Player Matchup

Sol
Sol
HeS Nezha
Sol
Level 11
God Stats
2W - 1L
1,892 SR
Queue Stats
31W - 40L
1,634 Elo+
Party 1
Ratatoskr
Ratatoskr
MartinViscarra69
Ratatoskr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 91L
1,696 Elo+
Solo
Cthulhu
Cthulhu
RevereMercy
Cthulhu
Level 29
God Stats
2W - 3L
1,689 SR
Queue Stats
12W - 10L
1,544 Elo+
Solo
Bellona
Bellona
Soomer480
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VNTGlSenpai
Danzaburou
Level 160
God Stats
1W - 4L
1,603 SR
Queue Stats
171W - 157L
1,660 Elo+
Party 1
Team Averages
Level 46
1,637 SR
1,607 Elo+

VS

Team Averages
Level 23
1,574 SR
1,606 Elo+
Cthulhu
Cthulhu
BOXMOVER445
Cthulhu
Level 16
God Stats
27W - 6L
1,773 SR
Queue Stats
44W - 19L
1,699 Elo+
Party 2
Hel
Hel
JJYLee
Hel
Level 28
God Stats
3W - 2L
1,376 SR
Queue Stats
236W - 145L
1,643 Elo+
Solo
Jing Wei
Jing Wei
RedRosesForYou
Jing Wei
Level 38
God Stats
18W - 7L
1,722 SR
Queue Stats
177W - 108L
1,641 Elo+
Party 2
Tiamat
Tiamat
SammyWhammii69
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
VahzBar
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
7,520
396
5,395
14,173
5,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
16
8 / 2 / 3
10,559
556
8,550
11,651
5,427
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
RevereMercy
Cthulhu
13
1 / 5 / 1
7,830
412
7,769
15,973
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Soomer480
Bellona
15
0 / 8 / 5
9,097
479
5,705
14,526
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
VNTGlSenpai
Danzaburou
16
11 / 5 / 2
10,869
572
17,348
14,824
5,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOXMOVER445
Cthulhu
18
9 / 3 / 4
11,817
622
11,138
13,459
13,542
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hel
JJYLee
Hel
18
7 / 4 / 3
11,061
582
10,855
13,354
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
19
12 / 1 / 4
11,619
612
20,282
13,045
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 14 / 1
6,647
350
556
13,648
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
VahzBar
Sobek
15
1 / 2 / 7
9,571
504
6,056
17,573
14,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
21
Kills
29
29
Deaths
24
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOXMOVER445
Cthulhu
9
3
4
3.67
L
1
9
1
0.17
W
Hel
JJYLee
Hel
7
4
3
2.13
L
Ratatoskr
8
2
3
4.75
W
Jing Wei
12
1
4
14
L
Cthulhu
RevereMercy
Cthulhu
1
5
1
0.3
W
0
14
1
0.04
L
Bellona
Soomer480
Bellona
0
8
5
0.31
L
Danzaburou
VNTGlSenpai
Danzaburou
11
5
2
2.4
W
Sobek
VahzBar
Sobek
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
48,887
71,147
Taken
71,079
43,005
Mitigated
45,226
13,282
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOXMOVER445
Cthulhu
11,138
1,850
0
5,262
13,459
13,542
56
2,213
11,246
65,149
0
L
5,395
1,956
0
2,907
14,173
5,159
2,158
2,049
12,124
32,150
0
W
Hel
JJYLee
Hel
10,855
418
3,837
6,384
13,354
7,960
0
1,962
11,302
78,883
0
L
Ratatoskr
8,550
1,811
0
3,236
11,651
5,427
0
4,763
6,888
0
66,024
W
Jing Wei
20,282
15,606
0
3,644
13,045
4,660
2,752
7,094
5,431
0
91,576
L
Cthulhu
RevereMercy
Cthulhu
7,769
804
586
1,741
15,973
14,173
484
4,500
11,441
46,194
0
W
556
349
0
796
13,648
4,659
78
1,126
12,452
10,329
0
L
Bellona
Soomer480
Bellona
5,705
1,123
0
782
14,526
12,459
99
9,261
5,265
12,319
34,950
L
Danzaburou
VNTGlSenpai
Danzaburou
17,348
8,730
0
4,030
14,824
5,787
0
8,158
6,626
0
70,204
W
Sobek
VahzBar
Sobek
6,056
1,188
60
4,479
17,573
14,405
148
1,834
15,513
47,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
50,715
453
Minions Killed
514
0
Camps Cleared
0
1,692,123
Distance Traveled
1,679,942
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,817
622
147
8
0
326,404
0
L
Sol
7,520
396
61
3
0
295,460
0
W
Hel
11,061
582
131
7
0
376,975
4
L
Ratatoskr
10,559
556
123
6
0
383,226
2
W
Jing Wei
11,619
612
146
8
0
384,523
5
L
Cthulhu
7,830
412
85
4
0
351,803
0
W
Tiamat
6,647
350
18
1
0
254,695
0
L
Bellona
9,097
479
89
5
0
335,642
0
L
Danzaburou
10,869
572
95
5
0
325,992
0
W
Sobek
9,571
504
72
4
0
337,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role