Player Matchup

Da Ji
Da Ji
AhegaoBakaSan
Da Ji
Level 58
God Stats
5W - 6L
1,537 SR
Queue Stats
13W - 19L
1,181 Elo+
Solo
Merlin
Merlin
tigeruchiha
Merlin
Level 148
God Stats
18W - 13L
1,588 SR
Queue Stats
295W - 336L
1,463 Elo+
Solo
Chaac
Chaac
twentycasanova
Chaac
Level 118
God Stats
23W - 25L
1,550 SR
Queue Stats
733W - 825L
1,428 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,357 Elo+

VS

Team Averages
Level 93
1,428 SR
1,328 Elo+
Mulan
Mulan
DemYTriLouis
Mulan
Level 63
God Stats
17W - 16L
1,514 SR
Queue Stats
221W - 284L
1,333 Elo+
Solo
Hera
Hera
JayfftheJanitor
Hera
Level 119
God Stats
1W - 0L
1,200 SR
Queue Stats
18W - 19L
1,185 Elo+
Solo
Chang'e
Chang'e
Ponyo015
Chang'e
Level 98
God Stats
119W - 102L
1,571 SR
Queue Stats
273W - 311L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,113
611
2,550
4,721
1,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
10
2 / 0 / 1
6,496
650
5,321
3,837
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,718
572
3,182
10,001
3,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,447
645
3,639
4,335
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 2 / 5
6,811
681
5,316
4,322
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Ponyo015
Chang'e
11
4 / 1 / 3
7,284
728
5,015
6,952
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
1
0
4
3
W
2
2
5
2.25
W
Chang'e
Ponyo015
Chang'e
4
1
3
5.5
L
Merlin
2
0
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,053
Damage
13,970
18,559
Taken
15,609
6,655
Mitigated
5,817
4,365
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,550
688
0
755
4,721
1,513
0
2,574
2,061
0
5,820
W
3,639
637
0
519
4,335
2,324
0
1,067
3,268
0
21,756
W
5,316
991
256
879
4,322
1,321
0
2,198
2,124
14,683
0
W
Chang'e
Ponyo015
Chang'e
5,015
104
1,846
4,271
6,952
2,172
0
2,384
4,568
25,063
0
L
Merlin
5,321
0
90
992
3,837
1,162
0
2,364
1,389
19,990
0
L
3,182
104
0
2,528
10,001
3,980
0
5,694
4,124
0
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,327
Gold Earned
20,542
83
Minions Killed
123
2
Camps Cleared
7
503,570
Distance Traveled
575,002
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,113
611
6
1
0
171,218
0
W
Mulan
6,447
645
50
5
5
187,457
2
W
Hera
6,811
681
32
3
0
191,325
2
W
Chang'e
7,284
728
41
4
2
196,220
4
L
Merlin
6,496
650
42
4
1
175,979
2
L
Chaac
5,718
572
35
4
1
156,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role