Player Matchup

Cthulhu
Cthulhu
SirrAspect
Cthulhu
Level 66
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 7L
1,147 Elo+
Party 1
Apollo
Apollo
SirrPanda
Apollo
Level 99
God Stats
1W - 0L
1,754 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Vulcan
Vulcan
SirrShadow
Vulcan
Level 146
God Stats
1W - 0L
1,532 SR
Queue Stats
11W - 10L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
SirrSniper
Gilgamesh
Level 105
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 7L
1,122 Elo+
Party 1
Team Averages
Level 104
1,669 SR
1,318 Elo+

VS

Team Averages
Level 115
1,524 SR
1,481 Elo+
Arachne
Arachne
KingAngel_X96
Arachne
Level 158
God Stats
1W - 2L
1,651 SR
Queue Stats
42W - 59L
1,448 Elo+
Party 2
Cerberus
Cerberus
Sinpae
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Wolverinek
Hou Yi
Level 146
God Stats
0W - 1L
1,551 SR
Queue Stats
186W - 207L
1,539 Elo+
Solo
Nu Wa
Nu Wa
aNoLifeVamp
Nu Wa
Level 68
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirrAspect
Cthulhu
12
0 / 1 / 3
7,427
743
2,848
3,978
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
SirrPanda
Apollo
14
5 / 0 / 4
8,546
855
5,853
5,082
1,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
SirrShadow
Vulcan
14
2 / 1 / 4
8,271
827
11,676
5,970
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SirrSniper
Gilgamesh
15
5 / 0 / 5
8,802
880
8,683
10,463
6,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 4 / 1
7,056
706
5,875
10,727
3,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sinpae
Cerberus
13
1 / 3 / 0
7,675
768
3,796
12,450
8,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Wolverinek
Hou Yi
13
0 / 2 / 0
7,543
754
3,595
6,792
2,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 0
6,945
695
3,572
7,726
2,479
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
4
1
0.38
L
Cerberus
Sinpae
Cerberus
1
3
0
0.33
W
Cthulhu
SirrAspect
Cthulhu
0
1
3
1.5
W
Apollo
SirrPanda
Apollo
5
0
4
7
W
Vulcan
SirrShadow
Vulcan
2
1
4
4
W
Gilgamesh
SirrSniper
Gilgamesh
5
0
5
7.5
L
Hou Yi
Wolverinek
Hou Yi
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
16,838
25,493
Taken
37,695
13,605
Mitigated
16,911
3,995
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,875
3,720
508
4,502
10,727
3,793
0
3,552
7,175
0
16,041
L
Cerberus
Sinpae
Cerberus
3,796
253
1,033
2,644
12,450
8,165
275
5,858
6,592
23,043
0
W
Cthulhu
SirrAspect
Cthulhu
2,848
0
108
0
3,978
2,384
280
1,845
2,133
17,502
60
W
Apollo
SirrPanda
Apollo
5,853
3,020
0
446
5,082
1,809
1,409
1,843
3,239
0
19,222
W
Vulcan
SirrShadow
Vulcan
11,676
3,843
0
479
5,970
2,416
732
1,594
4,376
35,911
0
W
Gilgamesh
SirrSniper
Gilgamesh
8,683
2,433
0
2,962
10,463
6,996
779
2,506
7,957
3,499
29,253
L
Hou Yi
Wolverinek
Hou Yi
3,595
1,693
0
897
6,792
2,474
452
3,840
2,952
0
31,895
L
3,572
800
0
1,689
7,726
2,479
455
2,762
4,964
15,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
29,219
187
Minions Killed
185
10
Camps Cleared
9
773,564
Distance Traveled
631,651
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,056
706
25
3
3
166,875
1
L
Cerberus
7,675
768
47
5
0
191,816
4
W
Cthulhu
7,427
743
39
4
0
127,109
0
W
Apollo
8,546
855
34
3
2
208,598
0
W
Vulcan
8,271
827
64
6
4
206,463
2
W
Gilgamesh
8,802
880
50
5
4
231,394
0
L
Hou Yi
7,543
754
76
8
5
156,324
3
L
Nu Wa
6,945
695
37
4
1
116,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role