Player Matchup

Geb
Geb
ArashiJaeger35
Geb
Level 49
God Stats
4W - 4L
1,488 SR
Queue Stats
178W - 193L
1,414 Elo+
Solo
Thanatos
Thanatos
FS Haku
Thanatos
Level 28
God Stats
6W - 9L
1,503 SR
Queue Stats
140W - 176L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
xpoisonpancakex
Heimdallr
Level 103
God Stats
13W - 6L
1,498 SR
Queue Stats
181W - 183L
1,445 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,406 Elo+

VS

Team Averages
Level 43
1,721 SR
1,505 Elo+
Anubis
Anubis
JokerValliere
Anubis
Level 25
God Stats
10W - 4L
1,787 SR
Queue Stats
18W - 12L
1,469 Elo+
Party 2
Fenrir
Fenrir
PtiiitGars
Fenrir
Level 18
God Stats
1W - 0L
1,865 SR
Queue Stats
8W - 3L
1,733 Elo+
Party 2
Chaac
Chaac
Sr_Mirrodin
Chaac
Level 87
God Stats
52W - 42L
1,511 SR
Queue Stats
426W - 549L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 8
10,692
629
7,262
20,256
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
FS Haku
Thanatos
14
5 / 14 / 3
12,147
715
7,164
17,963
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xpoisonpancakex
Heimdallr
15
5 / 13 / 5
12,084
711
26,181
26,095
5,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 4 / 15
15,001
882
29,235
19,712
9,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
PtiiitGars
Fenrir
16
13 / 4 / 19
13,764
810
12,595
18,192
14,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 3 / 26
13,490
794
12,150
20,696
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
10
Kills
38
38
Deaths
11
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
L
Thanatos
FS Haku
Thanatos
5
14
3
0.46
W
20
4
15
6.88
W
Fenrir
PtiiitGars
Fenrir
13
4
19
5.63
W
5
3
26
6
L
Heimdallr
xpoisonpancakex
Heimdallr
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
53,980
64,314
Taken
58,600
22,475
Mitigated
42,989
9,408
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
454
0
881
20,256
10,520
98
8,843
11,413
17,657
0
L
Thanatos
FS Haku
Thanatos
7,164
2,166
0
3,230
17,963
6,064
0
6,545
11,418
0
20,538
W
29,235
1,048
0
12,430
19,712
9,714
1,472
3,774
15,938
55,410
0
W
Fenrir
PtiiitGars
Fenrir
12,595
2,557
0
4,713
18,192
14,541
826
2,212
15,980
0
26,452
W
12,150
1,004
565
8,372
20,696
18,734
785
1,750
18,929
0
54,830
L
Heimdallr
xpoisonpancakex
Heimdallr
26,181
15,845
0
5,297
26,095
5,891
787
14,539
11,556
0
60,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
42,255
107
Minions Killed
158
4
Camps Cleared
6
658,327
Distance Traveled
1,062,443
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,692
629
22
1
0
210,250
2
L
Thanatos
12,147
715
21
1
1
222,095
0
W
Anubis
15,001
882
46
3
1
255,243
0
W
Fenrir
13,764
810
23
1
0
447,203
1
W
Chaac
13,490
794
89
5
5
359,997
0
L
Heimdallr
12,084
711
64
4
3
225,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role