Player Matchup

Loki
Loki
D0ugieIsFresh
Loki
Level 28
God Stats
3W - 2L
1,410 SR
Queue Stats
101W - 71L
1,540 Elo+
Solo
Bellona
Bellona
Drayu4345
Bellona
Level 21
God Stats
8W - 7L
1,517 SR
Queue Stats
45W - 48L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Drysda1e
Kukulkan
Level 15
God Stats
3W - 0L
1,811 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 1
Neith
Neith
Kush Godfather
Neith
Level 28
God Stats
5W - 3L
1,615 SR
Queue Stats
27W - 19L
1,460 Elo+
Party 1
Ymir
Ymir
ViolentFarrt
Ymir
Level 15
God Stats
7W - 8L
1,527 SR
Queue Stats
11W - 13L
1,381 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,508 Elo+

VS

Team Averages
Level 27
1,462 SR
1,407 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Franciscob13883
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,506 Elo+
Solo
Heimdallr
Heimdallr
RocketLoIi
Heimdallr
Level 27
God Stats
1W - 4L
1,322 SR
Queue Stats
186W - 200L
1,435 Elo+
Solo
Izanami
Izanami
ScubaSteve14
Izanami
Level 31
God Stats
1W - 2L
1,488 SR
Queue Stats
6W - 9L
1,231 Elo+
Solo
Danzaburou
Danzaburou
sjmcleod
Danzaburou
Level 28
God Stats
31W - 30L
1,498 SR
Queue Stats
41W - 42L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 0
8,869
634
7,222
6,807
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Drayu4345
Bellona
14
3 / 1 / 0
7,777
556
4,930
5,876
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Drysda1e
Kukulkan
11
1 / 2 / 1
7,024
502
1,673
5,096
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 8
6,719
480
7,614
6,651
1,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 7
7,578
541
2,843
9,267
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 2
6,859
490
2,610
5,963
1,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
3 / 3 / 0
7,254
518
4,889
7,577
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
RocketLoIi
Heimdallr
9
0 / 3 / 1
5,916
423
1,970
5,494
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ScubaSteve14
Izanami
10
0 / 5 / 0
5,966
426
6,046
8,594
2,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
sjmcleod
Danzaburou
9
1 / 6 / 0
5,838
417
2,602
8,773
2,615
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
4
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
W
11
0
0
11
W
Bellona
Drayu4345
Bellona
3
1
0
3
W
Kukulkan
Drysda1e
Kukulkan
1
2
1
0.75
L
Thanatos
3
3
0
1
W
2
2
8
3
L
Heimdallr
RocketLoIi
Heimdallr
0
3
1
0.17
L
Izanami
ScubaSteve14
Izanami
0
5
0
0
W
4
1
7
7.5
L
Danzaburou
sjmcleod
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
18,117
33,697
Taken
36,401
15,956
Mitigated
11,507
10,923
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,610
149
0
258
5,963
1,861
0
1,212
4,593
40,047
0
W
7,222
1,082
0
3,052
6,807
1,897
381
472
6,335
0
39,559
W
Bellona
Drayu4345
Bellona
4,930
1,015
0
1,850
5,876
4,011
465
0
5,876
0
39,899
W
Kukulkan
Drysda1e
Kukulkan
1,673
0
0
851
5,096
1,293
648
1,835
3,261
26,464
0
L
Thanatos
4,889
1,619
0
5,700
7,577
2,971
17
35
7,542
0
47,215
W
7,614
3,694
0
1,704
6,651
1,864
3,211
303
6,348
0
34,129
L
Heimdallr
RocketLoIi
Heimdallr
1,970
617
22
1,343
5,494
1,751
170
0
5,494
0
22,799
L
Izanami
ScubaSteve14
Izanami
6,046
4,723
0
2,181
8,594
2,309
0
1,655
6,939
0
36,389
W
2,843
722
0
3,466
9,267
6,891
631
0
9,267
17,087
0
L
Danzaburou
sjmcleod
Danzaburou
2,602
1,151
88
1,420
8,773
2,615
0
1,456
7,317
0
23,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
31,833
326
Minions Killed
350
0
Camps Cleared
0
1,390,987
Distance Traveled
1,159,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,859
490
93
7
0
228,022
1
W
Loki
8,869
634
64
5
0
315,248
2
W
Bellona
7,777
556
89
6
0
273,041
0
W
Kukulkan
7,024
502
79
6
0
253,343
2
L
Thanatos
7,254
518
88
6
0
275,507
1
W
Neith
6,719
480
68
5
0
246,943
1
L
Heimdallr
5,916
423
48
3
0
170,372
0
L
Izanami
5,966
426
78
6
0
242,570
2
W
Ymir
7,578
541
26
2
0
302,412
0
L
Danzaburou
5,838
417
43
3
0
242,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role