Player Matchup

Hel
Hel
Jthm2020
Hel
Level 64
God Stats
3W - 11L
1,372 SR
Queue Stats
45W - 56L
1,365 Elo+
Party 1
King Arthur
King Arthur
Keat0nTheK9
King Arthur
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 70L
1,387 Elo+
Solo
Skadi
Skadi
NoLifee619
Skadi
Level 29
God Stats
10W - 8L
1,201 SR
Queue Stats
181W - 195L
1,472 Elo+
Solo
Ares
Ares
WaSsup_ErVing
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
lllMeXicaNlll
Ne Zha
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
54W - 59L
1,492 Elo+
Solo
Team Averages
Level 29
1,415 SR
1,443 Elo+

VS

Team Averages
Level 26
1,389 SR
1,415 Elo+
Artemis
Artemis
LandsSoooColddd
Artemis
Level 27
God Stats
15W - 17L
1,552 SR
Queue Stats
35W - 42L
1,507 Elo+
Solo
Hel
Hel
elcutiesage11
Hel
Level 24
God Stats
2W - 10L
1,121 SR
Queue Stats
75W - 57L
1,578 Elo+
Solo
Anubis
Anubis
watermelon1256
Anubis
Level 23
God Stats
4W - 7L
1,177 SR
Queue Stats
6W - 7L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xKingPWNx
Morgan Le Fay
Level 29
God Stats
26W - 28L
1,519 SR
Queue Stats
156W - 181L
1,460 Elo+
Solo
Chaac
Chaac
xXJaavoMTZXx
Chaac
Level 25
God Stats
5W - 2L
1,576 SR
Queue Stats
6W - 7L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,604
447
5,660
12,081
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Keat0nTheK9
King Arthur
14
0 / 2 / 5
8,460
498
3,403
13,931
5,989
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
13
2 / 5 / 1
8,131
478
5,137
9,307
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 2
7,328
431
3,622
14,183
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 3
10,436
614
11,085
15,479
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,393
494
8,425
7,573
2,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 2
9,303
547
11,528
9,680
5,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 5
7,790
458
6,957
11,556
4,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
xKingPWNx
Morgan Le Fay
17
15 / 2 / 1
10,783
634
15,764
12,096
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 0 / 0
4,944
291
0
0
0
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
20
22
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
King Arthur
Keat0nTheK9
King Arthur
0
2
5
1.25
W
1
1
6
4
L
Skadi
2
5
1
0.5
L
0
6
2
0.17
W
3
2
2
2
L
7
4
3
2.13
W
1
6
5
0.58
W
Morgan Le Fay
xKingPWNx
Morgan Le Fay
15
2
1
7.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
42,674
64,981
Taken
40,905
29,811
Mitigated
16,416
15,126
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,660
532
2,253
5,330
12,081
3,666
511
6,909
4,970
33,375
0
L
King Arthur
Keat0nTheK9
King Arthur
3,403
412
0
1,665
13,931
5,989
396
10,789
3,100
0
41,606
W
8,425
4,978
0
1,943
7,573
2,403
816
1,319
6,094
0
47,539
L
Skadi
5,137
2,075
0
1,527
9,307
2,867
1,798
4,723
4,339
0
50,450
L
3,622
520
0
1,936
14,183
11,060
378
6,151
7,904
23,329
0
W
11,528
668
512
5,412
9,680
5,158
407
1,362
8,252
64,992
0
L
11,085
4,075
0
2,415
15,479
6,229
0
4,920
10,419
0
86,668
W
6,957
979
0
3,091
11,556
4,132
633
2,579
8,845
33,775
0
W
Morgan Le Fay
xKingPWNx
Morgan Le Fay
15,764
1,250
0
3,353
12,096
4,723
584
3,486
8,432
65,109
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
41,213
406
Minions Killed
376
0
Camps Cleared
0
1,455,248
Distance Traveled
1,141,562
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,604
447
67
4
0
297,216
0
L
King Arthur
8,460
498
81
5
0
319,247
1
W
Artemis
8,393
494
82
5
0
284,627
4
L
Skadi
8,131
478
92
5
0
209,902
1
L
Ares
7,328
431
35
2
0
319,973
0
W
Hel
9,303
547
108
6
0
299,284
3
L
Ne Zha
10,436
614
131
8
0
308,910
0
W
Anubis
7,790
458
63
4
0
276,564
0
W
Morgan Le Fay
10,783
634
123
7
0
267,179
3
W
Chaac
4,944
291
0
0
0
13,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role