Player Matchup

Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CowboysRcool
Chiron
Level 139
God Stats
5W - 2L
1,520 SR
Queue Stats
162W - 153L
1,628 Elo+
Party 1
Odin
Odin
DrFumbles
Odin
Level 160
God Stats
9W - 8L
1,617 SR
Queue Stats
121W - 100L
1,653 Elo+
Party 1
Ymir
Ymir
SasherGrey
Ymir
Level 127
God Stats
4W - 11L
1,420 SR
Queue Stats
705W - 686L
1,549 Elo+
Solo
Thanatos
Thanatos
iSuperRob
Thanatos
Level 147
God Stats
1W - 3L
1,627 SR
Queue Stats
169W - 159L
1,634 Elo+
Party 1
Team Averages
Level 142
1,537 SR
1,593 Elo+

VS

Team Averages
Level 153
1,672 SR
1,660 Elo+
Bastet
Bastet
BishopSycamore
Bastet
Level 156
God Stats
3W - 0L
1,590 SR
Queue Stats
17W - 11L
1,749 Elo+
Solo
Baron Samedi
Baron Samedi
HeroeHayabusa
Baron Samedi
Level 158
God Stats
2W - 1L
1,700 SR
Queue Stats
75W - 56L
1,682 Elo+
Party 2
Sol
Sol
ImChequer
Sol
Level 146
God Stats
2W - 0L
1,467 SR
Queue Stats
60W - 45L
1,660 Elo+
Party 2
Odin
Odin
LAuGhinGor
Odin
Level 155
God Stats
8W - 3L
1,883 SR
Queue Stats
194W - 200L
1,568 Elo+
Solo
Geb
Geb
Zerper666
Geb
Level 149
God Stats
4W - 1L
1,721 SR
Queue Stats
39W - 30L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 4 / 0
5,904
590
4,786
7,010
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
0 / 0 / 0
6,760
676
6,201
6,147
2,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
12
0 / 2 / 0
6,097
610
3,140
9,604
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 3 / 0
6,426
643
3,723
11,019
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
iSuperRob
Thanatos
13
0 / 1 / 0
6,118
612
3,013
6,351
2,550
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,320
832
8,410
5,861
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
HeroeHayabusa
Baron Samedi
13
3 / 0 / 4
7,668
767
8,588
5,583
5,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 5
8,545
855
9,841
6,016
2,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 6
6,673
667
3,366
5,702
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 0 / 7
7,359
736
3,416
6,747
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
10
10
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
W
3
0
3
4.5
L
Chiron
0
0
0
0
L
Odin
0
2
0
0
W
Baron Samedi
HeroeHayabusa
Baron Samedi
3
0
4
5
W
4
0
5
6.5
W
0
0
6
3
L
0
3
0
0
W
0
0
7
3.5
L
Thanatos
iSuperRob
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
33,621
40,131
Taken
29,909
25,933
Mitigated
21,217
10,145
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,786
202
274
935
7,010
2,702
0
4,021
2,989
20,247
0
W
8,410
1,628
0
1,065
5,861
2,180
382
1,555
4,173
0
38,082
L
Chiron
6,201
1,661
499
1,743
6,147
2,393
0
3,195
2,952
0
31,894
L
Odin
3,140
207
0
2,508
9,604
6,836
0
4,782
4,822
0
13,200
W
Baron Samedi
HeroeHayabusa
Baron Samedi
8,588
861
2,496
3,705
5,583
5,167
503
1,981
3,409
23,613
0
W
9,841
2,310
0
4,205
6,016
2,056
1,739
2,194
3,731
37,361
0
W
3,366
212
0
1,443
5,702
6,615
313
1,403
4,116
0
11,931
L
3,723
241
0
973
11,019
11,452
0
6,478
4,541
14,847
0
W
3,416
248
1,277
1,890
6,747
5,199
0
1,699
4,921
8,672
0
L
Thanatos
iSuperRob
Thanatos
3,013
85
0
3,213
6,351
2,550
0
3,742
2,609
0
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
38,565
217
Minions Killed
240
6
Camps Cleared
10
963,321
Distance Traveled
984,321
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,904
590
26
3
0
177,960
2
W
Bastet
8,320
832
82
8
4
235,807
3
L
Chiron
6,760
676
79
8
4
211,502
4
L
Odin
6,097
610
36
4
0
197,225
4
W
Baron Samedi
7,668
767
35
4
1
181,023
2
W
Sol
8,545
855
85
9
4
193,857
2
W
Odin
6,673
667
24
2
1
207,238
4
L
Ymir
6,426
643
34
3
0
178,248
0
W
Geb
7,359
736
14
1
0
166,396
2
L
Thanatos
6,118
612
42
4
2
198,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role