Player Matchup

Nu Wa
Nu Wa
FireBreath1998
Nu Wa
Level 95
God Stats
19W - 11L
1,570 SR
Queue Stats
177W - 136L
1,515 Elo+
Solo
Arachne
Arachne
JavierG97SV
Arachne
Level 148
God Stats
1W - 1L
1,349 SR
Queue Stats
108W - 138L
1,437 Elo+
Solo
Chaac
Chaac
Riip N Driip
Chaac
Level 89
God Stats
19W - 16L
1,515 SR
Queue Stats
58W - 67L
1,482 Elo+
Solo
Izanami
Izanami
SuMoxe
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Zulu Bonezy
Jormungandr
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 40L
1,462 Elo+
Party 2
Team Averages
Level 99
1,487 SR
1,476 Elo+

VS

Team Averages
Level 123
1,415 SR
1,443 Elo+
Tyr
Tyr
BlPolarPanda
Tyr
Level 138
God Stats
4W - 3L
1,552 SR
Queue Stats
57W - 74L
1,412 Elo+
Solo
Thanatos
Thanatos
DBOXREAPER1
Thanatos
Level 102
God Stats
0W - 3L
1,248 SR
Queue Stats
137W - 178L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
Killersharpshot
Sylvanus
Level 126
God Stats
10W - 16L
1,469 SR
Queue Stats
135W - 151L
1,388 Elo+
Party 1
Thoth
Thoth
aldotyme77
Thoth
Level 121
God Stats
3W - 10L
1,385 SR
Queue Stats
1,084W - 1,031L
1,498 Elo+
Solo
Bellona
Bellona
schnipppples
Bellona
Level 130
God Stats
6W - 8L
1,423 SR
Queue Stats
148W - 151L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
12,418
591
20,849
12,266
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JavierG97SV
Arachne
19
6 / 2 / 6
11,954
569
6,932
18,594
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 5 / 5
12,482
594
14,666
21,661
29,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SuMoxe
Izanami
17
2 / 6 / 5
10,177
485
8,337
13,989
3,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Zulu Bonezy
Jormungandr
16
3 / 3 / 7
10,993
523
14,850
16,482
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
9,378
447
4,486
17,097
12,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
DBOXREAPER1
Thanatos
17
6 / 6 / 4
11,133
530
9,701
24,005
8,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
16
5 / 3 / 5
9,593
457
13,323
22,835
10,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
17
3 / 5 / 3
10,397
495
8,378
13,545
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
schnipppples
Bellona
15
5 / 6 / 1
10,369
494
15,321
17,568
18,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
22
Kills
20
20
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Thanatos
DBOXREAPER1
Thanatos
6
6
4
1.33
W
6
4
7
2.38
W
Arachne
JavierG97SV
Arachne
6
2
6
4.5
L
Sylvanus
5
3
5
2.5
W
5
5
5
1.5
W
Izanami
SuMoxe
Izanami
2
6
5
0.75
W
Jormungandr
Zulu Bonezy
Jormungandr
3
3
7
2.17
L
Thoth
3
5
3
0.9
L
Bellona
schnipppples
Bellona
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,634
Damage
51,209
82,992
Taken
95,050
61,405
Mitigated
54,243
31,032
Healing
42,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,486
483
1,943
5,798
17,097
12,053
60
6,031
11,066
0
37,586
L
Thanatos
DBOXREAPER1
Thanatos
9,701
3,198
518
17,162
24,005
8,629
63
9,178
14,827
0
75,033
W
20,849
5,747
463
1,818
12,266
3,271
6,000
4,870
7,112
86,793
0
W
Arachne
JavierG97SV
Arachne
6,932
5,773
0
11,400
18,594
6,503
2,931
2,479
16,085
0
71,754
L
Sylvanus
13,323
3,516
3,133
9,263
22,835
10,839
0
11,810
11,025
40,054
7,342
W
14,666
3,121
0
8,331
21,661
29,630
913
791
20,828
432
79,868
W
Izanami
SuMoxe
Izanami
8,337
5,557
646
3,485
13,989
3,636
3,140
6,685
7,184
0
68,731
W
Jormungandr
Zulu Bonezy
Jormungandr
14,850
4,796
215
4,674
16,482
18,365
633
6,031
10,445
41,483
0
L
Thoth
8,378
343
0
936
13,545
4,601
0
6,758
6,787
74,445
0
L
Bellona
schnipppples
Bellona
15,321
8,626
0
3,715
17,568
18,121
765
2,276
15,292
684
61,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
50,870
582
Minions Killed
527
0
Camps Cleared
0
1,911,608
Distance Traveled
1,724,796
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,378
447
69
3
0
312,024
3
L
Thanatos
11,133
530
117
6
0
379,766
0
W
Nu Wa
12,418
591
150
7
0
342,730
2
W
Arachne
11,954
569
106
5
0
416,361
0
L
Sylvanus
9,593
457
83
4
0
371,483
4
W
Chaac
12,482
594
142
7
0
410,898
1
W
Izanami
10,177
485
123
6
0
365,346
2
W
Jormungandr
10,993
523
61
3
0
376,273
8
L
Thoth
10,397
495
149
7
0
345,178
9
L
Bellona
10,369
494
109
5
0
316,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role