Player Matchup

Merlin
Merlin
HammyB0y
Merlin
Level 18
God Stats
14W - 17L
1,467 SR
Queue Stats
31W - 38L
1,407 Elo+
Party 2
Medusa
Medusa
Maralefica
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Pasko17
Thanatos
Level 14
God Stats
5W - 11L
1,500 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 3
Izanami
Izanami
TrboDinosaurPowr
Izanami
Level 13
God Stats
24W - 16L
1,601 SR
Queue Stats
41W - 36L
1,472 Elo+
Party 3
Chaac
Chaac
souleater4151
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 2
Team Averages
Level 12
1,514 SR
1,496 Elo+

VS

Team Averages
Level 25
1,436 SR
1,374 Elo+
Medusa
Medusa
Gabidss
Medusa
Level 29
God Stats
2W - 2L
1,419 SR
Queue Stats
9W - 12L
1,327 Elo+
Solo
Heimdallr
Heimdallr
MibusBimbus
Heimdallr
Level 14
God Stats
1W - 2L
1,207 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 1
Da Ji
Da Ji
SirGoatFace
Da Ji
Level 26
God Stats
83W - 84L
1,490 SR
Queue Stats
161W - 193L
1,407 Elo+
Solo
Vulcan
Vulcan
Willusbobus1827
Vulcan
Level 29
God Stats
8W - 2L
1,588 SR
Queue Stats
110W - 88L
1,396 Elo+
Party 1
Odin
Odin
bluffscorpion25
Odin
Level 27
God Stats
10W - 10L
1,476 SR
Queue Stats
123W - 122L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HammyB0y
Merlin
20
12 / 12 / 9
15,816
1,217
31,976
24,558
11,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Maralefica
Medusa
19
0 / 11 / 10
11,598
892
4,117
16,383
6,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Pasko17
Thanatos
20
4 / 12 / 10
13,241
1,019
9,173
18,186
8,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 6 / 8
15,652
1,204
16,946
28,211
11,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 8 / 11
11,941
919
11,830
34,740
36,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gabidss
Medusa
20
6 / 5 / 24
13,825
1,063
17,558
15,797
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MibusBimbus
Heimdallr
20
6 / 6 / 23
13,189
1,015
18,249
19,392
6,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 7 / 15
15,687
1,207
22,498
16,394
6,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 32
16,025
1,233
36,527
9,548
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 25
15,163
1,166
18,866
16,627
18,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
168
24
Kills
49
49
Deaths
24
48
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gabidss
Medusa
6
5
24
3.6
L
Merlin
HammyB0y
Merlin
12
12
9
1.38
L
Medusa
Maralefica
Medusa
0
11
10
0.45
W
Heimdallr
MibusBimbus
Heimdallr
6
6
23
2.92
L
Thanatos
Pasko17
Thanatos
4
12
10
0.75
W
16
7
15
3.36
L
8
6
8
2
W
10
3
32
8.67
W
11
3
25
7.83
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,042
Damage
113,698
122,078
Taken
77,758
74,171
Mitigated
44,734
16,045
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gabidss
Medusa
17,558
12,687
0
1,221
15,797
7,411
0
4,979
10,818
0
33,580
L
Merlin
HammyB0y
Merlin
31,976
2,342
495
2,919
24,558
11,645
0
6,324
18,234
57,530
0
L
Medusa
Maralefica
Medusa
4,117
1,736
0
0
16,383
6,807
0
5,135
11,248
0
11,941
W
Heimdallr
MibusBimbus
Heimdallr
18,249
8,971
0
61
19,392
6,785
0
11,387
8,005
0
31,062
L
Thanatos
Pasko17
Thanatos
9,173
1,833
0
3,910
18,186
8,273
0
4,165
14,021
0
15,293
W
22,498
10,745
315
1,520
16,394
6,746
0
6,838
9,556
0
36,594
L
16,946
13,749
0
5,058
28,211
11,294
0
11,289
16,921
0
65,322
W
36,527
11,045
0
581
9,548
4,907
0
2,462
7,086
77,713
0
W
18,866
4,745
0
0
16,627
18,885
0
6,310
10,317
0
28,320
L
11,830
2,530
0
3,663
34,740
36,152
0
9,614
25,126
0
26,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
73,889
217
Minions Killed
187
0
Camps Cleared
13
1,201,476
Distance Traveled
1,163,410
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,825
1,063
28
2
3
203,020
0
L
Merlin
15,816
1,217
64
5
0
236,363
1
L
Medusa
11,598
892
10
1
0
116,050
3
W
Heimdallr
13,189
1,015
26
2
0
212,433
2
L
Thanatos
13,241
1,019
8
1
0
232,565
0
W
Da Ji
15,687
1,207
19
1
9
196,610
0
L
Izanami
15,652
1,204
106
8
0
320,600
0
W
Vulcan
16,025
1,233
91
7
0
273,966
0
W
Odin
15,163
1,166
23
2
1
277,381
0
L
Chaac
11,941
919
29
2
0
295,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role