Player Matchup

Pele
Pele
Bordella
Pele
Level 48
God Stats
1W - 0L
1,259 SR
Queue Stats
32W - 45L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
Ozbot
Gilgamesh
Level 67
God Stats
21W - 24L
1,441 SR
Queue Stats
268W - 330L
1,418 Elo+
Party 1
Merlin
Merlin
SirDebitCard
Merlin
Level 24
God Stats
1W - 3L
1,495 SR
Queue Stats
15W - 19L
1,387 Elo+
Solo
Team Averages
Level 46
1,398 SR
1,352 Elo+

VS

Team Averages
Level 75
1,223 SR
1,287 Elo+
Charybdis
Charybdis
Cisthelee
Charybdis
Level 99
God Stats
0W - 4L
1,223 SR
Queue Stats
152W - 205L
1,389 Elo+
Party 2
Ra
Ra
NoxiousNote9292
Ra
Level 69
God Stats
0W - 3L
1,223 SR
Queue Stats
70W - 112L
1,368 Elo+
Party 2
Hercules
Hercules
Steele8200
Hercules
Level 58
God Stats
9W - 12L
1,223 SR
Queue Stats
22W - 69L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 2 / 10
14,424
687
12,940
13,450
8,055
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Ozbot
Gilgamesh
17
8 / 3 / 9
14,465
689
19,108
20,483
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
9 / 3 / 12
14,580
694
30,957
18,804
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cisthelee
Charybdis
17
3 / 7 / 4
13,608
648
11,673
25,862
7,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 10 / 5
12,222
582
8,979
17,973
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Steele8200
Hercules
16
4 / 9 / 4
13,536
645
9,512
26,063
20,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
8
8
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
9
2
10
7
L
Charybdis
Cisthelee
Charybdis
3
7
4
0.71
L
1
10
5
0.35
W
Gilgamesh
Ozbot
Gilgamesh
8
3
9
4.17
W
Merlin
9
3
12
5
L
Hercules
Steele8200
Hercules
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,005
Damage
30,164
52,737
Taken
69,898
33,514
Mitigated
33,063
13,640
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,940
2,228
632
3,065
13,450
8,055
1,064
3,735
9,431
0
50,836
L
Charybdis
Cisthelee
Charybdis
11,673
7,848
0
870
25,862
7,671
1,244
10,327
14,664
0
55,709
L
8,979
1,077
1,669
4,647
17,973
5,295
346
7,172
9,847
38,329
0
W
Gilgamesh
Ozbot
Gilgamesh
19,108
4,903
0
1,835
20,483
17,386
430
3,256
15,751
0
47,384
W
Merlin
30,957
1,284
404
7,704
18,804
8,073
481
4,146
14,402
82,553
0
L
Hercules
Steele8200
Hercules
9,512
2,960
0
1,962
26,063
20,097
0
11,829
13,090
5,695
17,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
39,366
220
Minions Killed
198
10
Camps Cleared
5
1,170,195
Distance Traveled
897,239
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,424
687
66
3
2
414,822
2
L
Charybdis
13,608
648
105
5
1
310,066
4
L
Ra
12,222
582
66
3
2
304,229
5
W
Gilgamesh
14,465
689
38
2
4
412,698
11
W
Merlin
14,580
694
116
6
4
342,675
0
L
Hercules
13,536
645
27
1
2
282,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role