Player Matchup

Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Viictortiita
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,484 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,495 Elo+

VS

Team Averages
Level 80
1,381 SR
1,519 Elo+
Janus
Janus
ArtioMainPower
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,641 Elo+
Solo
Arachne
Arachne
Clifford3
Arachne
Level 105
God Stats
1W - 3L
1,157 SR
Queue Stats
24W - 37L
1,369 Elo+
Solo
Ullr
Ullr
sunderwave
Ullr
Level 108
God Stats
3W - 3L
1,487 SR
Queue Stats
31W - 39L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 3 / 5
7,652
638
4,614
8,738
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
10
1 / 4 / 4
7,328
611
5,533
14,474
16,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
12
4 / 5 / 1
8,249
687
9,814
9,863
4,387
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,340
695
6,839
7,028
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Clifford3
Arachne
12
5 / 3 / 7
9,313
776
7,824
9,618
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 7
9,220
768
10,513
7,274
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
5
1.17
L
Xing Tian
 
Xing Tian
1
4
4
0.75
W
2
3
4
1.33
W
Arachne
Clifford3
Arachne
5
3
7
2.83
L
Ne Zha
4
5
1
0.9
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
25,176
33,075
Taken
23,920
24,246
Mitigated
7,653
1,978
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,614
1,211
0
677
8,738
3,557
102
2,561
6,177
18,014
0
L
Xing Tian
 
Xing Tian
5,533
544
0
500
14,474
16,302
0
3,543
10,931
17,335
0
W
6,839
417
0
500
7,028
1,909
558
2,330
4,698
34,666
0
W
Arachne
Clifford3
Arachne
7,824
4,751
0
3,590
9,618
3,223
296
4,877
4,741
0
17,381
L
Ne Zha
9,814
1,518
0
801
9,863
4,387
41
1,318
8,545
0
31,219
W
10,513
5,192
0
1,898
7,274
2,521
1,841
3,218
4,056
0
34,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
26,873
120
Minions Killed
136
1
Camps Cleared
7
654,201
Distance Traveled
661,197
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,652
638
46
4
0
221,248
5
L
Xing Tian
7,328
611
24
2
1
219,144
4
W
Janus
8,340
695
67
6
1
220,874
2
W
Arachne
9,313
776
19
2
3
211,995
2
L
Ne Zha
8,249
687
50
4
0
213,809
4
W
Ullr
9,220
768
50
4
3
228,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role