Player Matchup

Mulan
Mulan
Elvladixd
Mulan
Level 106
God Stats
7W - 11L
1,328 SR
Queue Stats
268W - 315L
1,443 Elo+
Solo
Anubis
Anubis
ITz_Dark_32
Anubis
Level 64
God Stats
41W - 31L
1,587 SR
Queue Stats
111W - 116L
1,530 Elo+
Party 1
Pele
Pele
ITz_Ricky_13
Pele
Level 82
God Stats
1W - 1L
1,630 SR
Queue Stats
173W - 172L
1,528 Elo+
Party 1
Anhur
Anhur
just-_-breeze
Anhur
Level 120
God Stats
10W - 10L
1,594 SR
Queue Stats
304W - 279L
1,578 Elo+
Party 1
Artio
Artio
xanderborii
Artio
Level 4
God Stats
2W - 3L
1,216 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,458 Elo+

VS

Team Averages
Level 59
1,432 SR
1,344 Elo+
Ullr
Ullr
CristianAndres
Ullr
Level 72
God Stats
2W - 3L
1,345 SR
Queue Stats
336W - 390L
1,422 Elo+
Solo
Chaac
Chaac
I Lil Blob I
Chaac
Level 26
God Stats
10W - 6L
1,580 SR
Queue Stats
75W - 62L
1,447 Elo+
Party 3
Heimdallr
Heimdallr
ImNotTrevon
Heimdallr
Level 28
God Stats
5W - 4L
1,330 SR
Queue Stats
100W - 128L
1,249 Elo+
Party 2
Bacchus
Bacchus
dead-_-danny
Bacchus
Level 101
God Stats
5W - 11L
1,404 SR
Queue Stats
164W - 194L
1,216 Elo+
Party 2
Fenrir
Fenrir
xkillXswitchXx1
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 75L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elvladixd
Mulan
16
2 / 2 / 1
10,749
467
6,220
15,675
19,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
4 / 2 / 4
12,001
522
16,435
14,522
8,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 1 / 5
12,769
555
15,590
15,593
14,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 3 / 7
14,282
621
19,680
17,706
7,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 7
9,828
427
2,872
15,419
16,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
10,856
472
6,755
18,288
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 0
11,190
487
12,307
21,604
15,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
ImNotTrevon
Heimdallr
15
1 / 10 / 6
9,501
413
9,321
16,739
4,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
dead-_-danny
Bacchus
12
3 / 2 / 3
9,314
405
7,289
10,466
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 3
10,567
459
10,123
17,771
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
28
Kills
11
12
Deaths
28
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Mulan
Elvladixd
Mulan
2
2
1
1.25
L
1
5
0
0.2
W
Anubis
4
2
4
3
W
8
1
5
10.5
L
Heimdallr
ImNotTrevon
Heimdallr
1
10
6
0.4
L
Bacchus
dead-_-danny
Bacchus
3
2
3
2.25
W
14
3
7
5.83
W
0
4
7
0.88
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,797
Damage
45,795
78,915
Taken
84,868
67,599
Mitigated
46,831
22,724
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,755
2,472
0
2,340
18,288
6,109
0
7,766
10,522
0
70,882
W
Mulan
Elvladixd
Mulan
6,220
1,379
0
2,186
15,675
19,877
881
1,241
14,434
0
51,422
L
12,307
3,769
0
9,872
21,604
15,305
2,274
1,780
19,824
0
68,073
W
Anubis
16,435
564
0
7,245
14,522
8,313
286
1,299
13,223
94,581
0
W
15,590
4,655
0
4,303
15,593
14,946
502
0
15,593
0
89,033
L
Heimdallr
ImNotTrevon
Heimdallr
9,321
4,295
0
1,242
16,739
4,165
199
2,857
13,882
0
54,097
L
Bacchus
dead-_-danny
Bacchus
7,289
1,639
0
2,078
10,466
12,992
0
3,636
6,830
28,553
0
W
19,680
12,189
0
4,906
17,706
7,822
1,498
1,397
16,309
0
127,359
W
2,872
826
2,166
1,918
15,419
16,641
108
3,692
11,727
13,791
0
L
10,123
3,456
0
7,212
17,771
8,260
764
3,470
14,301
0
75,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
51,428
568
Minions Killed
487
0
Camps Cleared
0
2,194,162
Distance Traveled
1,962,373
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,856
472
140
6
0
364,433
2
W
Mulan
10,749
467
104
5
0
409,872
2
L
Chaac
11,190
487
127
6
0
449,371
0
W
Anubis
12,001
522
153
7
0
404,657
2
W
Pele
12,769
555
123
5
0
487,899
0
L
Heimdallr
9,501
413
78
3
0
333,011
0
L
Bacchus
9,314
405
41
2
0
348,807
1
W
Anhur
14,282
621
166
7
0
460,858
1
W
Artio
9,828
427
22
1
0
430,876
0
L
Fenrir
10,567
459
101
4
0
466,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role