Player Matchup

Gilgamesh
Gilgamesh
Greasy_Grabill
Gilgamesh
Level 29
God Stats
6W - 4L
1,682 SR
Queue Stats
47W - 48L
1,529 Elo+
Party 1
Scylla
Scylla
HollowHeart-DS
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 27L
1,582 Elo+
Party 2
Bakasura
Bakasura
McRustii
Bakasura
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 151L
1,544 Elo+
Party 2
Artemis
Artemis
Savarogue
Artemis
Level 93
God Stats
45W - 36L
1,626 SR
Queue Stats
569W - 559L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
pLacentaPeed
Sylvanus
Level 106
God Stats
21W - 23L
1,658 SR
Queue Stats
436W - 415L
1,610 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,575 Elo+

VS

Team Averages
Level 59
1,683 SR
1,546 Elo+
King Arthur
King Arthur
 
King Arthur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BL0DBTH
Thoth
Level 29
God Stats
7W - 2L
2,035 SR
Queue Stats
181W - 133L
1,629 Elo+
Party 3
Mercury
Mercury
evolve31
Mercury
Level 103
God Stats
16W - 5L
1,878 SR
Queue Stats
286W - 234L
1,685 Elo+
Party 3
Ganesha
Ganesha
gothboykilljoy
Ganesha
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greasy_Grabill
Gilgamesh
8
0 / 4 / 0
4,447
445
1,078
6,583
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 3 / 0
5,352
535
2,555
6,142
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
McRustii
Bakasura
9
0 / 3 / 1
5,181
518
1,689
7,012
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Savarogue
Artemis
9
2 / 1 / 1
5,140
514
5,644
4,140
1,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
pLacentaPeed
Sylvanus
8
1 / 2 / 2
5,161
516
2,110
6,700
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
6,925
693
4,290
4,493
2,389
Anhur
 
Anhur
10
0 / 0 / 0
5,232
523
1,304
4,529
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
BL0DBTH
Thoth
11
3 / 1 / 3
6,644
664
6,038
4,009
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
evolve31
Mercury
12
5 / 0 / 4
7,004
700
4,226
5,993
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 3 / 3
4,513
451
1,868
5,608
2,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
Anhur
 
Anhur
0
0
0
0
W
Thoth
BL0DBTH
Thoth
3
1
3
4.5
L
Gilgamesh
Greasy_Grabill
Gilgamesh
0
4
0
0
L
1
3
0
0.33
L
Bakasura
McRustii
Bakasura
0
3
1
0.17
L
Artemis
Savarogue
Artemis
2
1
1
2.5
W
Mercury
evolve31
Mercury
5
0
4
7
W
0
3
3
0.5
L
Sylvanus
pLacentaPeed
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,076
Damage
17,726
30,577
Taken
24,632
12,535
Mitigated
9,421
10,921
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,290
899
0
1,658
4,493
2,389
37
0
4,421
0
36,659
W
Anhur
 
Anhur
1,304
916
0
1,480
4,529
1,123
0
491
4,038
0
35,255
W
Thoth
BL0DBTH
Thoth
6,038
255
0
992
4,009
947
0
1,247
2,671
38,879
0
L
Gilgamesh
Greasy_Grabill
Gilgamesh
1,078
227
0
1,498
6,583
2,716
0
0
6,583
0
15,738
L
2,555
470
0
2,677
6,142
1,425
46
4,072
2,070
25,926
0
L
Bakasura
McRustii
Bakasura
1,689
1,014
0
2,531
7,012
2,693
0
1,336
5,676
0
24,796
L
Artemis
Savarogue
Artemis
5,644
2,703
0
1,771
4,140
1,224
100
1,365
2,775
0
32,714
W
Mercury
evolve31
Mercury
4,226
2,227
0
996
5,993
2,015
0
1,445
4,456
0
43,831
W
1,868
214
75
1,670
5,608
2,947
0
1,329
4,279
5,658
0
L
Sylvanus
pLacentaPeed
Sylvanus
2,110
1,222
426
2,018
6,700
4,477
0
1,133
5,567
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
30,318
242
Minions Killed
341
0
Camps Cleared
0
927,888
Distance Traveled
1,047,327
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,925
693
84
8
0
206,850
2
W
Anhur
5,232
523
86
9
0
188,162
2
W
Thoth
6,644
664
85
9
0
196,843
2
L
Gilgamesh
4,447
445
27
3
0
183,107
0
L
Scylla
5,352
535
57
6
0
176,779
5
L
Bakasura
5,181
518
66
7
0
217,559
2
L
Artemis
5,140
514
73
7
0
165,821
1
W
Mercury
7,004
700
85
9
0
260,732
0
W
Ganesha
4,513
451
1
0
0
194,740
3
L
Sylvanus
5,161
516
19
2
0
184,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role