Player Matchup

Izanami
Izanami
ImMrMcCoy
Izanami
Level 26
God Stats
1W - 2L
1,240 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 2
Janus
Janus
ImMrMcCoy
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,323 Elo+
Party 2
Fenrir
Fenrir
JoolyBang239
Fenrir
Level 19
God Stats
4W - 5L
1,600 SR
Queue Stats
8W - 11L
1,241 Elo+
Solo
Kukulkan
Kukulkan
TecoNiko
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,331 Elo+
Solo
Thor
Thor
ian_jhustin1
Thor
Level 20
God Stats
4W - 9L
1,368 SR
Queue Stats
92W - 104L
1,277 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,306 Elo+

VS

Team Averages
Level 35
1,458 SR
1,340 Elo+
Nu Wa
Nu Wa
DojaKKat
Nu Wa
Level 29
God Stats
7W - 10L
1,481 SR
Queue Stats
20W - 30L
1,322 Elo+
Party 1
Ra
Ra
DoomSlyr
Ra
Level 14
God Stats
1W - 0L
1,164 SR
Queue Stats
2W - 2L
1,241 Elo+
Party 1
Neith
Neith
GatoMisil09
Neith
Level 18
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RicemanleeTTV
Bakasura
Level 15
God Stats
6W - 7L
1,621 SR
Queue Stats
19W - 26L
1,304 Elo+
Solo
Chaac
Chaac
StarSardonyx
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImMrMcCoy
Izanami
11
0 / 3 / 3
7,587
379
1,643
8,816
2,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ImMrMcCoy
Janus
13
2 / 4 / 4
8,420
421
2,189
10,493
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
14
7 / 5 / 1
9,431
472
11,013
18,639
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TecoNiko
Kukulkan
12
0 / 8 / 1
7,568
378
4,245
10,347
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 3
8,680
434
5,267
13,264
4,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DojaKKat
Nu Wa
14
6 / 1 / 7
9,816
491
7,935
6,715
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 3
9,789
489
8,656
10,489
3,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 5 / 2
8,020
401
5,914
8,878
2,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
RicemanleeTTV
Bakasura
17
7 / 3 / 1
10,299
515
8,653
10,604
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 1 / 4
10,790
540
10,197
12,433
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
23
24
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DojaKKat
Nu Wa
6
1
7
9.5
W
3
4
3
1.13
W
1
5
2
0.4
L
Izanami
ImMrMcCoy
Izanami
0
3
3
0.5
L
Janus
ImMrMcCoy
Janus
2
4
4
1
L
Fenrir
7
5
1
1.5
W
Bakasura
RicemanleeTTV
Bakasura
7
3
1
2.5
W
6
1
4
8
L
Kukulkan
TecoNiko
Kukulkan
0
8
1
0.06
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
41,355
61,559
Taken
49,119
20,971
Mitigated
22,643
8,630
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DojaKKat
Nu Wa
7,935
1,519
0
494
6,715
2,129
2,400
1,442
5,213
26,091
0
W
8,656
822
96
3,268
10,489
3,859
1,405
1,111
9,310
49,527
0
W
5,914
2,378
0
1,074
8,878
2,800
2,014
1,615
7,241
0
31,839
L
Izanami
ImMrMcCoy
Izanami
1,643
751
0
511
8,816
2,813
1,312
2,576
5,854
0
39,313
L
Janus
ImMrMcCoy
Janus
2,189
187
0
0
10,493
2,798
564
3,862
6,258
38,008
0
L
Fenrir
11,013
5,954
0
5,003
18,639
7,253
0
3,069
14,815
0
44,229
W
Bakasura
RicemanleeTTV
Bakasura
8,653
5,748
0
3,141
10,604
5,048
1,047
862
9,720
0
56,266
W
10,197
2,591
0
5,727
12,433
8,807
2,223
1,168
11,201
0
69,398
L
Kukulkan
TecoNiko
Kukulkan
4,245
961
0
441
10,347
3,495
60
1,491
8,130
36,923
0
L
5,267
1,286
0
2,675
13,264
4,612
470
4,885
7,923
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
48,714
372
Minions Killed
428
0
Camps Cleared
0
1,694,491
Distance Traveled
1,683,889
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,816
491
41
2
0
243,913
0
W
Ra
9,789
489
91
5
0
339,677
0
W
Neith
8,020
401
56
3
0
327,754
6
L
Izanami
7,587
379
96
5
0
384,116
0
L
Janus
8,420
421
64
3
0
343,156
0
L
Fenrir
9,431
472
60
3
0
329,945
0
W
Bakasura
10,299
515
113
6
0
417,867
3
W
Chaac
10,790
540
127
6
0
354,678
2
L
Kukulkan
7,568
378
68
3
0
285,257
0
L
Thor
8,680
434
84
4
0
352,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role