Player Matchup

Thor
Thor
Diamond I
 
Thor
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Poseidonia
Jing Wei
Diamond I
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 39L
2,451 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Snowytho
Sylvanus
Grandmaster
Level 160
God Stats
15W - 13L
1,996 SR
Queue Stats
436W - 401L
2,499 MMR
Solo
Nox
Nox
Diamond II
TKingCrow
Nox
Diamond II
Level 160
God Stats
2W - 4L
1,707 SR
Queue Stats
121W - 115L
2,511 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,641 SR
2,092 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,595 SR
2,544 MMR
Geb
Geb
Diamond V
Alex8Duke
Geb
Diamond V
Level 138
God Stats
1W - 2L
1,565 SR
Queue Stats
126W - 100L
2,431 MMR
Solo
Hun Batz
Hun Batz
Masters
GaIaactic
Hun Batz
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
2,484 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Jaggi
Hou Yi
Diamond I
Level 160
God Stats
101W - 82L
1,625 SR
Queue Stats
568W - 518L
2,795 MMR
Solo
Janus
Janus
Diamond I
WTaker
Janus
Diamond I
Level 160
God Stats
10W - 9L
1,708 SR
Queue Stats
275W - 250L
2,756 MMR
Solo
Hades
Hades
Diamond III
tomweezy99
Hades
Diamond III
Level 160
God Stats
0W - 2L
1,578 SR
Queue Stats
268W - 258L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
9 / 0 / 2
7,689
699
7,343
6,459
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
12
2 / 0 / 1
6,739
613
5,372
7,679
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Poseidonia
Jing Wei
11
0 / 1 / 1
6,451
586
2,887
5,846
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Snowytho
Sylvanus
10
2 / 2 / 4
5,975
543
3,415
6,505
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 0 / 7
7,307
664
5,709
4,807
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
TiamatArtemisOdinArtio

VS

Bans
HelSolCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,824
439
2,557
8,858
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
GaIaactic
Hun Batz
10
0 / 3 / 2
5,622
511
3,765
6,642
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Jaggi
Hou Yi
11
2 / 0 / 1
6,024
548
4,606
3,464
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
WTaker
Janus
9
0 / 7 / 0
5,333
485
3,559
6,453
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
10
0 / 3 / 0
5,467
497
2,464
8,418
3,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
0
2
10
W
Bellona
 
Bellona
2
0
1
2.5
L
1
2
1
0.75
L
Hun Batz
GaIaactic
Hun Batz
0
3
2
0.33
L
Hou Yi
Jaggi
Hou Yi
2
0
1
2.5
W
Jing Wei
Poseidonia
Jing Wei
0
1
1
0.5
W
Sylvanus
Snowytho
Sylvanus
2
2
4
2
W
2
0
7
5.5
L
Janus
WTaker
Janus
0
7
0
0
L
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
16,951
31,296
Taken
33,835
14,568
Mitigated
11,579
13,813
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,343
2,494
0
3,070
6,459
2,025
0
1,795
4,540
0
42,797
W
Bellona
 
Bellona
5,372
1,428
0
4,842
7,679
5,526
221
2,289
5,390
0
42,926
L
2,557
348
798
2,267
8,858
3,259
0
3,750
5,108
11,220
0
L
Hun Batz
GaIaactic
Hun Batz
3,765
1,313
0
2,766
6,642
1,755
0
620
6,022
0
37,126
L
Hou Yi
Jaggi
Hou Yi
4,606
2,191
0
1,598
3,464
915
0
734
2,730
0
41,076
W
Jing Wei
Poseidonia
Jing Wei
2,887
2,300
0
1,085
5,846
1,677
96
442
5,404
0
41,621
W
Sylvanus
Snowytho
Sylvanus
3,415
1,172
1,006
2,546
6,505
3,705
210
1,499
4,981
10,150
0
W
5,709
802
0
1,264
4,807
1,635
1,191
2,194
2,401
48,043
0
L
Janus
WTaker
Janus
3,559
403
0
363
6,453
1,873
0
3,710
2,743
33,180
0
L
Hades
2,464
604
0
4,252
8,418
3,777
0
310
8,108
28,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
27,270
385
Minions Killed
322
0
Camps Cleared
0
1,146,445
Distance Traveled
1,086,173
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,689
699
85
8
0
257,923
3
W
Bellona
6,739
613
79
7
0
247,025
1
L
Geb
4,824
439
2
0
0
213,508
2
L
Hun Batz
5,622
511
78
7
0
257,655
2
L
Hou Yi
6,024
548
90
8
0
209,856
4
W
Jing Wei
6,451
586
100
9
0
216,080
2
W
Sylvanus
5,975
543
5
0
0
211,230
3
W
Nox
7,307
664
116
11
0
214,187
6
L
Janus
5,333
485
80
7
0
218,192
1
L
Hades
5,467
497
72
7
0
186,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role