Player Matchup

Jormungandr
Jormungandr
Klamz-Lep031914
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,438 Elo+
Party 4
Odin
Odin
NitoxBeater
Odin
Level 26
God Stats
13W - 14L
1,470 SR
Queue Stats
24W - 28L
1,319 Elo+
Party 2
Bellona
Bellona
Rios7
Bellona
Level 34
God Stats
4W - 3L
1,383 SR
Queue Stats
19W - 18L
1,407 Elo+
Party 2
Fenrir
Fenrir
ST_Mokiller_Qc
Fenrir
Level 29
God Stats
12W - 13L
1,405 SR
Queue Stats
70W - 69L
1,390 Elo+
Party 4
Thoth
Thoth
rios117usa
Thoth
Level 27
God Stats
27W - 26L
1,494 SR
Queue Stats
28W - 29L
1,377 Elo+
Party 2
Team Averages
Level 30
1,450 SR
1,386 Elo+

VS

Team Averages
Level 36
1,406 SR
1,425 Elo+
Achilles
Achilles
AlBanIanPoWer63
Achilles
Level 11
God Stats
14W - 18L
1,493 SR
Queue Stats
15W - 21L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
Grim-Reaper67901
Sylvanus
Level 29
God Stats
4W - 4L
1,392 SR
Queue Stats
84W - 98L
1,391 Elo+
Solo
Bakasura
Bakasura
JuanitoS8417
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Kristo684
Nu Wa
Level 49
God Stats
9W - 12L
1,413 SR
Queue Stats
50W - 55L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
XzMataViejitas
Danzaburou
Level 83
God Stats
3W - 5L
1,231 SR
Queue Stats
347W - 465L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Klamz-Lep031914
Jormungandr
15
2 / 6 / 3
11,038
442
17,610
23,609
29,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 0
11,591
464
9,535
16,373
16,967
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Rios7
Bellona
17
1 / 6 / 2
10,893
436
9,346
23,994
13,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
2 / 10 / 1
8,897
356
5,115
16,596
6,195
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
15
0 / 12 / 1
9,610
384
13,586
17,361
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 1 / 7
12,901
516
10,613
19,447
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 3 / 11
10,908
436
8,874
18,185
20,981
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
JuanitoS8417
Bakasura
20
15 / 1 / 7
15,155
606
19,034
23,195
11,606
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kristo684
Nu Wa
20
9 / 1 / 14
13,896
556
21,223
14,149
5,149
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XzMataViejitas
Danzaburou
19
8 / 2 / 7
12,913
517
14,652
21,327
8,977
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
8
Kills
38
38
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
7
8.5
W
1
3
11
2.17
W
Bakasura
JuanitoS8417
Bakasura
15
1
7
18.5
L
Jormungandr
Klamz-Lep031914
Jormungandr
2
6
3
0.58
W
Nu Wa
Kristo684
Nu Wa
9
1
14
16
L
3
4
0
0.75
L
Bellona
Rios7
Bellona
1
6
2
0.33
L
2
10
1
0.25
W
Danzaburou
XzMataViejitas
Danzaburou
8
2
7
5.75
L
Thoth
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,192
Damage
74,396
97,933
Taken
96,303
71,229
Mitigated
62,370
16,456
Healing
54,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,613
2,021
0
11,218
19,447
15,657
215
5,001
13,618
0
60,088
W
8,874
2,447
2,557
7,735
18,185
20,981
25
7,475
10,458
38,156
0
W
Bakasura
JuanitoS8417
Bakasura
19,034
14,273
0
13,626
23,195
11,606
3,817
6,222
16,623
0
102,364
L
Jormungandr
Klamz-Lep031914
Jormungandr
17,610
3,317
0
1,302
23,609
29,507
619
7,430
15,320
75,443
0
W
Nu Wa
Kristo684
Nu Wa
21,223
4,133
82
7,330
14,149
5,149
2,590
6,792
6,610
94,901
0
L
9,535
1,620
0
3,993
16,373
16,967
685
4,226
10,492
0
62,758
L
Bellona
Rios7
Bellona
9,346
3,313
0
5,812
23,994
13,923
1,718
6,795
15,877
0
70,193
L
5,115
1,106
321
2,103
16,596
6,195
686
4,367
12,059
0
27,477
W
Danzaburou
XzMataViejitas
Danzaburou
14,652
7,845
0
11,599
21,327
8,977
1,027
9,366
11,873
0
102,747
L
Thoth
13,586
162
0
2,925
17,361
4,637
1,376
5,575
10,825
72,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,029
Gold Earned
65,773
505
Minions Killed
606
0
Camps Cleared
0
1,979,317
Distance Traveled
2,415,270
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,901
516
112
4
0
514,436
7
W
Sylvanus
10,908
436
41
2
0
367,159
1
W
Bakasura
15,155
606
169
7
0
613,957
1
L
Jormungandr
11,038
442
121
5
0
399,493
3
W
Nu Wa
13,896
556
144
6
0
463,563
4
L
Odin
11,591
464
107
4
0
393,749
0
L
Bellona
10,893
436
103
4
0
449,635
1
L
Fenrir
8,897
356
47
2
0
353,442
0
W
Danzaburou
12,913
517
140
6
0
456,155
2
L
Thoth
9,610
384
127
5
0
382,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role