Player Matchup

Nu Wa
Nu Wa
Drag00nSlay33r
Nu Wa
Level 137
God Stats
3W - 2L
1,577 SR
Queue Stats
213W - 203L
1,570 Elo+
Solo
Scylla
Scylla
MeYahGee
Scylla
Level 108
God Stats
1W - 2L
1,688 SR
Queue Stats
261W - 299L
1,543 Elo+
Solo
Set
Set
Rainbow5000XxX
Set
Level 123
God Stats
0W - 2L
1,348 SR
Queue Stats
103W - 121L
1,524 Elo+
Solo
Heimdallr
Heimdallr
TinySal
Heimdallr
Level 146
God Stats
1W - 3L
1,483 SR
Queue Stats
44W - 61L
1,434 Elo+
Solo
Hun Batz
Hun Batz
zamyrocs
Hun Batz
Level 152
God Stats
5W - 13L
1,423 SR
Queue Stats
918W - 952L
1,548 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,524 Elo+

VS

Team Averages
Level 153
1,606 SR
1,594 Elo+
Bacchus
Bacchus
Bruceblingstien
Bacchus
Level 143
God Stats
2W - 1L
1,451 SR
Queue Stats
130W - 115L
1,600 Elo+
Solo
Hercules
Hercules
CraftBeers
Hercules
Level 156
God Stats
6W - 3L
1,692 SR
Queue Stats
238W - 205L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
Manaless Mage
Ne Zha
Level 160
God Stats
16W - 11L
1,584 SR
Queue Stats
1,229W - 1,284L
1,612 Elo+
Party 2
Discordia
Discordia
Theo202may
Discordia
Level 160
God Stats
4W - 2L
1,568 SR
Queue Stats
279W - 249L
1,554 Elo+
Party 1
Vamana
Vamana
selbalicious
Vamana
Level 147
God Stats
2W - 0L
1,734 SR
Queue Stats
227W - 233L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,712
959
7,122
6,086
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MeYahGee
Scylla
10
1 / 3 / 2
5,714
816
3,721
4,949
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 3
5,858
837
5,687
7,860
3,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TinySal
Heimdallr
12
1 / 4 / 3
6,483
926
4,481
8,157
3,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
zamyrocs
Hun Batz
12
1 / 5 / 3
6,331
904
4,699
7,595
3,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
8,205
1,172
5,520
8,022
11,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
CraftBeers
Hercules
14
3 / 1 / 12
7,726
1,104
5,663
10,185
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 8
7,368
1,053
6,976
5,871
3,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Theo202may
Discordia
14
5 / 1 / 10
7,993
1,142
8,922
5,428
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
6 / 0 / 9
8,206
1,172
4,648
8,625
11,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
6
Kills
21
21
Deaths
6
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Hercules
CraftBeers
Hercules
3
1
12
9
L
2
4
0
0.5
W
4
3
8
2.67
L
Scylla
MeYahGee
Scylla
1
3
2
0.67
L
1
5
3
0.5
W
Discordia
Theo202may
Discordia
5
1
10
10
L
Heimdallr
TinySal
Heimdallr
1
4
3
0.63
W
Vamana
6
0
9
10.5
L
Hun Batz
zamyrocs
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
31,729
34,647
Taken
38,131
13,686
Mitigated
39,127
7,872
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
211
433
1,355
8,022
11,110
232
2,898
5,092
8,457
0
W
Hercules
CraftBeers
Hercules
5,663
1,140
1,062
3,113
10,185
10,441
694
3,396
6,679
0
10,009
L
7,122
1,424
780
770
6,086
2,025
0
2,080
3,744
17,605
0
W
6,976
860
94
1,409
5,871
3,088
370
1,642
4,225
0
14,080
L
Scylla
MeYahGee
Scylla
3,721
131
974
1,265
4,949
1,549
0
2,385
2,402
8,494
0
L
5,687
1,806
212
874
7,860
3,885
0
2,833
4,729
0
6,692
W
Discordia
Theo202may
Discordia
8,922
0
1,031
602
5,428
2,697
617
930
4,480
25,377
0
L
Heimdallr
TinySal
Heimdallr
4,481
1,369
617
2,096
8,157
3,011
0
4,205
3,622
0
9,544
W
Vamana
4,648
1,370
1,414
3,372
8,625
11,791
892
1,713
6,812
0
13,487
L
Hun Batz
zamyrocs
Hun Batz
4,699
721
62
222
7,595
3,216
0
2,154
5,123
0
12,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
39,498
62
Minions Killed
100
0
Camps Cleared
0
642,765
Distance Traveled
817,760
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,205
1,172
8
1
0
139,772
2
W
Hercules
7,726
1,104
11
2
0
178,689
0
L
Nu Wa
6,712
959
30
4
0
139,350
2
W
Ne Zha
7,368
1,053
13
2
0
160,342
1
L
Scylla
5,714
816
6
1
0
111,582
1
L
Set
5,858
837
3
0
0
119,141
0
W
Discordia
7,993
1,142
43
6
0
161,627
2
L
Heimdallr
6,483
926
12
2
0
140,992
0
W
Vamana
8,206
1,172
25
4
0
177,330
0
L
Hun Batz
6,331
904
11
2
0
131,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role