Player Matchup

Cupid
Cupid
Silver I
JDGamingFTW
Cupid
Silver I
Level 122
God Stats
1W - 0L
1,901 SR
Queue Stats
10W - 2L
1,771 MMR
Party 1
Chronos
Chronos
Silver II
TattedRaven
Chronos
Silver II
Level 126
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 2L
1,697 MMR
Party 1
Achilles
Achilles
Gold V
ToXiK21
Achilles
Gold V
Level 45
God Stats
2W - 0L
1,654 SR
Queue Stats
9W - 1L
1,834 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,752 SR
1,767 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,433 SR
1,467 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
JPsilvasan
Hercules
Gold V
Level 127
God Stats
11W - 10L
1,554 SR
Queue Stats
163W - 212L
1,306 MMR
Solo
Ullr
Ullr
Bronze III
Tebiitan
Ullr
Bronze III
Level 135
God Stats
0W - 1L
1,245 SR
Queue Stats
10W - 7L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
13,361
636
12,229
17,435
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TattedRaven
Chronos
16
1 / 1 / 10
12,732
606
14,626
15,337
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ToXiK21
Achilles
17
8 / 3 / 6
14,015
667
21,823
28,323
29,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinMorgan Le FayPersephoneAresArtio

VS

Bans
DiscordiaChaacScyllaGilgameshAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 5
12,007
572
18,449
14,908
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JPsilvasan
Hercules
15
4 / 3 / 4
12,402
591
17,369
24,682
30,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
3 / 5 / 4
12,667
603
10,254
17,332
6,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
9
9
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
5
0.75
W
5
5
5
1.5
L
Hercules
JPsilvasan
Hercules
4
3
4
2
W
Chronos
TattedRaven
Chronos
1
1
10
6
L
Ullr
3
5
4
1
W
Achilles
ToXiK21
Achilles
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
46,072
61,095
Taken
56,922
40,827
Mitigated
40,014
19,440
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,449
4,539
0
1,363
14,908
3,857
760
3,530
10,695
52,305
0
W
12,229
5,784
1,202
3,891
17,435
6,119
1,906
4,351
12,533
0
68,407
L
Hercules
JPsilvasan
Hercules
17,369
3,647
0
7,903
24,682
30,065
275
7,799
15,766
4,519
23,679
W
Chronos
TattedRaven
Chronos
14,626
3,457
540
4,280
15,337
5,293
1,637
5,681
9,136
59,879
4,903
L
Ullr
10,254
3,242
0
3,091
17,332
6,092
2,304
3,121
13,425
0
55,233
W
Achilles
ToXiK21
Achilles
21,823
4,985
0
9,527
28,323
29,415
183
10,448
16,029
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
37,076
245
Minions Killed
202
5
Camps Cleared
11
1,179,183
Distance Traveled
1,140,929
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,007
572
80
4
2
346,758
6
W
Cupid
13,361
636
121
6
2
359,568
6
L
Hercules
12,402
591
30
1
4
411,187
1
W
Chronos
12,732
606
85
4
2
423,613
2
L
Ullr
12,667
603
92
4
5
382,984
4
W
Achilles
14,015
667
39
2
1
396,002
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role