Player Matchup

Tsukuyomi
Tsukuyomi
BabyPacmare
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,356 Elo+
Solo
Anubis
Anubis
Loopersor
Anubis
Level 25
God Stats
10W - 14L
1,381 SR
Queue Stats
48W - 68L
1,308 Elo+
Solo
Heimdallr
Heimdallr
TythLord
Heimdallr
Level 26
God Stats
5W - 6L
1,404 SR
Queue Stats
32W - 40L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Xenosuar
Cthulhu
Level 17
God Stats
5W - 6L
1,350 SR
Queue Stats
123W - 120L
1,306 Elo+
Solo
Chaac
Chaac
jimshots
Chaac
Level 25
God Stats
9W - 6L
1,672 SR
Queue Stats
36W - 29L
1,491 Elo+
Party 2
Team Averages
Level 22
1,461 SR
1,364 Elo+

VS

Team Averages
Level 18
1,438 SR
1,301 Elo+
Sun Wukong
Sun Wukong
GristlyDuck7807
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,358 Elo+
Party 1
Terra
Terra
LilRabbitXO
Terra
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
175W - 262L
1,183 Elo+
Party 3
Thor
Thor
NoMaHo24
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo
Neith
Neith
SenpaiSuccubus
Neith
Level 8
God Stats
34W - 43L
1,387 SR
Queue Stats
42W - 62L
1,317 Elo+
Party 3
Tiamat
Tiamat
Voltrose123
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyPacmare
Tsukuyomi
12
4 / 1 / 7
7,584
583
7,534
7,814
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Loopersor
Anubis
10
1 / 5 / 3
6,410
493
3,609
9,418
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TythLord
Heimdallr
11
8 / 0 / 4
7,437
572
8,654
6,695
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Xenosuar
Cthulhu
1
0 / 1 / 0
4,131
318
92
712
362
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
jimshots
Chaac
13
3 / 2 / 1
7,299
561
5,034
8,266
6,728
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GristlyDuck7807
Sun Wukong
9
1 / 3 / 2
5,747
442
3,148
8,330
6,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 2 / 0
6,123
471
764
5,599
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
12
2 / 3 / 2
7,199
554
3,074
8,676
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 2
6,041
465
4,519
9,390
2,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
3 / 3 / 2
6,733
518
7,859
6,014
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BabyPacmare
Tsukuyomi
4
1
7
7.5
L
Sun Wukong
GristlyDuck7807
Sun Wukong
1
3
2
0.67
L
1
2
0
0.5
W
Anubis
Loopersor
Anubis
1
5
3
0.5
L
Thor
2
3
2
1
L
2
5
2
0.6
W
Heimdallr
TythLord
Heimdallr
8
0
4
10
L
Tiamat
3
3
2
1.33
W
Cthulhu
Xenosuar
Cthulhu
0
1
0
0
W
Chaac
jimshots
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
19,364
32,905
Taken
38,009
15,357
Mitigated
19,206
10,009
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BabyPacmare
Tsukuyomi
7,534
2,375
0
2,258
7,814
2,232
0
2,356
5,226
0
36,992
L
Sun Wukong
GristlyDuck7807
Sun Wukong
3,148
1,128
0
750
8,330
6,124
1,094
378
7,952
0
15,189
L
764
303
454
874
5,599
4,042
510
624
4,975
8,887
0
W
Anubis
Loopersor
Anubis
3,609
495
0
3,251
9,418
3,717
552
3,859
5,215
26,420
0
L
Thor
3,074
299
0
1,403
8,676
3,910
0
836
7,840
0
43,486
L
4,519
1,310
99
2,738
9,390
2,405
252
900
8,490
0
26,627
W
Heimdallr
TythLord
Heimdallr
8,654
5,610
0
2,243
6,695
2,318
0
1,052
5,611
0
32,504
L
Tiamat
7,859
1,277
0
637
6,014
2,725
924
963
5,051
25,400
0
W
Cthulhu
Xenosuar
Cthulhu
92
0
0
0
712
362
0
0
712
357
0
W
Chaac
jimshots
Chaac
5,034
514
0
2,257
8,266
6,728
658
692
7,518
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
31,843
251
Minions Killed
234
0
Camps Cleared
0
1,082,371
Distance Traveled
1,240,883
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,584
583
66
5
0
302,169
5
L
Sun Wukong
5,747
442
26
2
0
212,823
1
L
Terra
6,123
471
24
2
0
230,626
2
W
Anubis
6,410
493
58
4
0
222,977
0
L
Thor
7,199
554
80
6
0
238,580
1
L
Neith
6,041
465
52
4
0
286,899
5
W
Heimdallr
7,437
572
57
4
0
276,397
0
L
Tiamat
6,733
518
52
4
0
271,955
2
W
Cthulhu
4,131
318
1
0
0
29,106
0
W
Chaac
7,299
561
69
5
0
251,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role