Player Matchup

Bellona
Bellona
BlazenPhoenix
Bellona
Level 159
God Stats
3W - 1L
1,610 SR
Queue Stats
274W - 276L
1,544 Elo+
Party 1
Horus
Horus
SShadowSStalker
Horus
Level 128
God Stats
6W - 4L
1,695 SR
Queue Stats
60W - 64L
1,508 Elo+
Party 1
Medusa
Medusa
Whiteman93
Medusa
Level 129
God Stats
3W - 0L
1,742 SR
Queue Stats
95W - 63L
1,557 Elo+
Party 1
Bacchus
Bacchus
baloric
Bacchus
Level 158
God Stats
6W - 5L
1,639 SR
Queue Stats
350W - 338L
1,520 Elo+
Party 1
Discordia
Discordia
xKillable
Discordia
Level 74
God Stats
11W - 17L
1,614 SR
Queue Stats
179W - 157L
1,486 Elo+
Party 1
Team Averages
Level 130
1,660 SR
1,523 Elo+

VS

Team Averages
Level 87
1,583 SR
1,544 Elo+
Jing Wei
Jing Wei
DranzerHD
Jing Wei
Level 68
God Stats
21W - 23L
1,488 SR
Queue Stats
314W - 312L
1,567 Elo+
Solo
Nike
Nike
Motenrou
Nike
Level 94
God Stats
3W - 5L
1,556 SR
Queue Stats
266W - 292L
1,560 Elo+
Solo
Chang'e
Chang'e
Raithal
Chang'e
Level 123
God Stats
6W - 2L
1,723 SR
Queue Stats
349W - 334L
1,509 Elo+
Solo
Amaterasu
Amaterasu
barffly
Amaterasu
Level 64
God Stats
49W - 53L
1,507 SR
Queue Stats
130W - 137L
1,526 Elo+
Solo
Nox
Nox
klamdjoy
Nox
Level 84
God Stats
38W - 23L
1,639 SR
Queue Stats
243W - 240L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 1 / 20
11,681
1,062
16,045
14,191
17,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 17
10,913
992
7,487
15,835
20,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Whiteman93
Medusa
19
12 / 2 / 12
13,291
1,208
34,366
11,280
4,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
baloric
Bacchus
18
4 / 2 / 17
12,297
1,118
14,012
22,145
32,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
xKillable
Discordia
18
5 / 1 / 16
12,024
1,093
22,301
8,140
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DranzerHD
Jing Wei
17
2 / 9 / 3
10,387
944
14,017
24,569
9,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
17
1 / 2 / 3
10,320
938
13,083
18,429
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Raithal
Chang'e
17
3 / 6 / 1
11,004
1,000
12,647
18,469
6,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
barffly
Amaterasu
16
1 / 7 / 3
10,085
917
7,932
24,432
18,755
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 3
10,158
923
16,064
14,361
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
28
Kills
8
8
Deaths
29
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
1
20
14
L
Jing Wei
DranzerHD
Jing Wei
2
9
3
0.39
L
Nike
1
2
3
1.25
L
Chang'e
Raithal
Chang'e
3
6
1
0.58
W
3
2
17
5.75
W
Medusa
Whiteman93
Medusa
12
2
12
9
W
Bacchus
baloric
Bacchus
4
2
17
6.25
L
Amaterasu
barffly
Amaterasu
1
7
3
0.36
L
1
5
3
0.5
W
Discordia
xKillable
Discordia
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,211
Damage
63,743
71,591
Taken
100,260
78,065
Mitigated
61,982
20,645
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,045
1,928
0
112
14,191
17,418
0
6,252
7,369
0
28,328
L
Jing Wei
DranzerHD
Jing Wei
14,017
11,317
0
1,164
24,569
9,689
0
8,688
15,881
0
20,197
L
Nike
13,083
1,757
0
981
18,429
20,848
0
5,875
12,554
0
28,866
L
Chang'e
Raithal
Chang'e
12,647
475
3,576
3,324
18,469
6,618
0
7,413
11,056
51,731
0
W
7,487
2,535
7,033
6,134
15,835
20,426
0
5,995
9,303
0
11,483
W
Medusa
Whiteman93
Medusa
34,366
16,696
0
3,817
11,280
4,598
0
3,697
7,333
0
82,962
W
Bacchus
baloric
Bacchus
14,012
2,044
654
2,892
22,145
32,634
0
8,162
12,661
23,873
0
L
Amaterasu
barffly
Amaterasu
7,932
3,864
0
3,620
24,432
18,755
0
7,958
16,474
0
18,465
L
16,064
712
0
329
14,361
6,072
0
6,379
7,982
27,617
0
W
Discordia
xKillable
Discordia
22,301
864
0
3
8,140
2,989
0
3,659
4,358
43,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,206
Gold Earned
51,954
222
Minions Killed
202
12
Camps Cleared
4
1,203,071
Distance Traveled
1,068,262
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,681
1,062
39
4
1
249,755
0
L
Jing Wei
10,387
944
20
2
0
177,429
0
L
Nike
10,320
938
31
3
1
226,028
0
L
Chang'e
11,004
1,000
90
8
3
241,065
0
W
Horus
10,913
992
8
1
2
214,083
0
W
Medusa
13,291
1,208
117
11
6
240,061
3
W
Bacchus
12,297
1,118
12
1
1
257,692
1
L
Amaterasu
10,085
917
20
2
0
203,434
0
L
Nox
10,158
923
41
4
0
220,306
0
W
Discordia
12,024
1,093
46
4
2
241,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role