Player Matchup

Arachne
Arachne
Jetdarkshadow11
Arachne
Level 105
God Stats
1W - 0L
1,267 SR
Queue Stats
24W - 28L
1,457 Elo+
Solo
Heimdallr
Heimdallr
MIDDYatl
Heimdallr
Level 64
God Stats
162W - 101L
1,636 SR
Queue Stats
792W - 459L
1,675 Elo+
Party 1
Kukulkan
Kukulkan
McTocio
Kukulkan
Level 136
God Stats
16W - 5L
1,738 SR
Queue Stats
647W - 255L
1,705 Elo+
Party 1
Ares
Ares
Sniper Berserk
Ares
Level 48
God Stats
12W - 4L
1,710 SR
Queue Stats
624W - 295L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
leaderoftheages
Nu Wa
Level 42
God Stats
103W - 29L
1,783 SR
Queue Stats
520W - 227L
1,677 Elo+
Party 1
Team Averages
Level 79
1,627 SR
1,643 Elo+

VS

Team Averages
Level 59
1,500 SR
1,356 Elo+
Horus
Horus
DiablosGoat63
Horus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 138L
1,439 Elo+
Party 2
Baba Yaga
Baba Yaga
FittedCrib04
Baba Yaga
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 12L
1,551 Elo+
Solo
Thor
Thor
PhilGOAT
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Set
Set
SkillzGoat33
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,257 Elo+
Party 2
Vamana
Vamana
illuminati147
Vamana
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 109L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 19
10,964
1,218
14,690
10,942
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MIDDYatl
Heimdallr
17
8 / 0 / 32
11,003
1,223
27,519
8,659
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
McTocio
Kukulkan
18
9 / 0 / 30
10,753
1,195
23,018
3,962
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 35
10,356
1,151
11,441
11,018
14,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 2 / 23
10,377
1,153
20,315
7,149
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

388

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
7,999
889
9,544
19,346
8,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
FittedCrib04
Baba Yaga
13
1 / 4 / 1
8,200
911
11,393
19,170
7,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
0 / 14 / 1
7,409
823
4,578
19,034
10,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 14 / 1
7,578
842
3,977
23,637
14,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 5 / 1
7,621
847
5,639
22,257
24,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
7
47
Kills
2
2
Deaths
47
139
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Baba Yaga
FittedCrib04
Baba Yaga
1
4
1
0.38
W
15
0
19
24.5
W
Heimdallr
MIDDYatl
Heimdallr
8
0
32
24
W
Kukulkan
McTocio
Kukulkan
9
0
30
24
L
Thor
0
14
1
0.04
L
0
14
1
0.04
W
3
0
35
20.5
L
0
5
1
0.1
W
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,983
Damage
35,131
41,730
Taken
103,444
35,097
Mitigated
64,976
9,408
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,544
4,698
1,272
1,367
19,346
8,404
0
11,101
8,082
0
20,773
L
Baba Yaga
FittedCrib04
Baba Yaga
11,393
1,100
0
1,505
19,170
7,219
0
8,296
10,658
37,319
0
W
14,690
12,448
0
1,006
10,942
9,682
0
2,602
8,340
0
20,684
W
Heimdallr
MIDDYatl
Heimdallr
27,519
22,902
0
3,963
8,659
5,413
0
3,001
5,658
0
39,097
W
Kukulkan
McTocio
Kukulkan
23,018
1,154
0
488
3,962
2,259
0
1,115
2,847
42,719
0
L
Thor
4,578
1,398
0
187
19,034
10,443
0
10,715
8,121
0
14,123
L
3,977
1,821
0
0
23,637
14,405
0
13,275
10,111
0
14,769
W
11,441
1,468
2,019
1,310
11,018
14,739
0
2,514
8,504
18,333
0
L
5,639
1,780
141
2,735
22,257
24,505
0
10,202
11,698
0
13,350
W
20,315
7,020
0
622
7,149
3,004
0
2,161
4,988
33,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
38,807
137
Minions Killed
131
6
Camps Cleared
3
867,359
Distance Traveled
794,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,999
889
22
2
0
144,207
0
L
Baba Yaga
8,200
911
51
6
0
154,409
0
W
Arachne
10,964
1,218
19
2
3
184,046
0
W
Heimdallr
11,003
1,223
21
2
1
163,740
0
W
Kukulkan
10,753
1,195
42
5
1
184,976
1
L
Thor
7,409
823
10
1
0
115,870
0
L
Set
7,578
842
29
3
3
146,638
0
W
Ares
10,356
1,151
18
2
0
181,916
0
L
Vamana
7,621
847
19
2
0
233,398
0
W
Nu Wa
10,377
1,153
37
4
1
152,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role