Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BOLIVIAN_2008
Cerberus
Level 69
God Stats
1W - 3L
1,465 SR
Queue Stats
76W - 79L
1,485 Elo+
Party 1
Thoth
Thoth
ElChapposLazyEye
Thoth
Level 141
God Stats
27W - 33L
1,470 SR
Queue Stats
1,048W - 976L
1,583 Elo+
Party 1
Skadi
Skadi
Rai1234
Skadi
Level 128
God Stats
19W - 13L
1,618 SR
Queue Stats
201W - 203L
1,455 Elo+
Solo
Anubis
Anubis
Sanatamed
Anubis
Level 160
God Stats
3W - 2L
1,522 SR
Queue Stats
450W - 391L
1,553 Elo+
Solo
Team Averages
Level 129
1,515 SR
1,515 Elo+

VS

Team Averages
Level 115
1,587 SR
1,492 Elo+
Ra
Ra
GKP x Romero
Ra
Level 123
God Stats
3W - 5L
1,573 SR
Queue Stats
259W - 244L
1,522 Elo+
Solo
Cerberus
Cerberus
HunterOf_Yharnam
Cerberus
Level 89
God Stats
7W - 5L
1,891 SR
Queue Stats
157W - 156L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Ivangalaviz
Sun Wukong
Level 83
God Stats
1W - 3L
1,418 SR
Queue Stats
109W - 114L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vherga
Tsukuyomi
Level 144
God Stats
7W - 5L
1,620 SR
Queue Stats
369W - 348L
1,544 Elo+
Solo
Charybdis
Charybdis
roaringTIIGER
Charybdis
Level 134
God Stats
17W - 24L
1,434 SR
Queue Stats
264W - 276L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 0
8,199
586
3,577
8,841
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
BOLIVIAN_2008
Cerberus
12
1 / 1 / 8
7,406
529
2,921
10,120
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 4
7,616
544
3,811
5,967
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Rai1234
Skadi
14
8 / 1 / 2
8,184
585
9,933
5,529
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Sanatamed
Anubis
14
1 / 1 / 2
8,413
601
7,286
9,147
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,486
535
3,329
9,261
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,827
416
2,616
9,128
5,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Ivangalaviz
Sun Wukong
12
0 / 1 / 1
6,553
468
5,712
9,306
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Vherga
Tsukuyomi
15
5 / 1 / 0
8,536
610
6,780
10,746
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
roaringTIIGER
Charybdis
10
0 / 5 / 1
6,067
433
4,228
8,580
2,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
5
5
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
0
4
W
Cerberus
BOLIVIAN_2008
Cerberus
1
1
8
5
W
0
1
4
2
L
0
4
1
0.13
L
0
3
0
0
L
Sun Wukong
Ivangalaviz
Sun Wukong
0
1
1
0.5
W
Skadi
Rai1234
Skadi
8
1
2
9
W
Anubis
Sanatamed
Anubis
1
1
2
2
L
Tsukuyomi
Vherga
Tsukuyomi
5
1
0
5
L
Charybdis
roaringTIIGER
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
22,665
39,604
Taken
47,021
18,189
Mitigated
20,665
11,790
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,577
1,194
0
853
8,841
2,787
0
897
7,944
0
48,831
W
Cerberus
BOLIVIAN_2008
Cerberus
2,921
0
0
2,668
10,120
7,621
393
2,579
7,541
19,483
0
W
3,811
426
0
984
5,967
1,817
254
1,844
4,123
53,866
0
L
3,329
197
221
2,585
9,261
2,844
147
2,919
6,342
60,873
0
L
2,616
94
0
1,705
9,128
5,230
0
2,286
6,842
28,035
0
L
Sun Wukong
Ivangalaviz
Sun Wukong
5,712
584
0
3,841
9,306
5,568
0
5,552
3,754
0
33,469
W
Skadi
Rai1234
Skadi
9,933
5,008
0
53
5,529
1,670
1,448
669
4,860
0
52,535
W
Anubis
Sanatamed
Anubis
7,286
616
0
7,232
9,147
4,294
628
0
8,237
55,775
0
L
Tsukuyomi
Vherga
Tsukuyomi
6,780
1,086
0
6,849
10,746
4,967
484
1,263
9,483
0
62,556
L
Charybdis
roaringTIIGER
Charybdis
4,228
1,625
0
1,896
8,580
2,056
0
2,286
6,294
0
34,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
34,469
478
Minions Killed
437
0
Camps Cleared
0
1,351,721
Distance Traveled
1,326,361
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,199
586
94
7
0
325,046
1
W
Cerberus
7,406
529
46
3
0
278,284
2
W
Thoth
7,616
544
119
9
0
267,838
6
L
Ra
7,486
535
124
9
0
275,615
5
L
Cerberus
5,827
416
57
4
0
249,597
1
L
Sun Wukong
6,553
468
70
5
0
272,891
1
W
Skadi
8,184
585
90
6
0
243,591
4
W
Anubis
8,413
601
129
9
0
236,962
1
L
Tsukuyomi
8,536
610
118
8
0
310,683
3
L
Charybdis
6,067
433
68
5
0
217,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role