Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jurellz
Nu Wa
Level 99
God Stats
3W - 3L
1,692 SR
Queue Stats
261W - 278L
1,573 Elo+
Party 1
Discordia
Discordia
KitsuneSoda
Discordia
Level 64
God Stats
7W - 8L
1,356 SR
Queue Stats
116W - 130L
1,532 Elo+
Solo
Nox
Nox
NINJACUPCAKESdws
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 165L
1,532 Elo+
Party 1
Nemesis
Nemesis
ZackMiko
Nemesis
Level 102
God Stats
1W - 1L
1,843 SR
Queue Stats
15W - 11L
1,603 Elo+
Solo
Team Averages
Level 90
1,578 SR
1,548 Elo+

VS

Team Averages
Level 99
1,661 SR
1,528 Elo+
Izanami
Izanami
Alex54315
Izanami
Level 87
God Stats
82W - 59L
1,617 SR
Queue Stats
535W - 524L
1,572 Elo+
Solo
Thor
Thor
EmptyBic
Thor
Level 64
God Stats
5W - 3L
1,730 SR
Queue Stats
31W - 26L
1,505 Elo+
Party 2
Chaac
Chaac
FrankRC0077
Chaac
Level 139
God Stats
17W - 10L
1,748 SR
Queue Stats
279W - 271L
1,523 Elo+
Solo
Chang'e
Chang'e
blackhaggs
Chang'e
Level 77
God Stats
3W - 2L
1,710 SR
Queue Stats
69W - 60L
1,520 Elo+
Solo
Ganesha
Ganesha
oAnkh
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 1
5,459
420
2,435
5,176
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Jurellz
Nu Wa
11
0 / 1 / 0
6,108
470
4,241
3,925
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
KitsuneSoda
Discordia
12
1 / 2 / 1
7,110
547
4,696
4,809
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
5,554
427
1,522
3,860
943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ZackMiko
Nemesis
10
2 / 4 / 0
6,338
488
4,669
8,697
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alex54315
Izanami
14
1 / 1 / 1
7,692
592
2,659
5,232
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
8 / 0 / 1
8,138
626
4,993
8,578
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 0 / 2
7,346
565
3,467
7,104
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
blackhaggs
Chang'e
13
1 / 2 / 3
7,498
577
2,020
6,610
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
oAnkh
Ganesha
10
0 / 0 / 5
6,469
498
2,324
7,282
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Izanami
Alex54315
Izanami
1
1
1
1.5
W
Thor
8
0
1
8.5
W
0
0
2
1
L
Nu Wa
Jurellz
Nu Wa
0
1
0
0
L
Discordia
KitsuneSoda
Discordia
1
2
1
0.75
L
0
2
0
0
L
Nemesis
ZackMiko
Nemesis
2
4
0
0.5
W
Chang'e
blackhaggs
Chang'e
1
2
3
1.25
W
Ganesha
oAnkh
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
15,463
26,467
Taken
34,806
7,162
Mitigated
14,075
5,643
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,435
1,180
0
2,324
5,176
1,314
0
428
4,748
0
33,002
W
Izanami
Alex54315
Izanami
2,659
1,982
0
1,815
5,232
1,471
0
613
4,567
0
70,643
W
Thor
4,993
970
0
1,000
8,578
2,893
0
2,682
5,652
0
48,013
W
3,467
1,017
0
4,270
7,104
4,295
0
1,807
5,091
0
44,377
L
Nu Wa
Jurellz
Nu Wa
4,241
1,811
0
627
3,925
1,139
0
0
3,715
29,802
0
L
Discordia
KitsuneSoda
Discordia
4,696
615
0
319
4,809
1,349
0
1,503
3,218
44,096
0
L
1,522
345
0
1,003
3,860
943
0
314
3,546
23,731
0
L
Nemesis
ZackMiko
Nemesis
4,669
2,426
0
1,370
8,697
2,417
0
1,963
6,551
0
37,061
W
Chang'e
blackhaggs
Chang'e
2,020
154
432
3,272
6,610
1,869
74
2,643
3,687
46,969
0
W
Ganesha
oAnkh
Ganesha
2,324
366
1,595
1,838
7,282
3,547
0
1,863
5,285
19,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
37,143
359
Minions Killed
455
0
Camps Cleared
0
1,139,041
Distance Traveled
1,337,530
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,459
420
66
5
0
182,846
3
W
Izanami
7,692
592
165
13
0
246,401
5
W
Thor
8,138
626
77
6
0
271,728
0
W
Chaac
7,346
565
91
7
0
266,073
6
L
Nu Wa
6,108
470
61
5
0
234,709
1
L
Discordia
7,110
547
106
8
0
228,351
3
L
Nox
5,554
427
54
4
0
221,207
0
L
Nemesis
6,338
488
72
6
0
271,928
4
W
Chang'e
7,498
577
121
9
0
271,960
3
W
Ganesha
6,469
498
1
0
0
281,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role