
39,420
L
Neith
5,303
1,385
0
2,223
9,771
2,881
319
378
9,393
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
41,640
259
Minions Killed
329
0
Camps Cleared
0
1,435,402
Distance Traveled
1,401,503
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,192
613
30
2
0
310,258
0
L
Janus
7,711
514
71
5
0
276,686
0
W
Heimdallr
9,507
634
105
7
0
275,172
3
W
Thanatos
8,336
556
86
6
0
301,827
2
L
Bakasura
8,093
540
70
5
0
339,960
1
L
Cupid
6,422
428
47
3
0
241,672
0
W
Hades
6,714
448
35
2
0
224,264
5
L
Cthulhu
5,108
341
14
1
0
315,484
0
W
Vamana
7,891
526
73
5
0
289,982
0
L
Neith
7,370
491
57
4
0
261,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role