Player Matchup

Ra
Ra
FlaminHot64
Ra
Level 26
God Stats
0W - 1L
1,680 SR
Queue Stats
45W - 33L
1,675 Elo+
Solo
Mulan
Mulan
WaIInot
Mulan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 98L
1,588 Elo+
Party 1
Nemesis
Nemesis
heyitsmattchu
Nemesis
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 97L
1,615 Elo+
Solo
Rama
Rama
noulacio
Rama
Level 11
God Stats
3W - 1L
1,891 SR
Queue Stats
22W - 13L
1,586 Elo+
Solo
Yemoja
Yemoja
zScotty_Boy
Yemoja
Level 29
God Stats
4W - 6L
1,581 SR
Queue Stats
170W - 163L
1,578 Elo+
Party 1
Team Averages
Level 20
1,630 SR
1,609 Elo+

VS

Team Averages
Level 27
1,517 SR
1,590 Elo+
Nu Wa
Nu Wa
Hinata OP
Nu Wa
Level 26
God Stats
3W - 0L
1,767 SR
Queue Stats
96W - 79L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
Obamabooty247
Gilgamesh
Level 29
God Stats
34W - 47L
1,586 SR
Queue Stats
197W - 221L
1,597 Elo+
Solo
Bakasura
Bakasura
RSRHB1
Bakasura
Level 25
God Stats
1W - 2L
1,427 SR
Queue Stats
51W - 93L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
aggusthe2nd
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
garharticus
Danzaburou
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
70W - 55L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,655
444
4,774
5,322
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
WaIInot
Mulan
12
1 / 5 / 0
6,839
456
5,907
11,219
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
10
0 / 3 / 2
6,540
436
3,764
10,359
3,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
11
1 / 4 / 0
7,023
468
7,060
12,314
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
10
1 / 2 / 1
7,123
475
4,073
11,007
6,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hinata OP
Nu Wa
16
5 / 0 / 2
9,659
644
11,371
8,366
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Obamabooty247
Gilgamesh
15
7 / 2 / 2
9,299
620
10,396
12,508
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
RSRHB1
Bakasura
14
1 / 0 / 1
8,047
536
1,034
6,757
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
aggusthe2nd
Kumbhakarna
11
1 / 1 / 2
7,090
473
3,978
9,483
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
garharticus
Danzaburou
13
2 / 0 / 0
8,366
558
11,151
9,887
3,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
16
16
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nu Wa
Hinata OP
Nu Wa
5
0
2
6
W
Gilgamesh
Obamabooty247
Gilgamesh
7
2
2
4
W
Bakasura
RSRHB1
Bakasura
1
0
1
1.5
L
Mulan
WaIInot
Mulan
1
5
0
0.2
W
Kumbhakarna
aggusthe2nd
Kumbhakarna
1
1
2
2
W
Danzaburou
garharticus
Danzaburou
2
0
0
2
L
Nemesis
0
3
2
0.33
L
Rama
1
4
0
0.25
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,578
Damage
37,930
50,221
Taken
47,001
22,666
Mitigated
27,295
13,585
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,774
108
421
927
5,322
1,620
0
4,130
1,192
57,324
0
W
Nu Wa
Hinata OP
Nu Wa
11,371
3,512
0
5,256
8,366
2,897
833
3,415
4,701
82,943
0
W
Gilgamesh
Obamabooty247
Gilgamesh
10,396
4,187
0
3,313
12,508
9,409
317
735
10,928
0
59,298
W
Bakasura
RSRHB1
Bakasura
1,034
859
0
4,703
6,757
3,800
761
1,017
5,690
0
46,092
L
Mulan
WaIInot
Mulan
5,907
852
0
3,193
11,219
8,301
272
656
10,563
0
37,186
W
Kumbhakarna
aggusthe2nd
Kumbhakarna
3,978
913
0
2,533
9,483
7,621
0
1,735
7,676
16,580
0
W
Danzaburou
garharticus
Danzaburou
11,151
6,489
0
6,419
9,887
3,568
832
1,690
8,197
0
64,057
L
Nemesis
3,764
1,326
0
986
10,359
3,508
0
2,762
7,597
0
30,188
L
Rama
7,060
5,910
0
4,194
12,314
2,863
0
3,591
8,723
0
47,716
L
Yemoja
4,073
579
1,787
2,077
11,007
6,374
0
4,210
6,797
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
42,461
375
Minions Killed
505
0
Camps Cleared
0
1,372,449
Distance Traveled
1,477,710
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,655
444
119
8
0
274,088
3
W
Nu Wa
9,659
644
157
10
0
287,988
4
W
Gilgamesh
9,299
620
110
7
0
298,743
4
W
Bakasura
8,047
536
111
7
0
327,725
0
L
Mulan
6,839
456
69
5
0
266,811
6
W
Kumbhakarna
7,090
473
9
1
0
294,460
7
W
Danzaburou
8,366
558
118
8
0
268,794
0
L
Nemesis
6,540
436
61
4
0
298,648
0
L
Rama
7,023
468
102
7
0
247,598
4
L
Yemoja
7,123
475
24
2
0
285,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role