Player Matchup

Sylvanus
Sylvanus
AintItChief
Sylvanus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 62L
1,607 Elo+
Solo
Nemesis
Nemesis
Alwaysthekat
Nemesis
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Yemoja
Yemoja
Azzkika12
Yemoja
Level 28
God Stats
14W - 13L
1,448 SR
Queue Stats
100W - 87L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
buck killer 123
Danzaburou
Level 29
God Stats
16W - 12L
1,576 SR
Queue Stats
60W - 48L
1,486 Elo+
Party 1
Ymir
Ymir
ѕкιттℓє
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,322 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,449 Elo+

VS

Team Averages
Level 27
1,413 SR
1,523 Elo+
Loki
Loki
BestOregano674
Loki
Level 27
God Stats
5W - 6L
1,384 SR
Queue Stats
75W - 78L
1,437 Elo+
Solo
Neith
Neith
EVILTWINN
Neith
Level 14
God Stats
4W - 2L
1,621 SR
Queue Stats
36W - 23L
1,558 Elo+
Solo
Artemis
Artemis
SoaR-Jalen
Artemis
Level 3
God Stats
3W - 2L
1,415 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 2
Sobek
Sobek
SupaSann
Sobek
Level 65
God Stats
17W - 24L
1,433 SR
Queue Stats
224W - 264L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
iiAuthentiqz
Sylvanus
Level 27
God Stats
2W - 3L
1,215 SR
Queue Stats
169W - 150L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AintItChief
Sylvanus
9
1 / 3 / 0
5,644
470
8,345
7,664
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Alwaysthekat
Nemesis
6
0 / 10 / 1
4,872
406
1,027
8,298
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Azzkika12
Yemoja
7
0 / 2 / 0
5,017
418
639
4,873
1,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
buck killer 123
Danzaburou
8
0 / 3 / 1
5,380
448
1,836
7,115
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 2 / 0
5,870
489
2,903
8,455
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,935
578
3,586
5,065
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
EVILTWINN
Neith
14
5 / 1 / 2
8,329
694
7,885
4,770
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SoaR-Jalen
Artemis
9
4 / 0 / 2
6,052
504
4,051
4,940
1,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SupaSann
Sobek
9
0 / 0 / 7
6,022
502
2,009
7,900
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
iiAuthentiqz
Sylvanus
13
4 / 0 / 5
7,766
647
5,739
5,081
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AintItChief
Sylvanus
1
3
0
0.33
L
Nemesis
Alwaysthekat
Nemesis
0
10
1
0.05
L
Yemoja
Azzkika12
Yemoja
0
2
0
0
W
5
2
5
3.75
W
Neith
EVILTWINN
Neith
5
1
2
6
W
Artemis
SoaR-Jalen
Artemis
4
0
2
5
W
Sobek
SupaSann
Sobek
0
0
7
3.5
L
Danzaburou
buck killer 123
Danzaburou
0
3
1
0.17
W
Sylvanus
iiAuthentiqz
Sylvanus
4
0
5
6.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
23,270
36,405
Taken
27,756
13,855
Mitigated
13,851
7,066
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AintItChief
Sylvanus
8,345
3,166
240
2,114
7,664
3,211
539
2,835
4,829
25,790
6,801
L
Nemesis
Alwaysthekat
Nemesis
1,027
436
0
432
8,298
2,505
184
1,622
6,676
0
15,892
L
Yemoja
Azzkika12
Yemoja
639
0
244
292
4,873
1,753
84
529
4,344
9,812
0
W
3,586
1,543
0
250
5,065
1,530
972
1,036
4,029
0
27,746
W
Neith
EVILTWINN
Neith
7,885
3,718
0
2,749
4,770
2,019
206
744
4,026
0
63,798
W
Artemis
SoaR-Jalen
Artemis
4,051
2,289
254
2,225
4,940
1,363
1,496
3,487
1,453
0
19,936
W
Sobek
SupaSann
Sobek
2,009
101
470
4,258
7,900
5,025
370
3,497
4,403
12,645
0
L
Danzaburou
buck killer 123
Danzaburou
1,836
657
0
1,761
7,115
2,110
418
455
6,660
0
24,145
W
Sylvanus
iiAuthentiqz
Sylvanus
5,739
1,594
0
2,609
5,081
3,914
210
1,905
3,176
41,171
9,010
L
2,903
814
929
1,054
8,455
4,276
481
1,783
6,672
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
35,104
176
Minions Killed
343
0
Camps Cleared
0
889,700
Distance Traveled
1,135,989
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,644
470
57
5
0
196,762
1
L
Nemesis
4,872
406
29
2
0
198,451
0
L
Yemoja
5,017
418
22
2
0
111,519
0
W
Loki
6,935
578
49
4
0
266,915
3
W
Neith
8,329
694
117
10
0
211,706
1
W
Artemis
6,052
504
39
3
0
203,419
0
W
Sobek
6,022
502
22
2
0
255,533
1
L
Danzaburou
5,380
448
47
4
0
173,272
1
W
Sylvanus
7,766
647
116
10
0
198,416
3
L
Ymir
5,870
489
21
2
0
209,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role