Player Matchup

Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
Aahmedoh
Zeus
Silver I
Level 156
God Stats
143W - 153L
1,456 SR
Queue Stats
690W - 857L
1,204 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
MasterZox
Gilgamesh
Gold II
Level 145
God Stats
1W - 2L
1,458 SR
Queue Stats
126W - 127L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,471 SR
1,354 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,685 SR
1,672 MMR
Horus
Horus
Bronze III
MissingChromosom
Horus
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,588 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
PermanentCAM2
Zhong Kui
Gold V
Level 127
God Stats
2W - 0L
1,871 SR
Queue Stats
18W - 4L
1,863 MMR
Party 1
Hercules
Hercules
Bronze III
Sutomu
Hercules
Bronze III
Level 159
God Stats
2W - 0L
1,685 SR
Queue Stats
16W - 0L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 10 / 4
7,652
638
4,075
12,244
2,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
3 / 7 / 1
8,073
673
12,184
9,378
2,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MasterZox
Gilgamesh
9
1 / 5 / 4
7,789
649
5,558
17,990
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayOdinThothTiamatAthena

VS

Bans
PersephoneArtemisGuan YuFenrirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 10
9,060
755
10,625
13,446
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
PermanentCAM2
Zhong Kui
13
8 / 1 / 10
9,730
811
12,074
9,905
8,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Sutomu
Hercules
12
7 / 3 / 10
9,248
771
11,690
16,057
10,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
22
22
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
10
4
0.3
L
Zeus
3
7
1
0.5
L
Gilgamesh
MasterZox
Gilgamesh
1
5
4
0.6
W
7
2
10
6
W
Zhong Kui
PermanentCAM2
Zhong Kui
8
1
10
13
W
Hercules
Sutomu
Hercules
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
34,389
39,612
Taken
39,408
21,465
Mitigated
27,727
2,512
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,075
2,362
0
1,390
12,244
2,978
0
3,200
8,489
0
12,689
L
Zeus
12,184
1,041
0
472
9,378
2,482
0
2,907
6,171
30,023
0
L
Gilgamesh
MasterZox
Gilgamesh
5,558
1,150
0
650
17,990
16,005
0
6,013
11,169
0
12,892
W
10,625
3,610
1,393
5,119
13,446
9,305
765
3,899
9,547
0
22,149
W
Zhong Kui
PermanentCAM2
Zhong Kui
12,074
2,568
0
4,285
9,905
8,030
1,317
3,071
6,834
48,590
0
W
Hercules
Sutomu
Hercules
11,690
4,104
0
5,785
16,057
10,392
451
6,247
9,657
0
24,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
28,038
69
Minions Killed
117
1
Camps Cleared
9
561,246
Distance Traveled
671,894
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,652
638
23
2
0
177,218
0
L
Zeus
8,073
673
37
3
1
172,540
7
L
Gilgamesh
7,789
649
9
1
0
211,488
2
W
Horus
9,060
755
19
2
1
244,205
0
W
Zhong Kui
9,730
811
71
6
3
212,219
2
W
Hercules
9,248
771
27
2
5
215,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role