Player Matchup

Horus
Horus
ClipzDreamer
Horus
Level 66
God Stats
4W - 0L
1,509 SR
Queue Stats
218W - 219L
1,435 Elo+
Party 1
Ganesha
Ganesha
KingCobra0914
Ganesha
Level 99
God Stats
22W - 20L
1,535 SR
Queue Stats
311W - 267L
1,453 Elo+
Party 1
Anubis
Anubis
bugbuggerson
Anubis
Level 89
God Stats
20W - 10L
1,670 SR
Queue Stats
192W - 168L
1,486 Elo+
Party 1
Team Averages
Level 85
1,571 SR
1,458 Elo+

VS

Team Averages
Level 63
1,357 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Napstafork
Sobek
Level 87
God Stats
3W - 7L
1,189 SR
Queue Stats
174W - 198L
1,384 Elo+
Party 2
Apollo
Apollo
liquidbabiess
Apollo
Level 15
God Stats
1W - 4L
1,382 SR
Queue Stats
15W - 18L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 7
8,504
850
11,005
8,618
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
11
0 / 2 / 15
7,307
731
3,895
8,887
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
12
10 / 2 / 7
9,036
904
11,139
7,829
4,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 7 / 4
7,449
745
7,392
8,316
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
3 / 5 / 3
9,076
908
5,368
12,662
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 6 / 5
7,051
705
5,038
8,467
1,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
6
7
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
7
4
0.57
W
8
3
7
3.83
W
Ganesha
0
2
15
3.75
L
Sobek
3
5
3
0.9
W
Anubis
10
2
7
6.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
17,798
25,334
Taken
29,445
17,419
Mitigated
10,958
7,686
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,392
153
0
179
8,316
1,007
0
4,779
3,261
22,057
0
W
11,005
4,481
1,080
1,874
8,618
4,034
0
4,643
3,975
0
22,576
W
Ganesha
3,895
421
0
1,548
8,887
9,377
360
3,194
5,693
18,701
0
L
Sobek
5,368
349
0
974
12,662
8,899
0
4,924
7,484
10,622
0
W
Anubis
11,139
438
0
3,184
7,829
4,008
588
5,258
2,571
23,391
0
L
5,038
2,265
0
624
8,467
1,052
0
4,978
3,402
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
23,576
93
Minions Killed
72
6
Camps Cleared
2
525,450
Distance Traveled
549,048
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,449
745
34
3
1
168,987
0
W
Horus
8,504
850
45
5
4
187,839
1
W
Ganesha
7,307
731
5
1
0
175,723
4
L
Sobek
9,076
908
9
1
0
195,478
5
W
Anubis
9,036
904
43
4
2
161,888
3
L
Apollo
7,051
705
29
3
1
184,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role