Player Matchup

Morgan Le Fay
Morgan Le Fay
Beto2357
Morgan Le Fay
Level 106
God Stats
4W - 2L
1,683 SR
Queue Stats
122W - 81L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
ExpertAlmond635
Heimdallr
Level 122
God Stats
3W - 2L
1,667 SR
Queue Stats
104W - 71L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
NotUltralogan
Kukulkan
Level 103
God Stats
2W - 4L
1,351 SR
Queue Stats
99W - 74L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
SauceTakashi
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 72L
1,566 Elo+
Party 2
Mulan
Mulan
chaos6131986
Mulan
Level 149
God Stats
6W - 2L
1,749 SR
Queue Stats
247W - 248L
1,548 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,572 Elo+

VS

Team Averages
Level 90
1,657 SR
1,541 Elo+
He Bo
He Bo
Bagosheep
He Bo
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 31L
1,546 Elo+
Solo
Thor
Thor
IFinnyy
Thor
Level 158
God Stats
9W - 7L
1,617 SR
Queue Stats
537W - 546L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PogChamp501
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,961 SR
Queue Stats
126W - 101L
1,609 Elo+
Party 1
Kali
Kali
Saveita
Kali
Level 86
God Stats
1W - 2L
1,707 SR
Queue Stats
251W - 236L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZooseJoose
Ah Muzen Cab
Level 21
God Stats
12W - 6L
1,500 SR
Queue Stats
269W - 235L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beto2357
Morgan Le Fay
20
11 / 5 / 16
13,247
828
23,202
18,075
8,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ExpertAlmond635
Heimdallr
17
8 / 7 / 10
11,454
716
15,941
16,074
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
NotUltralogan
Kukulkan
20
8 / 6 / 14
12,697
794
19,261
14,039
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SauceTakashi
Gilgamesh
20
6 / 4 / 25
12,186
762
18,967
34,932
34,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 5 / 17
11,238
702
7,392
30,546
33,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bagosheep
He Bo
16
2 / 9 / 15
10,406
650
13,255
14,728
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
IFinnyy
Thor
17
10 / 10 / 5
12,156
760
14,198
17,193
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
PogChamp501
Morgan Le Fay
20
5 / 3 / 16
11,550
722
29,795
18,347
8,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Saveita
Kali
15
2 / 9 / 15
10,315
645
8,570
17,113
11,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ZooseJoose
Ah Muzen Cab
20
8 / 4 / 16
14,309
894
27,534
29,535
14,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
94
35
Kills
27
27
Deaths
35
82
Assists
67
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bagosheep
He Bo
2
9
15
1.06
W
Morgan Le Fay
Beto2357
Morgan Le Fay
11
5
16
3.8
W
Heimdallr
ExpertAlmond635
Heimdallr
8
7
10
1.86
L
Thor
IFinnyy
Thor
10
10
5
1.25
W
Kukulkan
NotUltralogan
Kukulkan
8
6
14
2.5
L
Morgan Le Fay
PogChamp501
Morgan Le Fay
5
3
16
4.33
W
Gilgamesh
SauceTakashi
Gilgamesh
6
4
25
4.63
L
Kali
Saveita
Kali
2
9
15
1.06
L
Ah Muzen Cab
ZooseJoose
Ah Muzen Cab
8
4
16
4
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,763
Damage
93,352
113,666
Taken
96,916
90,770
Mitigated
48,525
39,478
Healing
32,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bagosheep
He Bo
13,255
370
1,246
2,215
14,728
5,509
309
7,354
7,112
18,887
0
W
Morgan Le Fay
Beto2357
Morgan Le Fay
23,202
1,834
681
3,089
18,075
8,594
1,068
6,512
11,563
39,524
0
W
Heimdallr
ExpertAlmond635
Heimdallr
15,941
5,254
1,211
2,372
16,074
7,621
3,493
3,983
12,091
0
28,170
L
Thor
IFinnyy
Thor
14,198
3,741
932
1,386
17,193
8,412
615
8,917
7,994
0
19,788
W
Kukulkan
NotUltralogan
Kukulkan
19,261
1,445
1,925
2,449
14,039
6,951
297
5,259
8,780
45,260
0
L
Morgan Le Fay
PogChamp501
Morgan Le Fay
29,795
2,152
2,997
5,173
18,347
8,671
480
8,517
9,174
47,877
0
W
Gilgamesh
SauceTakashi
Gilgamesh
18,967
2,205
1,130
15,572
34,932
34,338
257
13,617
21,315
0
32,456
L
Kali
Saveita
Kali
8,570
2,127
1,399
3,428
17,113
11,066
855
5,864
10,777
0
14,027
L
Ah Muzen Cab
ZooseJoose
Ah Muzen Cab
27,534
8,979
2,072
11,855
29,535
14,867
1,939
10,997
17,913
2,363
58,616
W
7,392
1,019
1,136
9,913
30,546
33,266
46
15,548
14,998
0
15,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,822
Gold Earned
58,736
202
Minions Killed
143
0
Camps Cleared
0
1,358,593
Distance Traveled
1,407,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,406
650
14
1
0
248,290
2
W
Morgan Le Fay
13,247
828
54
3
0
314,045
3
W
Heimdallr
11,454
716
45
3
0
273,975
0
L
Thor
12,156
760
14
1
0
184,544
0
W
Kukulkan
12,697
794
67
4
0
279,252
0
L
Morgan Le Fay
11,550
722
44
3
0
313,035
1
W
Gilgamesh
12,186
762
22
1
0
281,433
0
L
Kali
10,315
645
11
1
0
319,411
2
L
Ah Muzen Cab
14,309
894
60
4
0
342,004
0
W
Mulan
11,238
702
14
1
0
209,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role