Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KEKWarrior
Ra
Level 17
God Stats
2W - 2L
1,478 SR
Queue Stats
27W - 25L
1,498 Elo+
Solo
Bellona
Bellona
Marfusito
Bellona
Level 13
God Stats
1W - 2L
1,471 SR
Queue Stats
14W - 20L
1,452 Elo+
Solo
Thanatos
Thanatos
TFgam3r
Thanatos
Level 29
God Stats
14W - 17L
1,405 SR
Queue Stats
74W - 78L
1,487 Elo+
Solo
Artio
Artio
jlctheowner
Artio
Level 29
God Stats
2W - 4L
1,418 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 1
Team Averages
Level 21
1,454 SR
1,474 Elo+

VS

Team Averages
Level 24
1,581 SR
1,479 Elo+
Nu Wa
Nu Wa
ELPablobo
Nu Wa
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 1L
1,710 Elo+
Solo
Ares
Ares
JlSC
Ares
Level 29
God Stats
16W - 5L
1,487 SR
Queue Stats
204W - 196L
1,408 Elo+
Solo
Anubis
Anubis
ZagomBrottos
Anubis
Level 24
God Stats
11W - 6L
1,673 SR
Queue Stats
398W - 389L
1,561 Elo+
Solo
Camazotz
Camazotz
elproazo
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,367 Elo+
Solo
Neith
Neith
imSYP
Neith
Level 27
God Stats
25W - 22L
1,531 SR
Queue Stats
49W - 58L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 1
7,065
442
6,507
9,733
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
7,103
444
3,809
12,076
3,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Marfusito
Bellona
12
0 / 4 / 0
7,164
448
4,233
10,313
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TFgam3r
Thanatos
10
3 / 7 / 0
7,047
440
6,340
13,577
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 2
7,044
440
4,507
17,196
8,370
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ELPablobo
Nu Wa
12
3 / 1 / 10
7,855
491
8,245
4,403
1,012
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JlSC
Ares
13
4 / 1 / 3
8,754
547
5,433
11,440
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
13 / 1 / 5
10,832
677
18,338
10,211
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
elproazo
Camazotz
16
6 / 1 / 2
9,586
599
6,679
15,610
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
imSYP
Neith
14
2 / 2 / 7
8,507
532
5,868
10,096
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
28
29
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Nu Wa
ELPablobo
Nu Wa
3
1
10
8
W
Ares
JlSC
Ares
4
1
3
5.5
L
0
8
1
0.06
L
Bellona
Marfusito
Bellona
0
4
0
0
L
Thanatos
TFgam3r
Thanatos
3
7
0
0.43
W
Anubis
13
1
5
15.5
W
Camazotz
elproazo
Camazotz
6
1
2
7
W
Neith
imSYP
Neith
2
2
7
2.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
44,563
62,895
Taken
51,760
26,983
Mitigated
25,416
18,805
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,507
3,260
0
2,166
9,733
2,750
104
5,120
4,613
0
39,375
W
Nu Wa
ELPablobo
Nu Wa
8,245
1,767
52
1,396
4,403
1,012
320
2,337
2,066
24,083
0
W
Ares
JlSC
Ares
5,433
592
0
3,131
11,440
8,614
0
2,635
8,805
28,487
0
L
3,809
673
71
3,267
12,076
3,322
161
8,848
3,228
45,766
0
L
Bellona
Marfusito
Bellona
4,233
426
0
677
10,313
8,583
314
3,758
6,555
9,955
27,959
L
Thanatos
TFgam3r
Thanatos
6,340
2,538
0
6,077
13,577
3,958
0
5,037
8,540
0
33,229
W
Anubis
18,338
610
0
7,338
10,211
5,293
368
3,103
7,108
82,541
0
W
Camazotz
elproazo
Camazotz
6,679
1,607
0
9,391
15,610
6,783
634
649
14,961
0
82,968
W
Neith
imSYP
Neith
5,868
2,669
0
4,157
10,096
3,714
2,554
592
9,504
0
53,630
L
4,507
1,031
634
5,913
17,196
8,370
39
9,712
7,484
22,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
45,534
319
Minions Killed
429
0
Camps Cleared
0
1,470,948
Distance Traveled
1,531,954
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,065
442
69
4
0
277,945
2
W
Nu Wa
7,855
491
29
2
0
297,921
1
W
Ares
8,754
547
38
2
0
302,126
4
L
Ra
7,103
444
88
6
0
267,199
1
L
Bellona
7,164
448
75
5
0
330,042
2
L
Thanatos
7,047
440
60
4
0
299,665
1
W
Anubis
10,832
677
131
8
0
293,541
4
W
Camazotz
9,586
599
129
8
0
357,483
1
W
Neith
8,507
532
102
6
0
280,883
0
L
Artio
7,044
440
27
2
0
296,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role