Player Matchup

Sol
Sol
Gold V
Amandac212324
Sol
Gold V
Level 33
God Stats
1W - 0L
1,574 SR
Queue Stats
13W - 6L
1,561 MMR
Solo
Tiamat
Tiamat
Gold V
OxbowPorcupine0
Tiamat
Gold V
Level 66
God Stats
2W - 0L
1,724 SR
Queue Stats
23W - 24L
1,637 MMR
Party 2
Mulan
Mulan
Platinum V
Roas19
Mulan
Platinum V
Level 126
God Stats
2W - 0L
1,701 SR
Queue Stats
615W - 623L
1,583 MMR
Solo
Ganesha
Ganesha
Gold IV
SpicyBR0
Ganesha
Gold IV
Level 137
God Stats
14W - 18L
1,543 SR
Queue Stats
33W - 35L
1,562 MMR
Solo
Mercury
Mercury
Silver I
Wh1t3 T1g3R GEL
Mercury
Silver I
Level 68
God Stats
2W - 0L
1,590 SR
Queue Stats
42W - 35L
1,550 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,626 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,584 SR
1,581 MMR
Ares
Ares
Gold IV
Avestruzqtsedus_
Ares
Gold IV
Level 109
God Stats
7W - 4L
1,586 SR
Queue Stats
278W - 282L
1,479 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
ITS JcRaZy
Gilgamesh
Bronze III
Level 46
God Stats
2W - 1L
1,481 SR
Queue Stats
12W - 12L
1,554 MMR
Solo
Zeus
Zeus
Platinum V
MVP_Rafinha9
Zeus
Platinum V
Level 130
God Stats
8W - 12L
1,538 SR
Queue Stats
348W - 351L
1,707 MMR
Party 1
Artemis
Artemis
Gold III
Ruthless sins
Artemis
Gold III
Level 142
God Stats
35W - 19L
1,684 SR
Queue Stats
317W - 325L
1,556 MMR
Solo
Nemesis
Nemesis
Gold I
velton32
Nemesis
Gold I
Level 143
God Stats
8W - 7L
1,633 SR
Queue Stats
149W - 145L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
12,434
654
8,497
12,936
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
7 / 3 / 9
11,719
617
14,921
10,489
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Roas19
Mulan
16
3 / 4 / 12
11,385
599
10,882
15,976
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
SpicyBR0
Ganesha
16
1 / 4 / 18
11,317
596
7,063
21,765
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 5 / 9
12,266
646
13,384
17,476
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayTsukuyomiUllrAthenaLoki

VS

Bans
DanzaburouCerberusOdinIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,831
412
4,409
17,430
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ITS JcRaZy
Gilgamesh
15
6 / 5 / 3
9,725
512
12,223
18,415
17,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 7
8,998
474
13,708
13,628
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
1 / 4 / 2
9,285
489
7,415
9,090
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
velton32
Nemesis
15
9 / 4 / 5
9,907
521
9,414
16,235
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
27
Kills
18
18
Deaths
27
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
0
8
5
0.31
L
Gilgamesh
ITS JcRaZy
Gilgamesh
6
5
3
1.5
L
2
6
7
0.92
W
7
3
9
3.83
W
Mulan
Roas19
Mulan
3
4
12
2.25
L
Artemis
1
4
2
0.5
W
Ganesha
SpicyBR0
Ganesha
1
4
18
2.5
W
9
5
9
2.7
L
Nemesis
velton32
Nemesis
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,747
Damage
47,169
78,642
Taken
74,798
63,663
Mitigated
49,630
26,733
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,497
2,273
0
6,112
12,936
5,836
8,786
2,673
10,263
95,134
10,593
L
4,409
381
0
1,090
17,430
14,344
0
9,548
7,557
24,739
0
L
Gilgamesh
ITS JcRaZy
Gilgamesh
12,223
1,945
0
1,726
18,415
17,891
668
4,113
13,587
10,475
37,672
L
13,708
1,125
0
5,798
13,628
5,391
0
5,768
7,403
62,566
0
W
14,921
1,538
276
3,354
10,489
7,887
1,202
4,993
5,496
57,107
0
W
Mulan
Roas19
Mulan
10,882
947
0
7,026
15,976
16,468
1,178
3,257
12,719
0
47,719
L
Artemis
7,415
3,247
0
1,295
9,090
3,599
0
2,362
6,569
0
63,544
W
Ganesha
SpicyBR0
Ganesha
7,063
357
0
5,075
21,765
25,072
355
6,679
15,086
27,333
0
W
13,384
7,707
0
4,890
17,476
8,400
529
5,015
12,461
0
85,323
L
Nemesis
velton32
Nemesis
9,414
3,829
0
2,200
16,235
8,405
0
7,294
8,538
0
47,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,121
Gold Earned
45,746
491
Minions Killed
437
0
Camps Cleared
0
1,912,377
Distance Traveled
1,740,649
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,434
654
186
10
0
365,397
6
L
Ares
7,831
412
37
2
0
298,398
0
L
Gilgamesh
9,725
512
100
5
0
345,341
5
L
Zeus
8,998
474
119
6
0
346,239
7
W
Tiamat
11,719
617
91
5
0
373,738
13
W
Mulan
11,385
599
92
5
0
368,109
4
L
Artemis
9,285
489
113
6
0
345,144
5
W
Ganesha
11,317
596
8
0
0
356,095
12
W
Mercury
12,266
646
114
6
0
449,038
5
L
Nemesis
9,907
521
68
4
0
405,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role