Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
MinimusExtreme
Ao Kuang
Gold III
Level 147
God Stats
28W - 30L
1,527 SR
Queue Stats
427W - 447L
1,531 MMR
Solo
Neith
Neith
Gold IV
Selia
Neith
Gold IV
Level 160
God Stats
92W - 75L
1,616 SR
Queue Stats
497W - 510L
1,489 MMR
Solo
Scylla
Scylla
Gold II
TioLizardon
Scylla
Gold II
Level 141
God Stats
3W - 1L
1,628 SR
Queue Stats
66W - 62L
1,516 MMR
Solo
Fenrir
Fenrir
Gold II
djmehrer
Fenrir
Gold II
Level 160
God Stats
22W - 25L
1,510 SR
Queue Stats
736W - 756L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,556 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,484 SR
1,498 MMR
Skadi
Skadi
Bronze III
Cantina4710
Skadi
Bronze III
Level 30
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Pele
Pele
Bronze III
Carrotcheeks
Pele
Bronze III
Level 102
God Stats
0W - 5L
1,330 SR
Queue Stats
29W - 51L
1,460 MMR
Solo
Geb
Geb
Gold V
Haptics
Geb
Gold V
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
106W - 97L
1,530 MMR
Solo
Odin
Odin
Gold II
TJK7
Odin
Gold II
Level 64
God Stats
14W - 13L
1,487 SR
Queue Stats
213W - 204L
1,537 MMR
Solo
Kukulkan
Kukulkan
Gold V
neonib
Kukulkan
Gold V
Level 147
God Stats
10W - 9L
1,586 SR
Queue Stats
123W - 117L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
6,299
630
3,047
5,813
2,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
11
3 / 2 / 4
6,286
629
3,708
6,549
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Selia
Neith
12
6 / 0 / 4
7,134
713
6,854
6,991
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
11
1 / 0 / 1
6,096
610
2,754
3,692
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
djmehrer
Fenrir
10
5 / 0 / 3
6,401
640
5,103
6,509
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatArtemisPersephoneArtio

VS

Bans
AthenaCerberusApolloUllrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,916
492
4,178
7,317
1,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,330
533
2,376
7,589
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
9
0 / 3 / 1
5,299
530
2,062
8,862
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
TJK7
Odin
11
2 / 0 / 0
6,335
634
4,598
4,225
2,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
neonib
Kukulkan
10
1 / 5 / 0
5,658
566
5,135
6,573
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
L
0
5
0
0
L
0
3
2
0.33
L
Geb
0
3
1
0.17
W
Ao Kuang
3
2
4
2.5
W
Neith
Selia
Neith
6
0
4
8
L
Odin
TJK7
Odin
2
0
0
2
W
Scylla
1
0
1
1.5
W
Fenrir
djmehrer
Fenrir
5
0
3
6.5
L
Kukulkan
neonib
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
18,349
29,554
Taken
34,566
11,962
Mitigated
11,457
10,655
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,047
907
0
1,982
5,813
2,771
0
330
5,325
848
36,604
L
4,178
2,292
0
1,396
7,317
1,580
0
422
6,895
0
26,614
L
2,376
386
0
3,048
7,589
2,072
0
1,833
5,700
0
27,205
L
Geb
2,062
420
988
1,644
8,862
3,130
0
1,219
7,583
13,089
0
W
Ao Kuang
3,708
752
0
2,178
6,549
2,710
0
1,246
5,190
28,335
6,012
W
Neith
Selia
Neith
6,854
2,279
0
2,795
6,991
1,836
1,754
842
6,109
0
40,761
L
Odin
TJK7
Odin
4,598
541
0
2,586
4,225
2,439
0
177
4,012
1,437
33,172
W
Scylla
2,754
171
0
919
3,692
1,176
0
1,925
1,587
33,397
0
W
Fenrir
djmehrer
Fenrir
5,103
1,345
0
2,781
6,509
3,469
0
3,097
3,222
0
15,918
L
Kukulkan
neonib
Kukulkan
5,135
251
0
930
6,573
2,236
0
2,258
4,229
36,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
27,538
315
Minions Killed
295
0
Camps Cleared
0
1,025,362
Distance Traveled
1,038,266
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,299
630
76
8
0
181,201
1
L
Skadi
4,916
492
52
5
0
183,769
3
L
Pele
5,330
533
57
6
0
221,947
4
L
Geb
5,299
530
24
2
0
221,816
3
W
Ao Kuang
6,286
629
65
7
0
198,521
1
W
Neith
7,134
713
70
7
0
205,736
4
L
Odin
6,335
634
87
9
0
207,461
3
W
Scylla
6,096
610
75
8
0
214,760
6
W
Fenrir
6,401
640
29
3
0
225,144
4
L
Kukulkan
5,658
566
75
8
0
203,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role