Player Matchup

Cthulhu
Cthulhu
AdrianOrozco_
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Nukewolf95
Cerberus
Level 29
God Stats
3W - 4L
1,729 SR
Queue Stats
90W - 101L
1,479 Elo+
Party 3
Da Ji
Da Ji
RKGSFivehead
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ZachLivesMatter
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
athranoe1993
Ne Zha
Level 82
God Stats
0W - 4L
1,142 SR
Queue Stats
106W - 131L
1,488 Elo+
Party 3
Team Averages
Level 45
1,474 SR
1,482 Elo+

VS

Team Averages
Level 60
1,557 SR
1,589 Elo+
Jormungandr
Jormungandr
CaptainBallarm5
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,753 Elo+
Party 1
Ne Zha
Ne Zha
ELILAZERMAN
Ne Zha
Level 62
God Stats
1W - 0L
1,784 SR
Queue Stats
8W - 6L
1,669 Elo+
Party 1
Apollo
Apollo
Sant09
Apollo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,451 Elo+
Solo
Bastet
Bastet
SlurpsForDerps
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Geb
Geb
xxExternaxx
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 7 / 3
6,778
616
3,247
10,942
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Nukewolf95
Cerberus
15
4 / 8 / 5
8,606
782
9,786
19,057
20,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 10 / 7
8,595
781
11,433
14,017
9,850
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 9 / 9
8,091
736
4,351
16,823
12,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
16
5 / 8 / 7
9,087
826
12,164
12,096
5,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainBallarm5
Jormungandr
18
9 / 2 / 26
11,141
1,013
18,414
14,908
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
12 / 3 / 19
11,096
1,009
18,463
11,567
8,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
Sant09
Apollo
17
7 / 3 / 16
10,774
979
9,174
8,940
3,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
13 / 5 / 13
11,065
1,006
12,672
10,330
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 31
9,171
834
7,843
16,149
15,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
147
13
Kills
42
42
Deaths
16
31
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
3
0.21
W
Jormungandr
CaptainBallarm5
Jormungandr
9
2
26
11
W
Ne Zha
12
3
19
7.17
L
Cerberus
Nukewolf95
Cerberus
4
8
5
0.81
L
4
10
7
0.75
W
Apollo
Sant09
Apollo
7
3
16
5
W
13
5
13
3.9
L
0
9
9
0.5
L
Ne Zha
5
8
7
1.06
W
1
3
31
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
66,566
72,935
Taken
61,894
53,577
Mitigated
40,727
7,739
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,247
73
434
766
10,942
5,823
0
4,333
6,609
5,711
0
W
Jormungandr
CaptainBallarm5
Jormungandr
18,414
6,439
1,987
5,536
14,908
8,170
1,186
5,561
9,152
37,307
0
W
Ne Zha
18,463
7,472
1,028
3,262
11,567
8,754
105
2,178
8,923
0
25,336
L
Cerberus
Nukewolf95
Cerberus
9,786
293
240
3,256
19,057
20,089
0
7,801
11,256
23,630
0
L
11,433
2,517
347
1,189
14,017
9,850
0
3,750
10,267
0
14,471
W
Apollo
Sant09
Apollo
9,174
4,422
826
1,103
8,940
3,699
2,837
2,043
6,812
0
30,088
W
12,672
5,604
784
1,036
10,330
4,226
138
1,889
8,061
0
20,520
L
4,351
1,500
124
62
16,823
12,667
0
6,094
10,729
10,919
0
L
Ne Zha
12,164
775
486
835
12,096
5,148
0
4,279
7,817
0
23,848
W
7,843
1,851
0
418
16,149
15,878
390
5,131
9,347
11,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
53,247
103
Minions Killed
104
0
Camps Cleared
0
765,159
Distance Traveled
1,038,445
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,778
616
9
1
0
141,165
1
W
Jormungandr
11,141
1,013
30
3
0
185,679
0
W
Ne Zha
11,096
1,009
6
1
0
221,607
0
L
Cerberus
8,606
782
50
5
0
169,071
1
L
Da Ji
8,595
781
10
1
0
142,171
0
W
Apollo
10,774
979
43
4
0
191,661
2
W
Bastet
11,065
1,006
19
2
0
214,101
1
L
Ymir
8,091
736
9
1
0
149,154
0
L
Ne Zha
9,087
826
25
2
0
163,598
0
W
Geb
9,171
834
6
1
0
225,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role