Player Matchup

Skadi
Skadi
EchoSolution
Skadi
Level 108
God Stats
1W - 0L
1,642 SR
Queue Stats
58W - 30L
1,747 Elo+
Party 1
Baron Samedi
Baron Samedi
ImConDad
Baron Samedi
Level 88
God Stats
6W - 1L
1,810 SR
Queue Stats
37W - 22L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
Jos3s
Gilgamesh
Level 104
God Stats
1W - 1L
1,437 SR
Queue Stats
117W - 97L
1,652 Elo+
Party 1
Team Averages
Level 100
1,630 SR
1,693 Elo+

VS

Team Averages
Level 84
1,542 SR
1,516 Elo+
Osiris
Osiris
IiM KrYpTiCs
Osiris
Level 107
God Stats
0W - 3L
1,552 SR
Queue Stats
229W - 241L
1,594 Elo+
Solo
Artio
Artio
Legendaryqty201
Artio
Level 69
God Stats
2W - 5L
1,573 SR
Queue Stats
129W - 136L
1,454 Elo+
Solo
Anubis
Anubis
NameRhard87
Anubis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 5
10,513
809
13,716
8,940
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
ImConDad
Baron Samedi
14
2 / 1 / 12
9,264
713
6,200
3,910
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Jos3s
Gilgamesh
13
4 / 1 / 12
9,404
723
9,206
13,992
12,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 4 / 3
8,276
637
7,084
15,779
14,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 6 / 3
7,252
558
1,951
12,770
11,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
3 / 6 / 1
8,448
650
4,370
7,223
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Osiris
1
4
3
0.63
W
Baron Samedi
ImConDad
Baron Samedi
2
1
12
8
W
Gilgamesh
Jos3s
Gilgamesh
4
1
12
10
L
0
6
3
0.25
L
Anubis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
13,405
26,842
Taken
35,772
17,124
Mitigated
29,299
12,074
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,716
8,123
0
1,925
8,940
2,854
583
3,007
5,933
0
52,666
L
Osiris
7,084
1,523
0
1,451
15,779
14,890
0
3,739
11,378
491
25,930
W
Baron Samedi
ImConDad
Baron Samedi
6,200
216
1,256
1,896
3,910
1,988
576
696
3,214
22,505
0
W
Gilgamesh
Jos3s
Gilgamesh
9,206
2,217
0
6,997
13,992
12,282
640
3,934
10,058
8,106
30,267
L
1,951
393
332
875
12,770
11,305
0
2,912
9,684
8,514
0
L
Anubis
4,370
393
0
1,114
7,223
3,104
0
696
6,457
18,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
23,976
165
Minions Killed
89
12
Camps Cleared
0
681,913
Distance Traveled
614,837
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,513
809
72
6
4
222,407
2
L
Osiris
8,276
637
43
3
0
239,445
6
W
Baron Samedi
9,264
713
42
3
4
218,570
2
W
Gilgamesh
9,404
723
51
4
4
240,936
2
L
Artio
7,252
558
14
1
0
217,557
4
L
Anubis
8,448
650
32
2
0
157,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role