Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Baphoomet
Sun Wukong
Bronze III
Level 88
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Holygamer98
Da Ji
Gold V
Level 136
God Stats
0W - 2L
1,543 SR
Queue Stats
119W - 110L
1,523 MMR
Solo
Ymir
Ymir
Silver III
PeanutButterCupz
Ymir
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,423 MMR
Party 1
Heimdallr
Heimdallr
Gold II
SamTR
Heimdallr
Gold II
Level 148
God Stats
1W - 5L
1,383 SR
Queue Stats
319W - 310L
1,517 MMR
Solo
Hera
Hera
Silver II
Åndres
Hera
Silver II
Level 43
God Stats
7W - 3L
1,757 SR
Queue Stats
59W - 53L
1,541 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,493 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,596 SR
1,495 MMR
Set
Set
Gold IV
 
Set
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
Johnmr23
Merlin
Gold I
Level 152
God Stats
149W - 116L
1,751 SR
Queue Stats
824W - 785L
1,477 MMR
Solo
Guan Yu
Guan Yu
Gold III
TheGoldenToast
Guan Yu
Gold III
Level 128
God Stats
2W - 0L
1,652 SR
Queue Stats
58W - 55L
1,505 MMR
Solo
Xbalanque
Xbalanque
Platinum V
mellotaylor
Xbalanque
Platinum V
Level 159
God Stats
5W - 3L
1,575 SR
Queue Stats
357W - 358L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baphoomet
Sun Wukong
15
0 / 4 / 1
8,805
463
5,254
12,326
6,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 5 / 0
9,632
507
7,363
13,621
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 8 / 1
7,298
384
2,695
21,889
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SamTR
Heimdallr
15
0 / 4 / 0
8,986
473
7,987
12,192
3,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Åndres
Hera
13
1 / 8 / 1
8,479
446
6,327
11,575
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAthenaGilgameshArtioMorgan Le Fay

VS

Bans
ArtemisDanzaburouOdinSobekErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 2 / 10
11,814
622
8,935
14,809
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
15
4 / 0 / 18
10,876
572
4,132
16,192
16,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Johnmr23
Merlin
19
11 / 1 / 6
12,619
664
18,292
7,319
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 13
10,531
554
8,332
15,050
15,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
mellotaylor
Xbalanque
17
3 / 1 / 7
11,474
604
10,029
13,558
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
83
5
Kills
29
29
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
2
10
6
W
Kumbhakarna
 
Kumbhakarna
4
0
18
13
L
Sun Wukong
Baphoomet
Sun Wukong
0
4
1
0.13
L
4
5
0
0.8
W
Merlin
Johnmr23
Merlin
11
1
6
14
L
0
8
1
0.06
L
Heimdallr
SamTR
Heimdallr
0
4
0
0
W
4
1
13
10.5
W
Xbalanque
mellotaylor
Xbalanque
3
1
7
6.5
L
Hera
Åndres
Hera
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
49,720
71,603
Taken
66,928
31,191
Mitigated
46,866
12,654
Healing
27,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,935
3,549
0
7,101
14,809
7,355
4,898
3,352
11,351
0
85,266
W
Kumbhakarna
 
Kumbhakarna
4,132
765
405
3,020
16,192
16,497
1,078
4,121
11,897
21,998
0
L
Sun Wukong
Baphoomet
Sun Wukong
5,254
895
0
1,895
12,326
6,377
518
2,194
10,052
8
55,759
L
7,363
1,446
0
4,187
13,621
4,969
0
3,020
10,483
0
63,963
W
Merlin
Johnmr23
Merlin
18,292
299
424
2,461
7,319
2,879
225
2,479
4,660
81,339
0
L
2,695
621
0
2,472
21,889
12,568
0
9,956
11,501
11,060
0
L
Heimdallr
SamTR
Heimdallr
7,987
4,981
0
3,086
12,192
3,896
550
2,064
10,084
0
76,589
W
8,332
1,128
1,974
6,091
15,050
15,152
219
2,144
12,687
0
44,434
W
Xbalanque
mellotaylor
Xbalanque
10,029
6,060
0
5,531
13,558
4,983
7,133
732
12,786
0
95,459
L
Hera
Åndres
Hera
6,327
1,406
0
1,014
11,575
3,381
0
4,589
6,720
63,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
57,314
514
Minions Killed
544
0
Camps Cleared
0
1,703,653
Distance Traveled
1,967,934
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,814
622
130
7
0
424,553
6
W
Kumbhakarna
10,876
572
24
1
0
403,606
9
L
Sun Wukong
8,805
463
122
6
0
354,896
4
L
Da Ji
9,632
507
110
6
0
339,623
3
W
Merlin
12,619
664
156
8
0
373,173
6
L
Ymir
7,298
384
19
1
0
347,631
8
L
Heimdallr
8,986
473
137
7
0
329,431
5
W
Guan Yu
10,531
554
82
4
0
419,833
9
W
Xbalanque
11,474
604
152
8
0
346,769
3
L
Hera
8,479
446
126
7
0
332,072
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role