Player Matchup

Serqet
Serqet
Alphon13
Serqet
Level 10
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 15L
1,194 Elo+
Party 1
Chaac
Chaac
Ragnar12X
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,187 Elo+
Party 1
Ra
Ra
Surferosk
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,057 Elo+
Party 1
Team Averages
Level 10
1,571 SR
1,146 Elo+

VS

Team Averages
Level 35
1,372 SR
1,458 Elo+
Jormungandr
Jormungandr
GEO2003RGE
Jormungandr
Level 29
God Stats
2W - 2L
1,354 SR
Queue Stats
8W - 19L
1,248 Elo+
Solo
Charybdis
Charybdis
Sonaxxx
Charybdis
Level 29
God Stats
5W - 4L
1,434 SR
Queue Stats
203W - 195L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
kaiomax92
Ah Puch
Level 47
God Stats
3W - 1L
1,326 SR
Queue Stats
146W - 100L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alphon13
Serqet
8
0 / 4 / 1
5,708
634
3,454
7,343
3,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chaac
Ragnar12X
Chaac
9
0 / 4 / 0
5,696
633
4,459
10,179
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 0
6,098
678
3,791
7,607
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GEO2003RGE
Jormungandr
12
5 / 0 / 8
7,802
867
5,288
5,669
5,086
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Sonaxxx
Charybdis
11
6 / 1 / 7
7,951
883
6,329
6,475
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
kaiomax92
Ah Puch
11
3 / 0 / 8
7,250
806
9,757
5,551
1,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alphon13
Serqet
0
4
1
0.13
W
Jormungandr
GEO2003RGE
Jormungandr
5
0
8
9
L
Chaac
Ragnar12X
Chaac
0
4
0
0
W
Charybdis
Sonaxxx
Charybdis
6
1
7
9.5
L
1
6
0
0.17
W
Ah Puch
kaiomax92
Ah Puch
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,704
Damage
21,374
25,129
Taken
17,695
14,791
Mitigated
8,522
3,806
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alphon13
Serqet
3,454
377
73
441
7,343
3,512
0
4,274
3,069
0
8,181
W
Jormungandr
GEO2003RGE
Jormungandr
5,288
1,297
244
531
5,669
5,086
684
1,007
4,286
23,386
0
L
Chaac
Ragnar12X
Chaac
4,459
222
187
1,799
10,179
8,635
0
5,575
4,604
0
14,915
W
Charybdis
Sonaxxx
Charybdis
6,329
3,656
0
376
6,475
1,844
1,424
1,354
4,502
0
20,062
L
3,791
371
687
619
7,607
2,644
0
5,314
2,293
20,339
0
W
Ah Puch
kaiomax92
Ah Puch
9,757
1,051
0
1,956
5,551
1,592
740
1,636
3,619
27,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,502
Gold Earned
23,003
91
Minions Killed
111
2
Camps Cleared
6
476,400
Distance Traveled
519,036
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,708
634
7
1
1
175,990
1
W
Jormungandr
7,802
867
45
5
1
178,922
1
L
Chaac
5,696
633
33
4
0
157,256
2
W
Charybdis
7,951
883
27
3
1
168,931
6
L
Ra
6,098
678
51
6
1
143,154
1
W
Ah Puch
7,250
806
39
4
4
171,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role