Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
PhilMacrotch0
Hachiman
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
Renazut
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,445 Elo+
Solo
Hou Yi
Hou Yi
foxygrandpa9
Hou Yi
Level 85
God Stats
5W - 6L
1,360 SR
Queue Stats
198W - 199L
1,385 Elo+
Party 2
Discordia
Discordia
xTylan
Discordia
Level 108
God Stats
7W - 8L
1,525 SR
Queue Stats
244W - 269L
1,365 Elo+
Party 2
Team Averages
Level 99
1,477 SR
1,411 Elo+

VS

Team Averages
Level 107
1,490 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lugia3434
Jormungandr
Level 128
God Stats
1W - 4L
1,418 SR
Queue Stats
43W - 51L
1,447 Elo+
Solo
Thanatos
Thanatos
Magickitsune117
Thanatos
Level 100
God Stats
2W - 2L
1,538 SR
Queue Stats
70W - 69L
1,414 Elo+
Solo
Xbalanque
Xbalanque
lilscion
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Tiamat
Tiamat
ninjamocha
Tiamat
Level 137
God Stats
0W - 2L
1,495 SR
Queue Stats
80W - 58L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
11 / 3 / 10
12,147
934
16,800
25,545
35,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
PhilMacrotch0
Hachiman
15
4 / 6 / 13
9,861
759
7,843
12,731
5,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Renazut
Cthulhu
16
1 / 5 / 19
9,799
754
12,186
22,864
26,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
3 / 1 / 12
9,799
754
5,214
9,182
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
xTylan
Discordia
17
6 / 2 / 14
10,389
799
17,342
10,673
4,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 4 / 8
9,032
695
15,116
8,051
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Lugia3434
Jormungandr
13
3 / 5 / 3
8,210
632
12,949
12,643
13,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
18
10 / 3 / 5
10,473
806
11,753
12,933
6,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
lilscion
Xbalanque
13
1 / 7 / 7
8,261
635
9,177
12,317
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
ninjamocha
Tiamat
15
2 / 6 / 6
9,063
697
8,367
17,699
24,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
25
Kills
16
17
Deaths
25
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
3
10
5.33
L
Janus
 
Janus
0
4
8
1
L
Jormungandr
Lugia3434
Jormungandr
3
5
3
0.9
L
Thanatos
10
3
5
4.17
W
Hachiman
PhilMacrotch0
Hachiman
4
6
13
1.75
W
Cthulhu
Renazut
Cthulhu
1
5
19
2.1
W
Hou Yi
3
1
12
9
L
Xbalanque
lilscion
Xbalanque
1
7
7
0.64
L
Tiamat
ninjamocha
Tiamat
2
6
6
0.83
W
Discordia
xTylan
Discordia
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
57,362
80,995
Taken
63,643
75,821
Mitigated
51,938
34,444
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,800
1,953
2,584
12,280
25,545
35,101
269
9,512
16,033
0
31,921
L
Janus
 
Janus
15,116
393
1,568
895
8,051
3,239
171
4,532
3,392
36,015
0
L
Jormungandr
Lugia3434
Jormungandr
12,949
687
2,406
2,027
12,643
13,614
0
4,903
7,135
25,574
0
L
Thanatos
11,753
1,961
2,353
9,816
12,933
6,058
1,276
6,567
5,829
0
18,593
W
Hachiman
PhilMacrotch0
Hachiman
7,843
6,034
488
1,697
12,731
5,037
1,536
5,139
7,592
0
18,210
W
Cthulhu
Renazut
Cthulhu
12,186
684
3,739
4,464
22,864
26,291
398
10,543
12,321
20,069
0
W
Hou Yi
5,214
2,364
803
1,343
9,182
4,674
1,699
6,236
2,946
0
19,868
L
Xbalanque
lilscion
Xbalanque
9,177
4,539
340
1,578
12,317
4,892
264
4,977
6,545
0
15,986
L
Tiamat
ninjamocha
Tiamat
8,367
1,049
1,079
3,086
17,699
24,135
261
6,850
9,520
15,908
0
W
Discordia
xTylan
Discordia
17,342
551
4,024
3,022
10,673
4,718
940
5,002
5,671
30,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
45,039
134
Minions Killed
110
0
Camps Cleared
0
1,183,260
Distance Traveled
1,140,941
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,147
934
27
2
0
261,524
3
L
Janus
9,032
695
62
5
0
240,104
1
L
Jormungandr
8,210
632
17
1
0
218,220
0
L
Thanatos
10,473
806
11
1
0
270,754
0
W
Hachiman
9,861
759
28
2
0
179,477
0
W
Cthulhu
9,799
754
23
2
0
256,450
0
W
Hou Yi
9,799
754
29
2
0
230,981
2
L
Xbalanque
8,261
635
13
1
0
196,387
0
L
Tiamat
9,063
697
7
1
0
215,476
0
W
Discordia
10,389
799
27
2
0
254,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role