Player Matchup

Susano
Susano
Oriben135
Susano
Level 6
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Shark1801276
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
m0nst3rcat69
Eset
Level 66
God Stats
1W - 5L
1,033 SR
Queue Stats
56W - 88L
1,351 Elo+
Solo
Team Averages
Level 25
1,260 SR
1,450 Elo+

VS

Team Averages
Level 57
1,516 SR
1,406 Elo+
Arachne
Arachne
BarrelArrow
Arachne
Level 109
God Stats
2W - 0L
1,622 SR
Queue Stats
57W - 54L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
JayRuxia
Nu Wa
Level 30
God Stats
21W - 33L
1,427 SR
Queue Stats
138W - 223L
1,316 Elo+
Party 2
Raijin
Raijin
jSauceeee
Raijin
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 79L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Oriben135
Susano
15
7 / 15 / 5
11,926
745
11,836
21,400
12,529
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 11 / 9
10,097
631
3,328
22,112
22,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 5 / 7
13,289
831
20,010
10,266
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarrelArrow
Arachne
18
18 / 4 / 12
14,714
920
23,271
21,007
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
JayRuxia
Nu Wa
15
3 / 6 / 21
11,888
743
13,218
9,382
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
jSauceeee
Raijin
17
10 / 4 / 12
13,030
814
9,248
12,732
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
14
Kills
31
31
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
BarrelArrow
Arachne
18
4
12
6
W
Nu Wa
JayRuxia
Nu Wa
3
6
21
2.25
L
Susano
Oriben135
Susano
7
15
5
0.63
L
0
11
9
0.41
W
Raijin
jSauceeee
Raijin
10
4
12
4
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
45,737
53,778
Taken
43,121
38,792
Mitigated
16,321
3,268
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BarrelArrow
Arachne
23,271
16,252
0
4,814
21,007
9,188
1,308
10,898
9,609
0
54,188
W
Nu Wa
JayRuxia
Nu Wa
13,218
6,453
383
309
9,382
2,655
420
5,907
3,156
34,979
0
L
Susano
Oriben135
Susano
11,836
3,223
120
525
21,400
12,529
0
8,338
13,062
0
36,558
L
3,328
750
0
453
22,112
22,691
29
9,004
13,108
15,895
0
W
Raijin
jSauceeee
Raijin
9,248
704
0
3,713
12,732
4,478
661
6,459
6,083
50,797
0
L
20,010
1,334
732
1,438
10,266
3,572
0
5,642
4,624
68,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
39,632
206
Minions Killed
191
4
Camps Cleared
11
707,803
Distance Traveled
843,598
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,714
920
68
4
6
329,311
1
W
Nu Wa
11,888
743
38
2
0
250,500
0
L
Susano
11,926
745
55
3
3
210,584
1
L
Ares
10,097
631
17
1
0
254,741
0
W
Raijin
13,030
814
85
5
5
263,787
0
L
Eset
13,289
831
134
8
1
242,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role