Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Kith98
Cabrakan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,325 Elo+
Party 1
Horus
Horus
nator21
Horus
Level 43
God Stats
1W - 1L
1,374 SR
Queue Stats
1W - 6L
1,028 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,284 Elo+

VS

Team Averages
Level 20
1,596 SR
1,355 Elo+
Nemesis
Nemesis
MaskedRecruit
Nemesis
Level 3
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
iCarryFlow
Chaac
Level 41
God Stats
8W - 9L
1,605 SR
Queue Stats
8W - 12L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
trinivrgotas
Baron Samedi
Level 17
God Stats
12W - 15L
1,470 SR
Queue Stats
61W - 91L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
10 / 1 / 6
11,897
793
18,533
6,827
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kith98
Cabrakan
13
2 / 5 / 13
10,580
705
6,638
17,144
12,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
nator21
Horus
13
4 / 1 / 10
10,447
696
3,562
9,563
5,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 5 / 1
8,182
545
706
7,469
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
13
2 / 7 / 2
9,486
632
5,220
17,167
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
trinivrgotas
Baron Samedi
14
4 / 4 / 1
10,632
709
8,730
11,622
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
6
7
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
1
6
13
W
Cabrakan
Kith98
Cabrakan
2
5
13
1.7
L
Nemesis
0
5
1
0.1
L
Chaac
2
7
2
0.43
W
Horus
nator21
Horus
4
1
10
9
L
Baron Samedi
trinivrgotas
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,733
Damage
14,656
33,534
Taken
36,258
20,128
Mitigated
23,107
10,444
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,533
2,976
0
620
6,827
2,365
1,361
2,542
3,344
49,950
0
W
Cabrakan
Kith98
Cabrakan
6,638
870
0
4,094
17,144
12,523
217
6,433
7,404
19,818
0
L
Nemesis
706
340
0
253
7,469
2,392
0
5,176
2,293
0
5,000
L
Chaac
5,220
304
0
2,898
17,167
12,019
0
11,527
5,640
5,774
15,293
W
Horus
nator21
Horus
3,562
2,547
1,592
4,138
9,563
5,240
1,595
2,689
6,678
0
31,425
L
Baron Samedi
trinivrgotas
Baron Samedi
8,730
601
898
2,885
11,622
8,696
0
9,026
2,596
48,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
28,300
133
Minions Killed
116
7
Camps Cleared
5
791,322
Distance Traveled
553,144
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,897
793
67
4
5
258,261
3
W
Cabrakan
10,580
705
18
1
0
261,518
7
L
Nemesis
8,182
545
6
0
1
100,066
0
L
Chaac
9,486
632
37
2
1
211,426
0
W
Horus
10,447
696
48
3
2
271,543
0
L
Baron Samedi
10,632
709
73
5
3
241,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role