Player Matchup

Ratatoskr
Ratatoskr
Bakisuna
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1
Ymir
Ymir
RedCaribou2
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,587 Elo+
Solo
Arachne
Arachne
TheNameIsCoach
Arachne
Level 20
God Stats
4W - 5L
1,707 SR
Queue Stats
63W - 66L
1,580 Elo+
Solo
Thoth
Thoth
emotionalType
Thoth
Level 7
God Stats
3W - 3L
1,696 SR
Queue Stats
14W - 11L
1,792 Elo+
Solo
Neith
Neith
saitekigg
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1
Team Averages
Level 10
1,581 SR
1,649 Elo+

VS

Team Averages
Level 25
1,550 SR
1,605 Elo+
Sun Wukong
Sun Wukong
ChefSalt
Sun Wukong
Level 15
God Stats
13W - 12L
1,315 SR
Queue Stats
238W - 166L
1,667 Elo+
Solo
Zeus
Zeus
DemiFae22
Zeus
Level 24
God Stats
10W - 2L
1,897 SR
Queue Stats
117W - 126L
1,557 Elo+
Solo
Hou Yi
Hou Yi
Getrentas
Hou Yi
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 4L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMidgetBandit
Tsukuyomi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 159L
1,571 Elo+
Solo
Xing Tian
Xing Tian
Vannittas
Xing Tian
Level 28
God Stats
7W - 0L
1,715 SR
Queue Stats
35W - 24L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bakisuna
Ratatoskr
11
0 / 10 / 3
7,058
441
3,696
12,018
7,175
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
6,065
379
1,087
10,666
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 2
7,776
486
4,031
8,462
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 5 / 0
8,503
531
6,620
11,462
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
saitekigg
Neith
10
0 / 5 / 0
5,915
370
2,599
7,337
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefSalt
Sun Wukong
17
7 / 4 / 9
11,473
717
9,267
15,238
12,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
5 / 4 / 7
10,127
633
11,068
6,622
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Getrentas
Hou Yi
17
4 / 0 / 3
11,152
697
7,985
7,483
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheMidgetBandit
Tsukuyomi
15
7 / 2 / 6
10,290
643
8,804
8,440
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Vannittas
Xing Tian
13
2 / 0 / 5
9,111
569
2,256
9,532
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
25
25
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bakisuna
Ratatoskr
0
10
3
0.15
W
Sun Wukong
ChefSalt
Sun Wukong
7
4
9
2.88
W
Zeus
5
4
7
2.13
W
Hou Yi
Getrentas
Hou Yi
4
0
3
5.5
L
0
4
0
0
W
Tsukuyomi
TheMidgetBandit
Tsukuyomi
7
2
6
5
L
3
1
2
4
W
Xing Tian
Vannittas
Xing Tian
2
0
5
4.5
L
7
5
0
1.4
L
Neith
saitekigg
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,033
Damage
39,380
49,945
Taken
47,315
25,513
Mitigated
28,522
6,204
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bakisuna
Ratatoskr
3,696
961
0
0
12,018
7,175
289
1,124
10,810
0
28,692
W
Sun Wukong
ChefSalt
Sun Wukong
9,267
1,879
0
3,143
15,238
12,924
605
1,843
13,327
0
66,254
W
Zeus
11,068
276
13
2,225
6,622
1,806
1,330
4,011
2,111
51,622
0
W
Hou Yi
Getrentas
Hou Yi
7,985
4,505
0
4,174
7,483
2,805
3,143
1,096
6,387
0
107,768
L
1,087
136
0
1,109
10,666
8,702
0
4,072
6,355
10,238
0
W
Tsukuyomi
TheMidgetBandit
Tsukuyomi
8,804
2,202
7
4,913
8,440
2,892
1,589
1,554
6,830
0
56,376
L
4,031
2,687
0
3,020
8,462
3,849
775
913
7,509
0
42,278
W
Xing Tian
Vannittas
Xing Tian
2,256
150
0
1,844
9,532
8,095
336
2,085
7,391
21,256
0
L
6,620
65
75
1,038
11,462
3,657
155
3,514
7,688
44,025
0
L
Neith
saitekigg
Neith
2,599
1,125
0
962
7,337
2,130
0
2,982
4,259
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
52,153
284
Minions Killed
498
0
Camps Cleared
0
1,498,434
Distance Traveled
1,588,480
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,058
441
62
4
0
274,887
0
W
Sun Wukong
11,473
717
123
8
0
315,910
5
W
Zeus
10,127
633
80
5
0
297,250
3
W
Hou Yi
11,152
697
165
10
0
292,971
5
L
Ymir
6,065
379
4
0
0
310,285
3
W
Tsukuyomi
10,290
643
96
6
0
351,036
3
L
Arachne
7,776
486
83
5
0
327,675
1
W
Xing Tian
9,111
569
34
2
0
331,313
4
L
Thoth
8,503
531
81
5
0
308,229
2
L
Neith
5,915
370
54
3
0
277,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role