Player Matchup

Anubis
Anubis
AloneELF
Anubis
Level 17
God Stats
3W - 1L
1,424 SR
Queue Stats
16W - 27L
1,296 Elo+
Solo
Ares
Ares
JlSC
Ares
Level 29
God Stats
16W - 5L
1,559 SR
Queue Stats
204W - 196L
1,407 Elo+
Solo
Serqet
Serqet
ReD DEMON xl
Serqet
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 100L
1,398 Elo+
Party 1
Artemis
Artemis
Sakurachima
Artemis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 53L
1,424 Elo+
Solo
Medusa
Medusa
avaul
Medusa
Level 23
God Stats
4W - 1L
1,714 SR
Queue Stats
44W - 53L
1,385 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,382 Elo+

VS

Team Averages
Level 17
1,572 SR
1,399 Elo+
Sol
Sol
AdhdMilly
Sol
Level 5
God Stats
3W - 4L
1,416 SR
Queue Stats
10W - 10L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
Esceanor
Gilgamesh
Level 25
God Stats
1W - 1L
1,689 SR
Queue Stats
128W - 148L
1,385 Elo+
Solo
Yemoja
Yemoja
FreeYourMind13
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Lewfii
Cernunnos
Level 29
God Stats
1W - 3L
1,395 SR
Queue Stats
39W - 35L
1,383 Elo+
Solo
Aphrodite
Aphrodite
PrincesseFairy
Aphrodite
Level 17
God Stats
4W - 6L
1,858 SR
Queue Stats
54W - 60L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AloneELF
Anubis
18
10 / 3 / 0
11,401
633
18,207
13,832
6,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
JlSC
Ares
14
1 / 2 / 7
8,929
496
5,932
17,580
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
15
4 / 5 / 2
9,380
521
4,240
13,129
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Sakurachima
Artemis
14
5 / 2 / 2
8,856
492
9,607
9,466
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
avaul
Medusa
16
4 / 0 / 4
9,991
555
9,044
10,567
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,827
435
4,730
10,108
1,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Esceanor
Gilgamesh
13
3 / 9 / 4
8,649
481
12,108
18,227
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 5 / 0
6,561
365
4,928
12,174
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Lewfii
Cernunnos
14
2 / 2 / 1
8,041
447
8,357
9,773
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
PrincesseFairy
Aphrodite
13
4 / 5 / 2
8,396
466
10,968
15,958
8,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
24
Kills
11
12
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Anubis
AloneELF
Anubis
10
3
0
3.33
L
Gilgamesh
Esceanor
Gilgamesh
3
9
4
0.56
L
0
5
0
0
W
Ares
JlSC
Ares
1
2
7
2.25
L
Cernunnos
Lewfii
Cernunnos
2
2
1
1.25
L
Aphrodite
PrincesseFairy
Aphrodite
4
5
2
1
W
Serqet
4
5
2
1
W
Artemis
Sakurachima
Artemis
5
2
2
3
W
Medusa
avaul
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
41,091
64,574
Taken
66,240
34,214
Mitigated
25,179
23,727
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,730
208
0
2,814
10,108
1,740
368
8,132
1,976
36,759
0
W
Anubis
AloneELF
Anubis
18,207
1,774
0
8,281
13,832
6,475
1,773
7,027
6,805
83,020
0
L
Gilgamesh
Esceanor
Gilgamesh
12,108
5,125
0
1,704
18,227
6,473
112
7,698
10,474
0
52,827
L
4,928
632
238
1,883
12,174
5,916
0
5,517
6,657
23,740
0
W
Ares
JlSC
Ares
5,932
485
0
4,156
17,580
15,825
133
2,683
14,897
32,782
0
L
Cernunnos
Lewfii
Cernunnos
8,357
3,915
0
3,022
9,773
2,786
0
1,318
8,173
0
52,621
L
Aphrodite
PrincesseFairy
Aphrodite
10,968
1,113
610
7,932
15,958
8,264
0
1,474
13,815
43,685
0
W
Serqet
4,240
1,634
0
5,222
13,129
4,561
0
2,174
10,955
0
52,561
W
Artemis
Sakurachima
Artemis
9,607
3,089
0
1,594
9,466
4,051
1,842
3,434
6,032
0
52,592
W
Medusa
avaul
Medusa
9,044
3,462
0
4,474
10,567
3,302
2,423
5,530
5,037
0
55,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
39,474
492
Minions Killed
346
0
Camps Cleared
0
1,639,274
Distance Traveled
1,500,491
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,827
435
55
3
0
296,625
0
W
Anubis
11,401
633
156
9
0
296,588
3
L
Gilgamesh
8,649
481
78
4
0
331,461
3
L
Yemoja
6,561
365
34
2
0
277,738
3
W
Ares
8,929
496
38
2
0
352,740
2
L
Cernunnos
8,041
447
94
5
0
313,986
5
L
Aphrodite
8,396
466
85
5
0
280,681
1
W
Serqet
9,380
521
89
5
0
362,682
0
W
Artemis
8,856
492
101
6
0
308,872
3
W
Medusa
9,991
555
108
6
0
318,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role