Player Matchup

Nu Wa
Nu Wa
Gauriaysu91
Nu Wa
Level 41
God Stats
8W - 6L
1,472 SR
Queue Stats
187W - 176L
1,548 Elo+
Solo
Cernunnos
Cernunnos
RamsStepsister
Cernunnos
Level 56
God Stats
5W - 0L
1,909 SR
Queue Stats
547W - 116L
1,766 Elo+
Party 3
Thanatos
Thanatos
Rathdual
Thanatos
Level 29
God Stats
48W - 11L
1,926 SR
Queue Stats
334W - 72L
1,870 Elo+
Party 3
Nox
Nox
clytezmcgee
Nox
Level 142
God Stats
4W - 1L
1,589 SR
Queue Stats
720W - 211L
1,706 Elo+
Party 3
Bacchus
Bacchus
oLexualAbuseo
Bacchus
Level 60
God Stats
36W - 21L
1,756 SR
Queue Stats
553W - 230L
1,678 Elo+
Party 3
Team Averages
Level 66
1,730 SR
1,714 Elo+

VS

Team Averages
Level 52
1,550 SR
1,541 Elo+
Anhur
Anhur
BIargh
Anhur
Level 99
God Stats
2W - 1L
1,582 SR
Queue Stats
55W - 45L
1,559 Elo+
Party 1
Vulcan
Vulcan
Derpules
Vulcan
Level 35
God Stats
3W - 7L
1,355 SR
Queue Stats
231W - 225L
1,525 Elo+
Solo
Nemesis
Nemesis
LordFindus
Nemesis
Level 79
God Stats
1W - 2L
1,384 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 2
Sol
Sol
Sephike
Sol
Level 18
God Stats
3W - 2L
1,645 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 1
Horus
Horus
Solid Mate1322
Horus
Level 29
God Stats
20W - 11L
1,782 SR
Queue Stats
134W - 137L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 26
12,575
1,258
20,185
8,508
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
RamsStepsister
Cernunnos
20
16 / 0 / 24
14,554
1,455
33,210
12,802
5,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Rathdual
Thanatos
18
5 / 5 / 15
10,726
1,073
15,181
9,109
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 28
12,753
1,275
20,363
9,260
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
4 / 3 / 26
11,489
1,149
10,741
16,906
23,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BIargh
Anhur
16
5 / 8 / 6
11,094
1,109
12,070
19,763
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Derpules
Vulcan
16
3 / 11 / 3
10,212
1,021
11,387
19,211
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
LordFindus
Nemesis
16
4 / 12 / 6
10,693
1,069
10,728
27,727
9,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sol
16
0 / 7 / 7
9,509
951
9,973
15,618
5,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 5 / 9
10,588
1,059
5,828
21,241
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
43
43
Kills
12
12
Deaths
43
119
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
BIargh
Anhur
5
8
6
1
L
Vulcan
Derpules
Vulcan
3
11
3
0.41
W
9
2
26
11
L
Nemesis
LordFindus
Nemesis
4
12
6
0.58
W
Cernunnos
RamsStepsister
Cernunnos
16
0
24
28
W
Thanatos
Rathdual
Thanatos
5
5
15
2.5
L
Sol
0
7
7
0.5
L
0
5
9
0.9
W
9
2
28
11.5
W
Bacchus
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,680
Damage
49,986
56,585
Taken
103,560
38,367
Mitigated
51,009
22,898
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BIargh
Anhur
12,070
8,733
0
1,870
19,763
5,709
0
8,159
11,440
0
27,700
L
Vulcan
Derpules
Vulcan
11,387
2,315
0
734
19,211
6,614
0
11,938
7,041
43,964
0
W
20,185
8,234
318
1,903
8,508
2,708
0
2,543
5,965
44,314
0
L
Nemesis
LordFindus
Nemesis
10,728
4,478
0
2,321
27,727
9,449
0
13,330
14,143
0
20,207
W
Cernunnos
RamsStepsister
Cernunnos
33,210
20,818
0
7,633
12,802
5,414
0
5,773
7,029
0
72,556
W
Thanatos
Rathdual
Thanatos
15,181
3,923
0
5,848
9,109
3,135
0
2,731
6,378
0
24,063
L
Sol
9,973
3,637
0
2,420
15,618
5,223
0
8,969
6,433
40,327
0
L
5,828
2,563
2,413
5,549
21,241
24,014
0
7,745
13,214
0
10,265
W
20,363
2,522
475
2,174
9,260
3,820
0
3,800
5,460
41,640
0
W
Bacchus
10,741
1,674
979
3,568
16,906
23,290
0
6,513
10,393
15,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
52,096
226
Minions Killed
192
11
Camps Cleared
7
1,036,426
Distance Traveled
1,004,095
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,094
1,109
40
4
3
177,224
0
L
Vulcan
10,212
1,021
59
6
2
202,461
2
W
Nu Wa
12,575
1,258
62
6
3
189,945
1
L
Nemesis
10,693
1,069
21
2
1
215,862
0
W
Cernunnos
14,554
1,455
90
9
6
209,607
0
W
Thanatos
10,726
1,073
18
2
0
210,403
1
L
Sol
9,509
951
66
7
1
186,630
0
L
Horus
10,588
1,059
6
1
0
221,918
1
W
Nox
12,753
1,275
49
5
2
217,142
0
W
Bacchus
11,489
1,149
7
1
0
209,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role